188 Commits (cpp20-using-enum)

Author SHA1 Message Date
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Gleb Mazovetskiy e7a9293153 ♻️ engine.h: Minor refactoring 5 years ago
Gleb Mazovetskiy afef72f916 🎉 New map renderer 5 years ago
Anders Jenbo 3746723f52 ♻️Add type to MIN-files and TRN-files 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
thebigMuh 24f32a1d53
Fix sound volume/panning attenuation (#1789) 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 0bfc147b78
🧹 Remove `DiabloAllocPtr` and friends (#1824) 5 years ago
Gleb Mazovetskiy 63e0e60956 Add `MeasureSolidHorizontalBounds` 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Gleb Mazovetskiy f0d61c7533 🔨 Fix no-message static_asserts in Source/engine.h 5 years ago
Vladimir Olteanu f95851a767 Make Point comparison operators const 5 years ago
Anders Jenbo bd515ac75d ♻️Apply Point equality operator 5 years ago
Vladimir Olteanu ebd57e4bc6
Operators for Point: +, -, +=, -= (#1739) 5 years ago
Vladimir Olteanu bea21a5e20 Replace LOAD_LE32 & LOAD_BE32 with signedness- and endian-agnostic equivalents 5 years ago
thebigMuh ad8f342db0 Adding constness 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Jmgr c33182d6de Modernize deprecated headers 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo f5012c6b85
🎨 Use feature macro instead of GCC version 5 years ago
Anders Jenbo 433fc9fa8d 💚 Packport std::clamp for pre GCC 7.1 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
Anders Jenbo d024f79b0e 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f04b5501ef 🚚 Desolve types.h 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Gleb Mazovetskiy 21a4a671e4 Cleanup DiabloAllocPtr 5 years ago
FluffyQuack c0f57f3020
🐮 Draw outline for color in index 0 for inventory icons. (#1318) 5 years ago
Anders Jenbo a2656637e4 🎨 Format source 5 years ago
Gleb Mazovetskiy 92fbd21b11 Fix SDL_Rect warnings on SDL1 5 years ago
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Gleb Mazovetskiy 3363e8f8f3 Remove extern C from engine.h 5 years ago
Anders Jenbo 069195eba2 💚 Fix 3DS builds 5 years ago
Anders Jenbo 71c7a541ef 🚨 Fix SDL1.2 warnings 5 years ago
Gleb Mazovetskiy cd59a1c323 Completely replace gpBuffer with CelOutputBuffer 5 years ago
Gleb Mazovetskiy 3c4ccfc2e4 CelOutputBuffer: Replace subregion with subregionY 5 years ago
Xadhoom cb65d308cf RNG: do not rely on implicit conversions in arithmetic expressions 5 years ago
Gleb Mazovetskiy ba6a78ebc8 Migrate `Cl2DrawOutline` to accept a buffer 5 years ago
Gleb Mazovetskiy 819b5b05df Migrate `Cl2DrawLightTbl` to accept a buffer 5 years ago
Gleb Mazovetskiy 07f4dbbd2e Migrate `Cl2Light` to accept a buffer 5 years ago