@ -40,7 +40,7 @@ void MainmenuLoad(const char *name, void (*fnSound)(const char *file))
vecMenuItems . push_back ( std : : make_unique < UiListItem > ( _ ( " Show Credits " ) , MAINMENU_SHOW_CREDITS ) ) ;
vecMenuItems . push_back ( std : : make_unique < UiListItem > ( gbIsHellfire ? _ ( " Exit Hellfire " ) : _ ( " Exit Diablo " ) , MAINMENU_EXIT_DIABLO ) ) ;
if ( ! gbSpawned | | gbIsHellfire ) {
if ( ! gbIs Spawn | | gbIsHellfire ) {
if ( gbIsHellfire )
LoadArt ( " ui_art \\ mainmenuw.pcx " , & ArtBackgroundWidescreen ) ;
LoadBackgroundArt ( " ui_art \\ mainmenu.pcx " ) ;
@ -51,7 +51,7 @@ void MainmenuLoad(const char *name, void (*fnSound)(const char *file))
UiAddBackground ( & vecMainMenuDialog ) ;
UiAddLogo ( & vecMainMenuDialog ) ;
if ( gbSpawned & & gbIsHellfire ) {
if ( gbIs Spawn & & gbIsHellfire ) {
SDL_Rect rect1 = { ( Sint16 ) ( PANEL_LEFT ) , ( Sint16 ) ( UI_OFFSET_Y + 145 ) , 640 , 30 } ;
vecMainMenuDialog . push_back ( std : : make_unique < UiArtText > ( _ ( " Shareware " ) , rect1 , UiFlags : : FontSize30 | UiFlags : : ColorUiSilver | UiFlags : : AlignCenter , 8 ) ) ;
}