|
|
|
|
@ -2603,6 +2603,8 @@ void CalcPlrItemVals(Player &player, bool loadgfx)
|
|
|
|
|
player._pILMinDam = lmin; |
|
|
|
|
player._pILMaxDam = lmax; |
|
|
|
|
|
|
|
|
|
player._pInfraFlag = false; |
|
|
|
|
|
|
|
|
|
player._pBlockFlag = false; |
|
|
|
|
if (player._pClass == HeroClass::Monk) { |
|
|
|
|
if (player.InvBody[INVLOC_HAND_LEFT]._itype == ItemType::Staff && player.InvBody[INVLOC_HAND_LEFT]._iStatFlag) { |
|
|
|
|
|