7902 Commits (development)

Author SHA1 Message Date
Gleb Mazovetskiy d31a7b5c2c Log Demo settings 3 years ago
Gleb Mazovetskiy 9701101634 Switch to C++20 3 years ago
ephphatha bd8aab0aff handle stash item swapping using the gamepad a bit better 3 years ago
ephphatha c85fcbdfb1 fix cursor alignment following gamepad movement in stash 3 years ago
ephphatha 0d292b10c4 Move to the first inventory column from the left hand while holding wide items 3 years ago
ephphatha 070a11901f Fix handling of gamepad cursor movement following item cursor change 3 years ago
Eric Robinson d4682082e2
Add duration parameter to InitDiabloMsg() (#6514) 3 years ago
Andrew James ed9bdd7ae5 Remove duplicated HeadlessMode check in LoadPlrGfx 3 years ago
Gleb Mazovetskiy 62e9aa0448 `MissilePosition`: Use `WorldTilePosition` 3 years ago
ephphatha 5f6e5ae9fb Refactor iterator parsing to allow more reuse 3 years ago
KPhoenix cf4d88936b Change InitMissileGFX() 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
Stephen C. Wills 5e778431c3
Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
Eric Robinson e3d79ae1c1
Fix automap (#6513) 3 years ago
staphen 4deae11871 Fix PlayerNetPack validation and tests 3 years ago
Eric Robinson 9995c00323
Validate Item Locations (#6427) 3 years ago
qndel be1d87fd29 fix selecting monsters outside of vision range 3 years ago
ephphatha fb97eb7114 Clean up hit detection for inventory slots when pasting large items 3 years ago
ephphatha dd296d25e0 Find the closest point when pasting items on the edge of the stash 3 years ago
Gleb Mazovetskiy eb51a8beb3 Reduce demo message size 3 years ago
Gleb Mazovetskiy a3bf01f57b LoggedFread: Do not log EOF as an error 3 years ago
Stephen C. Wills 45dbe6aa61
Shift software cursor graphic and remove special casing (#6512) 3 years ago
Anders Jenbo c91e69384a Revert "Fix cursor jitter when clicking inv items (#6510)" 3 years ago
Eric Robinson 2a393397a1
Fix cursor jitter when clicking inv items (#6510) 3 years ago
KPhoenix 00e8d8d75b Add Save Game confirmation 3 years ago
Eric Robinson 9277aa72de
Fix Floating Numbers after death (#6505) 3 years ago
KPhoenix cb5537083d Fix right click during dialogue 3 years ago
Eric Robinson e60a4dca3e
Close Towner window when clicking outside (#6504) 3 years ago
ephphatha 32c3316743 Load experience data from file 3 years ago
ephphatha 996841e82e Restore level 50 experience cap from Diablo 3 years ago
ephphatha 8ed451b051 Move AddPlrExperience to class member function of Player 3 years ago
ephphatha e6890cc5cc Move MaxCharacterLevel to playerdat and add helpers for the various uses 3 years ago
ephphatha 14639cd096 Replace _pNextExper with getter method 3 years ago
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 3 years ago
ephphatha d92d152576 Use unsigned type for character levels 3 years ago
ephphatha 486f5ca3e8 Replace ExpLvlsTbl global with helper function 3 years ago
Stephen C. Wills 7b06703842
Add tests for net player validation (#6492) 3 years ago
Gleb Mazovetskiy 4a4735e908 `string_view`-based asset lookup 3 years ago
Gleb Mazovetskiy 9ae72f0269 Remove `PointsInRectangle` factory functions 3 years ago
Anders Jenbo 02ca96ba67 Bump Android build chain to the latest from Google to not upset them 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy ebe8c6e576 Add `tl::expected` and use it in `ParseInt` 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
Gleb Mazovetskiy 9e8465e152 Clean up spell book rendering 3 years ago
staphen ab1af87bc9 Fix issues with light offset calculation 3 years ago
KPhoenix ba6cc56ae8 None to Empty 3 years ago
KPhoenix 6dde0f8a23 Add enum class for spell icons 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy d262589021 Support `const` inventory iterators 3 years ago
Gleb Mazovetskiy ecdf7380a8 PushAulibDecoder: Support 8-bit samples directly 3 years ago