galaxyhaxz
063c4dce23
Fix flash, guardian, and other missiles ( #155 )
8 years ago
galaxyhaxz
9f34a366a6
Fix decompilation of skeleton spawning ( #152 )
8 years ago
galaxyhaxz
e7534cfa50
Fixed a bug in drawing automap
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This function was taken from the beta which is less optimized, but works the same. Here is a screenshot of the bug:

8 years ago
galaxyhaxz
b4a29719a0
Fix for modern compilers
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gotta love how everything breaks. :S
8 years ago
galaxyhaxz
0c233e45da
Implement debug stuff from 1.00 ( #148 )
8 years ago
Dennis Duda
0200a2abba
Refactored spells.cpp ( #147 )
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Finished refactoring spells.cpp, modifying other files only as needed.
Some functions are 99% binary exact now, like PlacePlayer, for example.
Added notes/TODOs for places with remaining discrepancies.
8 years ago
galaxyhaxz
f50dab25ba
Several fixes for storm/msgcmd ( #146 )
8 years ago
galaxyhaxz
f23f408ed2
Fix decompilation of init_create_window ( #145 )
8 years ago
galaxyhaxz
5506504860
Update spells.cpp
8 years ago
Dennis Duda
153495d82d
Rewrote GetManaAmount to result in the same decompiled code as Diablo ( #135 )
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* Rewrote GetManaAmount to result in the same decompiled code as the original function.
Fixed the type of `PlayerStruct->pClass`. Thank you @galaxyhaxz for all the help getting into it :)
* Renamed everything back to their original names
8 years ago
galaxyhaxz
926276d884
Fix spells not using mana
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Decompilation bug in missiles.cpp. All spells now use mana/charges.
8 years ago
galaxyhaxz
8f50c57141
Fix engine (objects always being lit) ( #132 )
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Also refactored readme
8 years ago
galaxyhaxz
56e625cf7f
Fix bosses not dropping unique items
8 years ago
galaxyhaxz
472de22f81
Annotated and fixed World.cpp ( #129 )
8 years ago
ApertureSecurity
f34ab0a412
Fix items.cpp regression
8 years ago
galaxyhaxz
4e665a270d
Update appfat.h
8 years ago
Robin Eklind
263f0aa360
Byte-identical version of appfat_cpp_init. ( #110 )
8 years ago
Adam Heinermann
928d40adbf
Refactored capture.cpp. ( #104 )
8 years ago
Adam Heinermann
baa7277849
Refactored fault.cpp ( #101 )
8 years ago
galaxyhaxz
7d06ca540c
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
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Thanks to @MadHed , implements #102
8 years ago
Stephan Unverwerth
c8af0523ac
refactor leveltype to use macros ( #103 )
8 years ago
Max
d63deaaddf
Add comments, rename variables in path.cpp ( #100 )
8 years ago
galaxyhaxz
aefd9e35b3
Fix catacomb generation (signage)
8 years ago
galaxyhaxz
f64d02ef60
Update drlg_l2.h
8 years ago
Adam Heinermann
87ca6557c3
Changed _oBreak and _oSelFlag to char ( #95 )
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* Changed _oBreak and _oSelFlag to char
8 years ago
Adam Heinermann
128e9d89a2
Fixed a potential overflow in appfat ( #85 )
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Refactored massive switch statements into something probably closer to reality.
8 years ago
galaxyhaxz
a1a39ccefc
Fix decompilation of pnode_vals
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Was originally int[26], should be int[25] with a dword as int[0]
8 years ago
galaxyhaxz
c1717831b6
Update path.h
8 years ago
galaxyhaxz
dcd2d3dd44
Fix more decompilation in path, ughh
8 years ago
galaxyhaxz
80750c918a
Update path.h
8 years ago
galaxyhaxz
6ce7bb1775
Fix decompilation in path.cpp
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Thanks to @silverhammermba for pointing this out. Should no longer cut corners walking south east.
8 years ago
galaxyhaxz
dc7a5d1952
Fix ttype signing/size
8 years ago
galaxyhaxz
4d94a0d81e
Fix ttype
8 years ago
galaxyhaxz
57e19cf1c0
Fix zhar quest, monster squelching, golem ( #75 )
8 years ago
pancirno
8d7c315052
refactor trigs.cpp ( #70 )
8 years ago
galaxyhaxz
7042c04f11
Fix decomilation in trigs
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This one could cause memory leaks upon returning to a level.
8 years ago
galaxyhaxz
6077d64ee3
Fix decompiler error in resurrect func
8 years ago
galaxyhaxz
d03c56e844
Add debug lighting, add cmd line note ( #61 )
8 years ago
galaxyhaxz
5e8bb2e5bb
Add icon, improve makefile, fix debugger ( #50 )
8 years ago
Leonard
7e5bed4fb5
Makefile: Use just one makefile; improvements ( #29 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
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Add definitions, other junk.
8 years ago
galaxyhaxz
2ed8daf35d
Final typos of the IPL enum
8 years ago
galaxyhaxz
1012269c1c
Fix typos
8 years ago
galaxyhaxz
7ee880f968
Fixed typos
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
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Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
be56d934ee
Fix compilers that use DirectX8+
8 years ago
galaxyhaxz
f238649103
Fix decompilation of init
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This function could crash if the compiler optimized the stack--fixed
8 years ago
galaxyhaxz
eb838b6df2
Fixed last known crashing issue, also themes
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This one finally fixes it so theme rooms spawn properly
8 years ago
galaxyhaxz
3915a64457
Clean up the readme and add support ( #16 )
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* Update README, appfat, add support
8 years ago
galaxyhaxz
f98ee885ce
Fix white pixel glitch in light radius
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How funny, just a simple signage issue :P
8 years ago