13 Commits (M_RoundWalk)

Author SHA1 Message Date
Anders Jenbo de4ced7e4f Clang-tidy: readability-qualified-auto 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
staphen 635f760815 Add options for DISABLE_TCP and DISABLE_ZERO_TIER. 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
Anders Jenbo dbfa9c27a5 Enable translation for all menus 5 years ago
Anders Jenbo cc164985a3 🎨 Correct type checks in src sub-folder 5 years ago
Anders Jenbo 191d98207b 🎨 readability-identifier-naming on DiabloUI 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Gleb Mazovetskiy f9ee3763e4 🧹 DiabloUI/selconn.cpp: Move to anonymous namespace 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Xadhoom 867dd96a73 Add ZeroTier support 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo bc3dc545da 🔥 Remove unused parts of game creation logic 5 years ago
Anders Jenbo cee6029da0 🔥 Rely less on storm.h 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Anders Jenbo 2371d293e0 Correct network descriptions 6 years ago
Anders Jenbo 4e8843ee7c Implement most of the Hellfire menu 6 years ago
Tyler ecde1f647e Adjust UI to any resoution 6 years ago
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Anders Jenbo 3ad7e21e71 Fix flashing menu transitions 6 years ago
Guillaume Roche 5f4ba26894 Use an enum for connection type 7 years ago
Mathieu Maret 3c416b16d7 Fix display of Connection menu (#354) 7 years ago
Anders Jenbo 88039e9a21 Prepare release 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago
Gleb Mazovetskiy 458fbcef88 DiabloUI: Implement some dialogs 7 years ago
Gleb Mazovetskiy 0710d1c425 DiabloUI: Rename UiButton to UiArtTextButton 7 years ago
Gleb Mazovetskiy 17b5011916 DiabloUI: Move art and text code out of diablo.cpp 7 years ago
Marlon Beijer 3a267aa7f7 Add option to disable network support for builds 7 years ago
Gleb Mazovetskiy 2ba268e608 DiabloUI: Better char* handling 7 years ago
Gleb Mazovetskiy 37936c6d15 DiabloUI: Refactor UI_Item to tagged unions 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Gleb Mazovetskiy cf0f867ca0 DrawArt via SDL 7 years ago
Manuel K af08ce4934 Use MAX_PLRS (dX part) 7 years ago
Xadhoom f00e427ed2 Remove pch.h 7 years ago
Xadhoom 30fbfa36a1 Progress with miniwin macros 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Anders Jenbo ddfa0a1337 Cast button functions to void explicitly 7 years ago
Xadhoom 4d557709e0 Clean headers for network code 7 years ago
Xadhoom af47577446 Begin restructuring headers 7 years ago
Xadhoom b8379e7187 Menu for TCP and UDP; enable difficulty selection 7 years ago
Anders Jenbo 281ade83c2 Move select game logic to UiSelectGame() 7 years ago