galaxyhaxz
3a636fdcc6
Add missing functions for MI_Dummy ( #1004 )
7 years ago
galaxyhaxz
cef65ea0b6
Implement Critical section constructor
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
e7d5aac5dc
Clean up engine and scrollrt attribute naming
7 years ago
galaxyhaxz
f388472713
ENG_set_pixel + engine_draw_pixel ( #691 )
7 years ago
galaxyhaxz
0bb9f666b3
Clean remaining .CEL functions ( #657 )
7 years ago
galaxyhaxz
9e4885a955
Cleanup CL2 functions ( #656 )
7 years ago
galaxyhaxz
81f3f5daa2
Cleaning Engine CEL functions ( #652 )
...
* Cleaning Engine CEL functions
* Fix C functions
7 years ago
Xadhoom
15341fdae3
More temporary 64 bit fixes; we can walk in town
7 years ago
Xadhoom
fa90e6720a
Revert random_ to random and remove extern "C" linkage
7 years ago
Xadhoom
3dd6cf1671
First try, merge compiles, but immediate crash
7 years ago
Anders Jenbo
cfbe27f3b8
Clean up ( #568 )
...
* Clean up mana checks
* Don't expose static globals
7 years ago
Anders Jenbo
9b7da61dcf
Auto format src
7 years ago
Anders Jenbo
54247a076c
C init ( #549 )
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* Make initializers C compatible
* Compile more files as C
dthread.cpp dx.cpp init logging.cpp fault.cpp msgcmd.cpp nthread.cpp
* Update defs.h
7 years ago
Anders Jenbo
fd2a45ff9a
Engine.cpp ( #548 )
...
* Clean up DiabloAllocPtr
* Clean up mem_free_dbg
* Clean up GetDirection
* Clean up PlayInGameMovie
* 18 directions
7 years ago
Anders Jenbo
e795b6116a
Make use of atexit() C compatible ( #537 )
7 years ago
Anders Jenbo
77849aea72
Remove unused init ( #533 )
7 years ago
Robin Eklind
8ed5573766
engine: clean up CelDecDatLightEntry and Cel2DecDatLightEntry ( #524 )
...
Now, these functions no longer use references. Instead they
use pointer to pointer. Furthermore, they've been simplified
to for loops, as essentially, the decompiled functions were
unrolled loops (as seen in the memset function).
7 years ago
Anders Jenbo
b5f69dccdc
C compatability from d-p ( #519 )
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
7 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
squidcc
49af056b14
Clean DrawAutomapType ( #299 )
...
cosmetic name corrections
8 years ago
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
8 years ago
Dennis Duda
e8b53791d3
`DrawInv` is now binary exact.
8 years ago
Dennis Duda
16a576cd5b
Brought `GetLevelMTypes` very close to binary exact
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
Dennis Duda
df44956a78
Cleaned up InitMonsterTRN.
...
Including changed types used by that function.
8 years ago
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
...
Fix InitObjects, themes.cpp, names
8 years ago
galaxyhaxz
8f50c57141
Fix engine (objects always being lit) ( #132 )
...
Also refactored readme
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
dde68ff89e
Add files via upload
8 years ago