139 Commits (dev-app-icon)

Author SHA1 Message Date
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
Gleb Mazovetskiy 3d716f74d3 Add dun_render_benchmark 2 years ago
Gleb Mazovetskiy 114b38da90 Fix `ReencodeDungeonCelsLeft/RightTriangle` 2 years ago
Gleb Mazovetskiy 451f1fd70a Re-encode dungeon tiles to remove bloat 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 90732aa7be Migrate objdat.cpp data to TSV 2 years ago
Eric Robinson 0ac30d101d
Refactor TileHasAny() (#7085) 2 years ago
Tully-B 59ae17dff5
Patch up wrong tree tile near Hive entrance (#7061) 2 years ago
Anders Jenbo 7d6c2ff6f2 Limit theme scan to the number of generated rooms 2 years ago
staphen 3c5b298391 Capture the level seed and use it to skip failed dungeon layouts 2 years ago
obligaron 22ec684671 Fix some MSVC warnings 2 years ago
obligaron 7cd7a3445f Remove global SetPiece Handling 2 years ago
obligaron 42e1b82a91 Use GetDunSize in loops 2 years ago
obligaron dc85e7db43 Introduce GetDunSize 2 years ago
Gleb Mazovetskiy 0d19c1b773 Slightly optimize loading same-sprite monsters 2 years ago
obligaron 631111f405 Fix MSVC warnings in themes.cpp 2 years ago
obligaron 9bf1fd48b0
Fix a few MSVC warnings (#6782) 2 years ago
Gleb Mazovetskiy d1d27c8368 Rename error -> diablo_msg 2 years ago
Gleb Mazovetskiy fa155d4ffd Dungeon tiles: Port over some cleanups from #6636 3 years ago
ephphatha c1f3dcb705 Use safer versions of random number functions instead of GenerateRnd 3 years ago
Gleb Mazovetskiy e5c426c315 Make `IsWall` easier for the compiler to inline 3 years ago
Gleb Mazovetskiy cf925d1edc Replace tuples with structs 3 years ago
Gleb Mazovetskiy 0f77cc3797 Force-inline methods to improve debug build perf 3 years ago
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
qndel 728b632960 fix typos 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
ikonomov ee91d9ecf5 update arenas 3 years ago
obligaron 8832c26955
Fix PoolFix() to always replace dirt ceiling tiles if they are adjacent to a ground lava tile (#6266) 3 years ago
Anders Jenbo 8f74f86a6e 🐛 Use the alternate stairs up banner is active 3 years ago
obligaron c0b2d5569f When checking chamber of bone entry also check the current dungeon level 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
ephphatha 3bbb80d849 Introduce temporary function to advance the global rng state and discard results 3 years ago
Anders Jenbo 261776b255 Correct OOB check in PrepareInnerBorders() 3 years ago
DakkJaniels 000516ebf9
Update gendung.h (#6038) 3 years ago
Anders Jenbo 2f908277a8 Apply pre calculated lighting for quest levels 3 years ago
Anders Jenbo 4db65d94de Add glow to Crypt lava tiles 3 years ago
Anders Jenbo 828a52dc6d Clean up ProcessLightsList() 3 years ago
Anders Jenbo e969a8ad01 Invert player to vision relation 3 years ago
Anders Jenbo 382212b98c Remove DisableLighting from release builds 3 years ago
Anders Jenbo 779f16280c Consistently use uint8_t for lighting values 3 years ago
obligaron 1a150ed193
Multiplayer: Ensure monster hitpoints are calculated reproducable in quest/set-maps (#5958) 3 years ago
obligaron 4cdd7ff2d9 Replace ReturnLevel/LevelTyp/LvlPosition 3 years ago