Juliano Leal Goncalves
20db8d1a11
🚚 Rename 'MonsterStruct' to 'Monster'
5 years ago
Juliano Leal Goncalves
bb2dfdfb73
🚚 Rename 'ItemStruct' to 'Item'
5 years ago
Juliano Leal Goncalves
01823e1324
♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition'
5 years ago
Juliano Leal Goncalves
317ebcdd3e
♻️ Replace 'icursW28' and 'icursH28' globals with single 'icursSize28'
5 years ago
Juliano Leal Goncalves
5525c72a31
♻️ Leverage 'Rectangle.Center' in 'AttrIncBtnSnap' function implementation
5 years ago
Juliano Leal Goncalves
6c21638bee
♻️ Leverage 'Point' in 'SetCursorPos' function
5 years ago
BC Ko
4df798808e
2435 refactor global variable Items part 2 ( #2673 )
5 years ago
Anders Jenbo
df636c0afc
Remove DIR_OMNI
5 years ago
Anders Jenbo
4891258775
Clean up quest init
5 years ago
BC Ko
14b7e3bdc1
2435 refactor missiles part 2 ( #2635 )
5 years ago
BC Ko
e5434e03b3
2602 Use range-based for-loop for Quests ( #2612 )
5 years ago
Vladimir Olteanu
61fac447cf
Fix mem leak in game_controller.cpp
5 years ago
Vladimir Olteanu
1709a97387
Fix mem leak in joystick.cpp
5 years ago
obligaron
38e78096f8
Fix Keymapper doesn't set any default keys if no diablo.ini is present (after installation)
5 years ago
Aaron Sun
3ee90ca629
Add options for sub-panel alignment
5 years ago
4aron5un
4c8210df21
Center the sub-panels (Quest, Character, Spell and Inventory) ( #2498 )
5 years ago
Anders Jenbo
d523fc1e81
Cleanups
5 years ago
ephphatha
0575716eac
Rename UiFlags members to group related options
5 years ago
ephphatha
4ad53232a0
Convert the UiFlags enum to a scoped enum type
...
Replace operator&& with named function
5 years ago
Jmgr
84b8b5828d
Keymapper: remove now useless INI access functions
5 years ago
Anders Jenbo
ab8afa7cd7
Fix edge cases in mouse action tracking code ( #2452 )
...
Fixes #2431
Also:
- Track spell targets
- Merge repeat walk in to the new repeat action code
- Avoid time based repeats (use action frame instead)
5 years ago
staphen
22da429d4b
Restore return statement removed by 9ebdb6d.
5 years ago
Anders Jenbo
9c4e34f988
Player by reference
5 years ago
Anders Jenbo
8ba3bbb6a4
Have PosOkPlayer take PlayerStruct as input ( #2430 )
5 years ago
Anders Jenbo
a19e7b2a3b
Remove some more use of miniwin
5 years ago
obligaron
70db8456ba
Remove _pwtype and replace it with UsesRangedWeapon
5 years ago
ephphatha
a8ed1998d1
Use Point in path_ functions that reference position
...
In cases like path_get_h_cost this allows simplifying logic where Point provides functions for the intended behaviour in a much simpler to understand package.
This also makes it clearer which functions are const/don't modify the node and which potentially have side effects.
5 years ago
obligaron
1ca1dab410
Fix warnings in controller_motion.cpp
5 years ago
Anders Jenbo
b3470b296c
♻️ [controls] Only check active monsters when looking for a target
5 years ago
Anders Jenbo
9264ad4b89
Use IsTileNotSolid() in place of !nSolidTable[dPiece[][]]
5 years ago
Anders Jenbo
2d4da488f0
Split path test functions
5 years ago
ephphatha
190025e79f
Use bound parameters for pathfinding functions operating on entities
5 years ago
FluffyQuack
ba60907853
Hold mouse button to keep attacking (Diablo 2-style) ( #2349 )
5 years ago
Anders Jenbo
77b72da276
♻️ Use monster by reference when possible
5 years ago
ephphatha
b680e3fef1
Align end comment markers for doxygen comments
...
Including a bunch from previous PRs (since I was responsible for the broken formatting for most 😓 )
5 years ago
Anders Jenbo
9ebdb6db69
General clean up
5 years ago
Anders Jenbo
467b74dc06
Rename object globals
5 years ago
Anders Jenbo
9ae908f947
Rename missile globals
5 years ago
Anders Jenbo
9b8bf92575
Rename quest globals
5 years ago
Anders Jenbo
96bf75b502
Rename player globals
5 years ago
Anders Jenbo
c8870dbd1f
Rename item globals
5 years ago
Anders Jenbo
07ad083fda
Rename monster globals
5 years ago
ephphatha
08ae390643
Add explicit casts for some implicit conversions
...
Some of these were triggering multiple warnings due to casts applied at times which forced potentially truncating operations.
5 years ago
ephphatha
3520dc4201
Update numeric literals to use appropriate suffix
...
Mainly things like .F for floats instead of doubles in float context.
5 years ago
Anders Jenbo
4eabc6024b
Apply various cleanups via Android Studio
5 years ago
Anders Jenbo
372b1dcba2
Clang-tidy: readability-identifier-naming.MemberCase: camelBack
5 years ago
Anders Jenbo
a7c7fa0030
Fully apply clang-tidy/format to all files
5 years ago
Anders Jenbo
fc353fc799
Clang-tidy: FunctionCase
5 years ago
Gleb Mazovetskiy
cb0dae8590
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
Anders Jenbo
d9e0658643
Clang-tidy: basic naming
5 years ago