940 Commits (development)

Author SHA1 Message Date
Anders Jenbo b1f6d3698f Update style to use tabs 7 years ago
Anders Jenbo 40350c3b70 Fix NULL check on MType (#439) 8 years ago
Anders Jenbo 48416ed0d7 Format monster.cpp 8 years ago
Anders Jenbo bf81cd5462 Clean up some property handeling in monster.cpp 8 years ago
Anders Jenbo 6b3617b973 Clean up M_StartFadeout 8 years ago
Anders Jenbo e83a95f9ca Clean up M_StartFadein 8 years ago
Anders Jenbo 3cedd26471 Clean up M_SyncStartKill 8 years ago
Anders Jenbo 45a734bda5 Clean up M_StartKill 8 years ago
Anders Jenbo 20b5591447 Clean up M2MStartKill 8 years ago
Anders Jenbo 121873a67f Clean up MonstStartKill 8 years ago
Anders Jenbo c557aa7503 Clean up M_StartStand 8 years ago
Anders Jenbo a8909654e8 Clean up M2MStartHit 8 years ago
Anders Jenbo 6ebc4ffb34 Clean up M_StartHit 8 years ago
Anders Jenbo a2c7f4ff67 Clean up M_GetKnockback 8 years ago
Anders Jenbo 0413ca8ee9 Clena up M_ClearSquares 8 years ago
Anders Jenbo c8e2794715 Clean up M_Start* 8 years ago
Anders Jenbo f1d4e707f7 Auto format 8 years ago
Anders Jenbo 456d651f55 Clean up more bools related to sound.cpp 8 years ago
Anders Jenbo f1c8439c64 Change setlvlnum to BYTE 8 years ago
Anders Jenbo 2db187faf5 Correct AnimStruct names (#417) 8 years ago
Anders Jenbo 96ab38730f Control.cpp (#396) 8 years ago
Anders Jenbo c878a630f5 Monster.cpp (#402) 8 years ago
Anders Jenbo 8f3d59e513 Monster.cpp (#400) 8 years ago
Anders Jenbo 4d8ceea32d Types (#395) 8 years ago
Anders Jenbo 744e225618 Clean up player.cpp (#387) 8 years ago
Anders Jenbo fff0a9161c
movie.cpp (#378) 8 years ago
nomdenom d14bf20467 Source: NO_GLOBALS support (for Miniwin) 8 years ago
aperturesecurity 42ce77ce05 Rebirth and Nuke 8 years ago
squidcc 51bfa2353b Use quest enum values (#362) 8 years ago
Anders Jenbo 1e40fdf51e Clean PM_DoAttack & CanTalkToMonst (#311) 8 years ago
Anders Jenbo 7da6f4d08a Clean up PM_DoDeath (#317) 8 years ago
Anders Jenbo f055f7ba18 Adjust InitMonsterGFX 8 years ago
galaxyhaxz 38b498ac4b
Add 'const' to data to match original binary (#200) 8 years ago
Anders Jenbo 44b1349529 Clean up CheckMonsterHit 8 years ago
galaxyhaxz 503e5c1440
Names from DX SDK (#197) 8 years ago
Anders Jenbo 5b1aa609fc Clean up InitMultiView 8 years ago
Anders Jenbo 31637532c9 Redefine nSolidTable as BYTE 8 years ago
Anders Jenbo fe3b0a9d09 Clean up DoEnding 8 years ago
Robin Eklind 5d46965fa2 Fix loading of TRN for unique monsters. 8 years ago
Dennis Duda 0b5aef5edb `PlaceGroup` is now near binary-exact 8 years ago
Dennis Duda 8bd518031b Added `LIGHTSIZE` constant 8 years ago
Dennis Duda 5de0a5083b `PlaceUniqueMonst` is now near binary-exact. 8 years ago
Dennis Duda 0f0bb1c713 `PlaceMonster` is now binary exact 8 years ago
Dennis Duda 7c75240c1e `MonstPlace` now binary exact. 8 years ago
galaxyhaxz f49117c95a
Update monster.cpp 8 years ago
Dennis Duda ad59011c64 Shuffled things around in `InitMonster` to make the ordering closer to the beta, and making it binary exact 8 years ago
Dennis Duda 16a576cd5b Brought `GetLevelMTypes` very close to binary exact 8 years ago
Dennis Duda cf81adbd47 Minor adjustments to `InitLevelMonsters` and `AddMonsterType` 8 years ago
Dennis Duda 4461f657c3 Made `InitMonsterTRN` binary exact. 8 years ago
galaxyhaxz 5ed2336e90
Fix types of animation data (#176) 8 years ago