Gleb Mazovetskiy
c884f1a354
An option to RLE-compress masked art
...
Saves about 200 KiB RAM in dungeon at a large performance cost.
Almost never a good idea, except for severely RAM-constrained devices (e.g. RG99).
4 years ago
Anders Jenbo
3060a6ee4b
Remove unessesery .c_str() from UiEdit
4 years ago
ephphatha
5d3f161e7b
Use string_view for UiEdit hint
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Now that platforms with C APIs have been updated to take string_views in the C++ wrappers
4 years ago
ephphatha
f9ce2108f6
Use string_view for switch keyboard input
4 years ago
Anders Jenbo
1409e604f5
Reduce string conversions
4 years ago
ephphatha
88d9d0ffab
Use string_view for UiArtTextButton, UiButton
4 years ago
ephphatha
a2f85ab894
Use a viewport size of 1 when displaying a list of actions for the ok dialog
...
Having a size 0 viewport made the action invisible, forcing the player to use the Esc action.
4 years ago
Anders Jenbo
422f2bae9d
Fix build warnings
4 years ago
obligaron
1f7b0607a6
public game browsing: show difficulty, speed, players and possible incompatibility
4 years ago
obligaron
2d6c602ef5
Show public games only on zero tier
4 years ago
staphen
3546b41be0
Introduce NOEXIT build option to disable Quit Game options in menus
4 years ago
staphen
df830f6495
Save settings before leaving the settings menu
4 years ago
staphen
e0a3c553b4
Add window focus logic for SDL1
4 years ago
staphen
470c8c47f4
Force unpause when window focus gained in UI menus
4 years ago
obligaron
b3a9760bda
Keymapper: Add mouse support
4 years ago
staphen
aeddbb7f98
Reset game info after failing to join game
4 years ago
obligaron
150a4edfdb
Settingsmenu: Use two lines if text doesn't fix in one line
4 years ago
obligaron
1fc40aa211
DiabloUI: Fix Handling of UiFlags::NeedsNextElement
4 years ago
obligaron
5861340925
ZeroTier Submenu: Show "Loading..." info for public games and display if none are found
4 years ago
obligaron
0888546d62
Make DvlNet_SendInfoRequest non blocking
4 years ago
Anders Jenbo
b0252b3339
Make Gamepad cursor independant of hardware mouse
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The gamepad cursor (inventory, spells etc) no longer relies on warping a
real mouse cursor. This should make things work better on platforms that
do not support this, like Wayland.
4 years ago
Anders Jenbo
6b2481a76c
Touch support on all SDL2 platforms
4 years ago
ephphatha
1abc617e1a
Consistently trigger menu/movie transitions on mouse up instead of down
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Keypresses still occur on keydown to allow for repetition (e.g. when scrolling)
4 years ago
Bubio
d1315e934a
Fixed issue #3788
4 years ago
staphen
74a77666b9
Improve behavior of ToControllerButtonEvent()
4 years ago
obligaron
18fb40ee32
Settingsmenu: Implement KeyInput
4 years ago
staphen
af59f7e254
Update fullscreen option in settings menu after Alt+Enter
4 years ago
Anders Jenbo
cf9b5ae79d
Split up graphics settings initializers
4 years ago
obligaron
b9c98ef116
settingsmenu: In list selection show option description
4 years ago
obligaron
9a14edfcd9
Add OptionEntries for Hardware Cursor
4 years ago
Adam Heinermann
1484b4d8cf
Implement Discord rich presence ( #3711 )
4 years ago
Anders Jenbo
6d346c7e18
Use std::string in PrintItemPower
4 years ago
Gleb Mazovetskiy
401d0ff33f
DiabloUI: Handle mouse wheel in SDL 1.2
4 years ago
obligaron
467ed9dd9d
Fix page down/up don't wrap in settingsmenu
4 years ago
obligaron
aee8ed3951
Add scrollbar to selgame
4 years ago
Andrew James
5046b1288d
Apply clang-tidy configuration to (some of) ui_item.h ( #3719 )
4 years ago
qndel
115e8ad0ff
ShownMenuTyp -> ShownMenuType
4 years ago
obligaron
9f478a5851
Settingsmenu: Add list browsing
4 years ago
obligaron
8a235186f2
Settingsmenu: Clean up UI-Resources before switching options that require RecreateUI
4 years ago
obligaron
db392c84b0
Add OptionEntry Shareware and remove specials from settingsmenu
4 years ago
obligaron
b5ab9758d0
Replace gbSpawned with gbIsSpawn
4 years ago
obligaron
88ffa9f98a
Options: Move Diablo/Hellfire option to StartUp and integrate in Settings Dialog
4 years ago
obligaron
20fbd46886
Add OptionEntryFlags::NeedDiabloMpq/NeedHellfireMpq
4 years ago
obligaron
ae826d922f
Add OptionEntryFlags::RecreateUI
4 years ago
Gleb Mazovetskiy
3ad49d59a6
selhero.cpp: Fix `-Wpessimizing-move`
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Source/DiabloUI/selhero.cpp:488:27: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
4 years ago
Gleb Mazovetskiy
e74cb8388f
Settings menu: Set line height for description
...
Fixes #3603
4 years ago
Bubio
6a087ce350
Fix long translations causing the options menu to crash.
4 years ago
Gleb Mazovetskiy
1c1467980b
Settings menu: Set line height for description
...
Fixes #3603
4 years ago
Gleb Mazovetskiy
d8c1dadc9e
settingsmenu.{h,cpp}: Fix line endings
4 years ago
obligaron
ba7cd3e1cb
Use DrawStringWithColors in settingsmenu
4 years ago