62 Commits (cpp20-using-enum)

Author SHA1 Message Date
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
staphen 1cb367ab91 Move seedinfo to text commands 3 years ago
qndel c362808165
debug path command (#6101) 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
obligaron 0d2e43daa8 Add search monster/item/object debug commands 3 years ago
qndel 5dc95550ce Add TRN debug command and support for optional class TRNs 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
Anders Jenbo 0312bae93f Remove more miniwin code 4 years ago
Gleb Mazovetskiy d152d2c0fb Add OptionalOwnedCelSprite 4 years ago
Gleb Mazovetskiy 21dc7f553d Add OptionalCelSprite: smaller than std::optional 4 years ago
Anders Jenbo 6c6999235f Add debug command for testing custom levels 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
ephphatha 903b661307 Use ObjectAtPosition for debug object type display 4 years ago
qndel 46ed79ad42
add megatiles to tiledata (#3211) 4 years ago
qndel 5193abebcb add objectindex to tiledata 4 years ago
obligaron a99a824647 Introduce playerinfo debug command and remove d hotkey 5 years ago
obligaron ccbdf3bf55 Introduce questinfo debug command and remove PrintDebugQuest Keybinding 5 years ago
obligaron f9192d2312 Remove debug command line argument -^ (Enable debug tools) and added 5 years ago
obligaron 9678d002d3 Reduce exported functions in debug.h 5 years ago
qndel a0461bd1c0 stop displaying 0's in tiledata debug command 5 years ago
qndel d05316c67d tiledata debug command 5 years ago
qndel a3603d824e debug X toggle 5 years ago
Anders Jenbo de01f15398 Make debug compatible with GCC 6.2 5 years ago
obligaron cc881a1c85 Add "seedinfo" debug command 5 years ago
qndel 8436e1f641
Merge pull request #2711 from qndel/show_coords 5 years ago
Anders Jenbo 7ed3db5f68 Add command for revealing the map 5 years ago
Anders Jenbo 4a1e4c599b Port debug vision to a command 5 years ago
Anders Jenbo f931778b90 Remove debug_mode_key_w 5 years ago
Anders Jenbo 4c6a5bab56 Clean up god mode 5 years ago
obligaron 36f13b34dc Add debug text commands 5 years ago
Anders Jenbo 90960f0c14 Remove dead code 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo 327042c2e5 Strip out debug features from the release builds 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
Anders Jenbo 926b2ee2ae Cleanup debug.h 5 years ago
Joel Falcou c4223d4c29 Per file basis use of extern C 6 years ago
Joel Falcou 64d26a7934 Sanitize use of namespace 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
Anders Jenbo 263ab2bb48 Remove unused debug functions 7 years ago
Anders Jenbo 810b12a37d Drop unused code 7 years ago
Anders Jenbo 6fba17eec5 Correct GLOBAL types based on PSX SYM 3 7 years ago
galaxyhaxz c3630c6a55 Implement debug seed sync 7 years ago