1066 Commits (master)

Author SHA1 Message Date
obligaron c18380c2e7 Sync SpawnUnique 3 years ago
obligaron 1b1ea50cba Refactor SpawnItem 3 years ago
obligaron 0711e6af4d Sync SpawnQuestItem (multiplayer quest items) 3 years ago
Gleb Mazovetskiy 680ab5ec40 Overhaul backbuffer state handling 3 years ago
staphen 21bd760bfa Bypass CMD_PUTITEM when triggering CMD_OPENHIVE or CMD_OPENGRAVE 3 years ago
staphen e67e4934cc Add padmapper for gamepad customization 3 years ago
Gleb Mazovetskiy 41f43ea3f5 Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
Andrew James db90fd7956 remove sentinel check now that loop operates on known bounds 3 years ago
ephphatha ea3ecbd619 Use _item_indexes type where appropriate 3 years ago
ephphatha 236b672687 Move increment of monster drop index to caller 3 years ago
ephphatha 3e8715a3fd Remove pointless increment/decrement of indexes returned by RndVendorItem 3 years ago
ephphatha fc2a158a8f Tidy up code dealing with temporary arrays 3 years ago
ephphatha 6c32945571 Use _item_indexes enum values instead of magic numbers 3 years ago
Gleb Mazovetskiy ec12d7ce44 Player: Optimize to save 40 bytes 3 years ago
Gleb Mazovetskiy 6150973c1b Clean up gamepad icons code 3 years ago
Nicholas Calaway eb45857422
Gamepad icons (#5357) 3 years ago
obligaron c80fcf42c8
Fix infravision lasts forever (#5404) 3 years ago
DakkJaniels 4015dc186a Prevent oil damage wrap around 4 years ago
Trihedraf 895ae95ef9
Fix Activate to use showing on all items (#5379) 4 years ago
burningserenity 597030d250 Fix activate to use showing up on all items 4 years ago
Mikołaj Piróg 5e340d3261
Replace level member with a member function in monster (#5336) 4 years ago
staphen 73028ec04a Define network struct for ears 4 years ago
obligaron a2ec22667f Use AnimationInfo::isLastFrame in more places 4 years ago
obligaron c1abeeac5a Use getAnimationFramesAndTicksPerFrame when swapping gear 4 years ago
obligaron b3aa08589b Don't use MyPlayer in UnPackItem and dependend methods 4 years ago
Anders Jenbo 872456ae5d Use size_t for a select few pnum variables 4 years ago
Gleb Mazovetskiy 188dc79f6e Make `Players` a vector 4 years ago
obligaron 034eacda98 PrintItemMisc: Fix staffs and flash scrolls 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
Nicholas Calaway cf33230293
#3380 Use appropriate terms for mouse/gamepad/touch #5234 (#5235) 4 years ago
Vladimir Olteanu 58ae9169f1
Item effect cleanup (#5229) 4 years ago
Gleb Mazovetskiy a6ab8df2a6 Make the debug `drop` command work in town 4 years ago
Robin Eklind aa2ab57539 items: add BUGFIX for SpawnItem, uninitialized use of onlygood 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
obligaron 6804221199 Store scroll/rune location in SpellCastInfo.spellFrom and remove the scroll/rune only after the spell is casted 4 years ago
obligaron 1cfd1ca99d Fix double casting bug - use separated info for casted and queued spells 4 years ago
Anders Jenbo 3250472789 Clean up player references 4 years ago
Anders Jenbo e83c55d444 Clean up object references 4 years ago
qndel ed8964907a
fix jester's affix description (#5120) 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Vladimir Olteanu 75ea31e89c Remove unused misc items 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
obligaron 0d00d75cd3 Items: Handle if CelSprite is not present 4 years ago
ephphatha 019b52c247 Remove temporary variables in SpawnRock 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago