282 Commits (codeql)

Author SHA1 Message Date
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
ephphatha c68fcf3cb1 Apply MethodCase config to Rectangle::Contains 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
ephphatha 3af11ad355 Use the same function when checking and actually dropping an item 4 years ago
Gleb Mazovetskiy 01ad1814ea Make path finding index-based 4 years ago
Gleb Mazovetskiy 8e9c9e0238 Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
Andrew James 0add7a8af6
Define sizes using Size type in control.cpp/stash.cpp (#4737) 4 years ago
Gleb Mazovetskiy 2386fd12a9 Fix a few warnings 4 years ago
Gleb Mazovetskiy 779ccaca17 Overhaul translation fetching 4 years ago
staphen 128f5098e0 Check player hitpoints in InGameMenu() 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
staphen b349e29058 Correctly indicate when scroll can be used on virtual gamepad 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron bc15bdf3a9 Remove PANEL_ defines and replace them with GetMainPanel() 4 years ago
staphen 0c4940fc00 Skip touch interactions with stash when stash is not open 4 years ago
staphen 0b41ce271f Skip touch interactions with main panel when not in a game session 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
ephphatha 7f15aa730d Move definition of ghMainWnd to utils/display.cpp 4 years ago
Anders Jenbo 3aca1a50c3 Fix build error 4 years ago
ephphatha 0cfd0e194a Refactor TryDropItem to reduce use of globals 4 years ago
staphen ef9ae41f6a Fix item graphics on potion buttons for virtual gamepad 4 years ago
ephphatha 64a2c41b2c Set clang-tidy config for MethodCase option 4 years ago
ephphatha 7a3722d63b Add helper for clearing an item and using it's old value 4 years ago
ephphatha 8d3f39d2e5 Clear the held item if it is used to open a quest entrance 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
ephphatha 0595593f6f Move the adjustment for large items out of InvGetEquipSlotCoord 4 years ago
ephphatha c0a7f35bb9 Only attempt to lookup mouse position if the slot changes 4 years ago
ephphatha b2127d07dc Change InventoryMoveToBody side-effect to return value 4 years ago
ephphatha 40a0d6dda3 Replace uses of icursSize28 with local itemSize variable 4 years ago
ephphatha 0adf0fb1f3 Use GetInventorySize in GetItemSizeOnSlot 4 years ago
ephphatha 907e1376b0 Add function to get item id at grid coords 4 years ago
ephphatha 5f788a6e04 Be explicit about the cursor overlap checks when acting on inventory cells 4 years ago
Gleb Mazovetskiy ade8aba822 Fix some more warnings 4 years ago
Gleb Mazovetskiy 9b8347996a Fix OpenDingux/RetroFW builds 4 years ago
Anders Jenbo c667e69554 [gamepad] Fix repeated spell casting getting stuck if there is no target 4 years ago
Anders Jenbo 3792b9238c [touch] Hook up action repeat 4 years ago
Anders Jenbo 66d7a3c222 [gamepad] Reuse repeat logic from mouse 4 years ago
Gleb Mazovetskiy 235451ae5a Reduce debug log output of Control 4 years ago
staphen aad12e50e7 Do not process button held events in character panel 4 years ago
staphen 27b7a71132 Do not process held events for action buttons in main menu 4 years ago
staphen 075953a1f3 Enable use of L2/R2 on joystick 4 years ago
Anders Jenbo c68af7a5bf [touch] Allow interacting with the spell book 4 years ago
Anders Jenbo 3b86c7fac4 [touch] Spend stat points when clicking the buttons 4 years ago
staphen 2759eb130b Update player's spell target when using quick cast on gamepad 4 years ago
Gleb Mazovetskiy 787bc54310 Only query cbutton state for button events 4 years ago
staphen a0bc3f218f Only query jbutton state for button events 4 years ago
Gleb Mazovetskiy 4c2fa76e49 Controller mouse emulation fixes 4 years ago
Gleb Mazovetskiy 56de0a6566 Fix modifier + D-Pad triggering a D-Pad event 4 years ago
Felipe Wannmacher 889cc04f95
Enhanced attack using controllers (#4019) 4 years ago
Gleb Mazovetskiy 79c7eee10a Mouse/Gamepad fixes 4 years ago