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@ -1728,12 +1728,6 @@ void PrintItemOil(char iDidx)
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case IMISC_HEAL: |
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AddPanelString(_("restore some life")); |
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break; |
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case IMISC_OLDHEAL: |
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AddPanelString(_("recover life")); |
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break; |
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case IMISC_DEADHEAL: |
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AddPanelString(_("deadly heal")); |
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break; |
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case IMISC_MANA: |
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AddPanelString(_("restore some mana")); |
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break; |
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@ -1752,16 +1746,6 @@ void PrintItemOil(char iDidx)
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case IMISC_ELIXVIT: |
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AddPanelString(_("increase vitality")); |
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break; |
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case IMISC_ELIXWEAK: |
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case IMISC_ELIXDIS: |
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AddPanelString(_("decrease strength")); |
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break; |
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case IMISC_ELIXCLUM: |
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AddPanelString(_("decrease dexterity")); |
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break; |
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case IMISC_ELIXSICK: |
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AddPanelString(_("decrease vitality")); |
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break; |
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case IMISC_REJUV: |
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AddPanelString(_("restore some life and mana")); |
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break; |
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@ -3855,7 +3839,6 @@ void UseItem(int pnum, item_misc_id mid, spell_id spl)
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switch (mid) { |
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case IMISC_HEAL: |
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case IMISC_FOOD: |
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player.RestorePartialLife(); |
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if (&player == MyPlayer) { |
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drawhpflag = true; |
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