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@ -21,8 +21,8 @@ void __fastcall CreateL2Dungeon(int rseed, int entry);
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void __cdecl DRLG_LoadL2SP(); |
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void __cdecl DRLG_FreeL2SP(); |
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void __fastcall DRLG_L2(int entry); |
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bool __fastcall DRLG_L2PlaceMiniSet(char *miniset, int tmin, int tmax, int cx, int cy, bool setview, int ldir); |
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void __fastcall DRLG_L2PlaceRndSet(char *miniset, int rndper); |
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bool __fastcall DRLG_L2PlaceMiniSet(unsigned char *miniset, int tmin, int tmax, int cx, int cy, bool setview, int ldir); |
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void __fastcall DRLG_L2PlaceRndSet(unsigned char *miniset, int rndper); |
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void __cdecl DRLG_L2Subs(); |
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void __cdecl DRLG_L2Shadows(); |
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void __fastcall DRLG_L2SetRoom(int rx1, int ry1); |
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