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/**
* @file control.cpp
*
* Implementation of the character and main control panels
*/
#include "all.h"
#include <cstddef>
DEVILUTION_BEGIN_NAMESPACE
namespace {
CelOutputBuffer pBtmBuff;
CelOutputBuffer pLifeBuff;
CelOutputBuffer pManaBuff;
} // namespace
BYTE sgbNextTalkSave;
BYTE sgbTalkSavePos;
BYTE *pDurIcons;
BYTE *pChrButtons;
BOOL drawhpflag;
BOOL dropGoldFlag;
BOOL panbtn[8];
BOOL chrbtn[4];
BYTE *pMultiBtns;
BYTE *pPanelButtons;
BYTE *pChrPanel;
7 years ago
BOOL lvlbtndown;
char sgszTalkSave[8][80];
int dropGoldValue;
BOOL drawmanaflag;
BOOL chrbtnactive;
char sgszTalkMsg[MAX_SEND_STR_LEN];
BYTE *pPanelText;
BYTE *pTalkBtns;
6 years ago
BOOL pstrjust[4];
int pnumlines;
BOOL pinfoflag;
BOOL talkbtndown[3];
spell_id pSpell;
char infoclr;
int sgbPlrTalkTbl;
BYTE *pGBoxBuff;
BYTE *pSBkBtnCel;
char tempstr[256];
BOOLEAN whisper[MAX_PLRS];
int sbooktab;
spell_type pSplType;
int initialDropGoldIndex;
7 years ago
BOOL talkflag;
BYTE *pSBkIconCels;
7 years ago
BOOL sbookflag;
BOOL chrflag;
7 years ago
BOOL drawbtnflag;
BYTE *pSpellBkCel;
char infostr[64];
int numpanbtns;
char panelstr[4][64];
7 years ago
BOOL panelflag;
BYTE SplTransTbl[256];
int initialDropGoldValue;
BYTE *pSpellCels;
7 years ago
BOOL panbtndown;
6 years ago
BOOL spselflag;
8 years ago
/** Map of hero class names */
const char *const ClassStrTbl[] = {
"Warrior",
"Rogue",
"Sorcerer",
"Monk",
"Bard",
"Barbarian",
};
/** Maps from font index to smaltext.cel frame number. */
const BYTE fontframe[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 54, 44, 57, 58, 56, 55, 47, 40, 41, 59, 39, 50, 37, 51, 52,
36, 27, 28, 29, 30, 31, 32, 33, 34, 35, 48, 49, 60, 38, 61, 53,
62, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 42, 63, 43, 64, 65,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 40, 66, 41, 67, 0
};
/**
* Maps from smaltext.cel frame number to character width. Note, the
* character width may be distinct from the frame width, which is 13 for every
* smaltext.cel frame.
*/
const BYTE fontkern[68] = {
8, 10, 7, 9, 8, 7, 6, 8, 8, 3,
3, 8, 6, 11, 9, 10, 6, 9, 9, 6,
9, 11, 10, 13, 10, 11, 7, 5, 7, 7,
8, 7, 7, 7, 7, 7, 10, 4, 5, 6,
3, 3, 4, 3, 6, 6, 3, 3, 3, 3,
3, 2, 7, 6, 3, 10, 10, 6, 6, 7,
4, 4, 9, 6, 6, 12, 3, 7
};
/**
* Line start position for info box text when displaying 1, 2, 3, 4 and 5 lines respectivly
*/
const int lineOffsets[5][5] = {
{ 82 },
{ 70, 94 },
{ 64, 82, 100 },
{ 60, 75, 89, 104 },
{ 58, 70, 82, 94, 105 },
};
/**
* Maps ASCII character code to font index, as used by the
* small, medium and large sized fonts; which corresponds to smaltext.cel,
* medtexts.cel and bigtgold.cel respectively.
*/
const BYTE gbFontTransTbl[256] = {
7 years ago
// clang-format off
'\0', 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', 0x01,
'C', 'u', 'e', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'i', 'i', 'i', 'A', 'A',
'E', 'a', 'A', 'o', 'o', 'o', 'u', 'u', 'y', 'O', 'U', 'c', 'L', 'Y', 'P', 'f',
'a', 'i', 'o', 'u', 'n', 'N', 'a', 'o', '?', 0x01, 0x01, 0x01, 0x01, '!', '<', '>',
'o', '+', '2', '3', '\'', 'u', 'P', '.', ',', '1', '0', '>', 0x01, 0x01, 0x01, '?',
'A', 'A', 'A', 'A', 'A', 'A', 'A', 'C', 'E', 'E', 'E', 'E', 'I', 'I', 'I', 'I',
'D', 'N', 'O', 'O', 'O', 'O', 'O', 'X', '0', 'U', 'U', 'U', 'U', 'Y', 'b', 'B',
'a', 'a', 'a', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'e', 'i', 'i', 'i', 'i',
'o', 'n', 'o', 'o', 'o', 'o', 'o', '/', '0', 'u', 'u', 'u', 'u', 'y', 'b', 'y',
7 years ago
// clang-format on
};
/* data */
/** Maps from spell_id to spelicon.cel frame number. */
char SpellITbl[] = {
27,
1,
2,
3,
4,
5,
6,
7,
8,
9,
28,
13,
12,
18,
16,
14,
18,
19,
11,
20,
15,
21,
23,
24,
25,
22,
26,
29,
37,
38,
39,
42,
41,
40,
10,
36,
30,
51,
51,
50,
46,
47,
43,
45,
48,
49,
44,
35,
35,
35,
35,
35,
};
/** Maps from panel_button_id to the position and dimensions of a panel button. */
8 years ago
int PanBtnPos[8][5] = {
6 years ago
// clang-format off
{ 9, 9, 71, 19, TRUE }, // char button
{ 9, 35, 71, 19, FALSE }, // quests button
{ 9, 75, 71, 19, TRUE }, // map button
{ 9, 101, 71, 19, FALSE }, // menu button
{ 560, 9, 71, 19, TRUE }, // inv button
{ 560, 35, 71, 19, FALSE }, // spells button
{ 87, 91, 33, 32, TRUE }, // chat button
{ 527, 91, 33, 32, TRUE }, // friendly fire button
6 years ago
// clang-format on
};
/** Maps from panel_button_id to hotkey name. */
const char *const PanBtnHotKey[8] = { "'c'", "'q'", "Tab", "Esc", "'i'", "'b'", "Enter", NULL };
/** Maps from panel_button_id to panel button description. */
const char *const PanBtnStr[8] = {
"Character Information",
"Quests log",
"Automap",
"Main Menu",
"Inventory",
"Spell book",
"Send Message",
"Player Attack"
};
/** Maps from attribute_id to the rectangle on screen used for attribute increment buttons. */
RECT32 ChrBtnsRect[4] = {
{ 137, 138, 41, 22 },
{ 137, 166, 41, 22 },
{ 137, 195, 41, 22 },
{ 137, 223, 41, 22 }
};
/** Maps from spellbook page number and position to spell_id. */
spell_id SpellPages[6][7] = {
{ SPL_NULL, SPL_FIREBOLT, SPL_CBOLT, SPL_HBOLT, SPL_HEAL, SPL_HEALOTHER, SPL_FLAME },
{ SPL_RESURRECT, SPL_FIREWALL, SPL_TELEKINESIS, SPL_LIGHTNING, SPL_TOWN, SPL_FLASH, SPL_STONE },
{ SPL_RNDTELEPORT, SPL_MANASHIELD, SPL_ELEMENT, SPL_FIREBALL, SPL_WAVE, SPL_CHAIN, SPL_GUARDIAN },
{ SPL_NOVA, SPL_GOLEM, SPL_TELEPORT, SPL_APOCA, SPL_BONESPIRIT, SPL_FLARE, SPL_ETHEREALIZE },
{ SPL_LIGHTWALL, SPL_IMMOLAT, SPL_WARP, SPL_REFLECT, SPL_BERSERK, SPL_FIRERING, SPL_SEARCH },
{ SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID }
};
#define SPLICONLENGTH 56
#define SPLROWICONLS 10
#define SPLICONLAST (gbIsHellfire ? 52 : 43)
/**
* Draw spell cell onto the given buffer.
* @param out Output buffer
* @param xp Buffer coordinate
* @param yp Buffer coordinate
* @param Trans Pointer to the cel buffer.
* @param nCel Index of the cel frame to draw. 0 based.
* @param w Width of the frame.
*/
static void DrawSpellCel(CelOutputBuffer out, int xp, int yp, BYTE *Trans, int nCel, int w)
{
CelDrawLightTo(out, xp, yp, Trans, nCel, w, SplTransTbl);
}
void SetSpellTrans(char t)
{
int i;
if (t == RSPLTYPE_SKILL) {
for (i = 0; i < 128; i++)
SplTransTbl[i] = i;
}
for (i = 128; i < 256; i++)
SplTransTbl[i] = i;
SplTransTbl[255] = 0;
switch (t) {
case RSPLTYPE_SPELL:
SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5;
for (i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i;
}
break;
case RSPLTYPE_SCROLL:
SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5;
for (i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) {
SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i;
}
break;
case RSPLTYPE_CHARGES:
SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5;
for (i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i;
}
break;
case RSPLTYPE_INVALID:
SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5;
for (i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i;
}
SplTransTbl[PAL16_BEIGE + 15] = 0;
SplTransTbl[PAL16_YELLOW + 15] = 0;
SplTransTbl[PAL16_ORANGE + 15] = 0;
break;
}
}
/**
* Sets the spell frame to draw and its position then draws it.
*/
static void DrawSpell(CelOutputBuffer out)
{
char st;
int spl, tlvl;
spl = plr[myplr]._pRSpell;
st = plr[myplr]._pRSplType;
// BUGFIX: Move the next line into the if statement to avoid OOB (SPL_INVALID is -1) (fixed)
if (st == RSPLTYPE_SPELL && spl != SPL_INVALID) {
tlvl = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[spl];
if (!CheckSpell(myplr, spl, RSPLTYPE_SPELL, TRUE))
st = RSPLTYPE_INVALID;
if (tlvl <= 0)
st = RSPLTYPE_INVALID;
}
if (currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[spl].sTownSpell)
st = RSPLTYPE_INVALID;
if (plr[myplr]._pRSpell < 0)
st = RSPLTYPE_INVALID;
SetSpellTrans(st);
7 years ago
if (spl != SPL_INVALID)
DrawSpellCel(out, PANEL_X + 565, PANEL_Y + 119, pSpellCels, SpellITbl[spl], SPLICONLENGTH);
else
DrawSpellCel(out, PANEL_X + 565, PANEL_Y + 119, pSpellCels, 27, SPLICONLENGTH);
}
void DrawSpellList(CelOutputBuffer out)
{
int x, y, c, s, t, v, lx, ly, trans;
Uint64 mask, spl;
7 years ago
pSpell = SPL_INVALID;
infostr[0] = '\0';
x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS;
y = PANEL_Y - 17;
ClearPanel();
for (Sint32 i = RSPLTYPE_SKILL; i < RSPLTYPE_INVALID; i++) {
switch ((spell_type)i) {
case RSPLTYPE_SKILL:
SetSpellTrans(RSPLTYPE_SKILL);
mask = plr[myplr]._pAblSpells;
c = SPLICONLAST + 3;
break;
case RSPLTYPE_SPELL:
mask = plr[myplr]._pMemSpells;
c = SPLICONLAST + 4;
break;
case RSPLTYPE_SCROLL:
SetSpellTrans(RSPLTYPE_SCROLL);
mask = plr[myplr]._pScrlSpells;
c = SPLICONLAST + 1;
break;
case RSPLTYPE_CHARGES:
SetSpellTrans(RSPLTYPE_CHARGES);
mask = plr[myplr]._pISpells;
c = SPLICONLAST + 2;
break;
case RSPLTYPE_INVALID:
break;
}
Sint32 j = SPL_FIREBOLT;
for (spl = 1; j < MAX_SPELLS; spl <<= 1, j++) {
if (!(mask & spl))
continue;
if (i == RSPLTYPE_SPELL) {
s = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[j];
if (s < 0)
s = 0;
if (s > 0)
trans = RSPLTYPE_SPELL;
else
trans = RSPLTYPE_INVALID;
SetSpellTrans(trans);
}
if (currlevel == 0 && !spelldata[j].sTownSpell)
SetSpellTrans(RSPLTYPE_INVALID);
DrawSpellCel(out, x, y, pSpellCels, SpellITbl[j], SPLICONLENGTH);
lx = x;
ly = y - SPLICONLENGTH;
if (MouseX >= lx && MouseX < lx + SPLICONLENGTH && MouseY >= ly && MouseY < ly + SPLICONLENGTH) {
pSpell = (spell_id)j;
pSplType = (spell_type)i;
if (plr[myplr]._pClass == PC_MONK && j == SPL_SEARCH)
pSplType = RSPLTYPE_SKILL;
DrawSpellCel(out, x, y, pSpellCels, c, SPLICONLENGTH);
switch (pSplType) {
case RSPLTYPE_SKILL:
sprintf(infostr, "%s Skill", spelldata[pSpell].sSkillText);
break;
case RSPLTYPE_SPELL:
sprintf(infostr, "%s Spell", spelldata[pSpell].sNameText);
if (pSpell == SPL_HBOLT) {
sprintf(tempstr, "Damages undead only");
AddPanelString(tempstr, TRUE);
}
if (s == 0)
sprintf(tempstr, "Spell Level 0 - Unusable");
else
sprintf(tempstr, "Spell Level %i", s);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SCROLL:
sprintf(infostr, "Scroll of %s", spelldata[pSpell].sNameText);
v = 0;
for (t = 0; t < plr[myplr]._pNumInv; t++) {
if (!plr[myplr].InvList[t].isEmpty()
&& (plr[myplr].InvList[t]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[t]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].InvList[t]._iSpell == pSpell) {
v++;
}
}
for (t = 0; t < MAXBELTITEMS; t++) {
if (!plr[myplr].SpdList[t].isEmpty()
&& (plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].SpdList[t]._iSpell == pSpell) {
v++;
}
}
if (v == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", v);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_CHARGES:
sprintf(infostr, "Staff of %s", spelldata[pSpell].sNameText);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_INVALID:
break;
}
for (t = 0; t < 4; t++) {
if (plr[myplr]._pSplHotKey[t] == pSpell && plr[myplr]._pSplTHotKey[t] == pSplType) {
DrawSpellCel(out, x, y, pSpellCels, t + SPLICONLAST + 5, SPLICONLENGTH);
sprintf(tempstr, "Spell Hotkey #F%i", t + 5);
AddPanelString(tempstr, TRUE);
}
}
}
x -= SPLICONLENGTH;
if (x == PANEL_X + 12 - SPLICONLENGTH) {
x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS;
y -= SPLICONLENGTH;
}
}
if (mask != 0 && x != PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS)
x -= SPLICONLENGTH;
if (x == PANEL_X + 12 - SPLICONLENGTH) {
x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS;
y -= SPLICONLENGTH;
}
}
}
void SetSpell()
{
6 years ago
spselflag = FALSE;
if (pSpell != SPL_INVALID) {
ClearPanel();
plr[myplr]._pRSpell = pSpell;
plr[myplr]._pRSplType = pSplType;
force_redraw = 255;
}
}
void SetSpeedSpell(int slot)
{
if (pSpell != SPL_INVALID) {
for (int i = 0; i < 4; ++i) {
if (plr[myplr]._pSplHotKey[i] == pSpell && plr[myplr]._pSplTHotKey[i] == pSplType)
plr[myplr]._pSplHotKey[i] = SPL_INVALID;
}
plr[myplr]._pSplHotKey[slot] = pSpell;
plr[myplr]._pSplTHotKey[slot] = pSplType;
}
}
void ToggleSpell(int slot)
{
Uint64 spells;
if (plr[myplr]._pSplHotKey[slot] == SPL_INVALID) {
return;
}
switch (plr[myplr]._pSplTHotKey[slot]) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
case RSPLTYPE_INVALID:
return;
}
if (spells & GetSpellBitmask(plr[myplr]._pSplHotKey[slot])) {
plr[myplr]._pRSpell = plr[myplr]._pSplHotKey[slot];
plr[myplr]._pRSplType = plr[myplr]._pSplTHotKey[slot];
force_redraw = 255;
}
}
void PrintChar(CelOutputBuffer out, int sx, int sy, int nCel, char col)
{
int i;
BYTE pix;
BYTE tbl[256];
7 years ago
switch (col) {
case COL_WHITE:
CelDrawTo(out, sx, sy, pPanelText, nCel, 13);
return;
case COL_BLUE:
for (i = 0; i < 256; i++) {
pix = i;
if (pix > PAL16_GRAY + 13)
pix = PAL16_BLUE + 15;
else if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - (PAL16_BLUE + 2);
tbl[i] = pix;
}
break;
case COL_RED:
for (i = 0; i < 256; i++) {
pix = i;
if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - PAL16_RED;
tbl[i] = pix;
}
break;
default:
for (i = 0; i < 256; i++) {
pix = i;
if (pix >= PAL16_GRAY) {
if (pix >= PAL16_GRAY + 14)
pix = PAL16_YELLOW + 15;
else
pix -= PAL16_GRAY - (PAL16_YELLOW + 2);
}
tbl[i] = pix;
}
break;
}
CelDrawLightTo(out, sx, sy, pPanelText, nCel, 13, tbl);
}
void AddPanelString(const char *str, BOOL just)
{
strcpy(panelstr[pnumlines], str);
pstrjust[pnumlines] = just;
if (pnumlines < 4)
pnumlines++;
}
void ClearPanel()
{
pnumlines = 0;
pinfoflag = FALSE;
}
void DrawPanelBox(CelOutputBuffer out, int x, int y, int w, int h, int sx, int sy)
{
const BYTE *src = pBtmBuff.at(x, y);
BYTE *dst = out.at(sx, sy);
for (int hgt = h; hgt; hgt--, src += pBtmBuff.pitch(), dst += out.pitch()) {
memcpy(dst, src, w);
}
}
/**
* Draws a section of the empty flask cel on top of the panel to create the illusion
* of the flask getting empty. This function takes a cel and draws a
* horizontal stripe of height (max-min) onto the given buffer.
* @param out Target buffer.
* @param sx Buffer coordinate
* @param sy Buffer coordinate
* @param celBuf Buffer of the empty flask cel.
* @param y0 Top of the flask cel section to draw.
* @param y1 Bottom of the flask cel section to draw.
*/
static void DrawFlaskTop(CelOutputBuffer out, int sx, int sy, CelOutputBuffer celBuf, int y0, int y1)
{
const BYTE *src = celBuf.at(0, y0);
BYTE *dst = out.at(sx, sy);
for (int h = y1 - y0; h != 0; --h, src += celBuf.pitch(), dst += out.pitch())
memcpy(dst, src, celBuf.w());
}
/**
* Draws the dome of the flask that protrudes above the panel top line.
* It draws a rectangle of fixed width 59 and height 'h' from the source buffer
* into the target buffer.
* @param out The target buffer.
* @param celBuf Buffer of the empty flask cel.
* @param celX Source buffer start coordinate.
* @param celY Source buffer start coordinate.
* @param sx Target buffer coordinate.
* @param sy Target buffer coordinate.
* @param h How many lines of the source buffer that will be copied.
*/
static void DrawFlask(CelOutputBuffer out, CelOutputBuffer celBuf, int celX, int celY, int x, int y, int h)
{
int wdt, hgt;
const BYTE *src = celBuf.at(celX, celY);
BYTE *dst = out.at(x, y);
for (hgt = h; hgt; hgt--, src += celBuf.pitch() - 59, dst += out.pitch() - 59) {
7 years ago
for (wdt = 59; wdt; wdt--) {
if (*src)
*dst = *src;
src++;
dst++;
}
}
}
void DrawLifeFlask(CelOutputBuffer out)
{
double p;
int filled;
p = 0.0;
if (plr[myplr]._pMaxHP > 0) {
p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
}
plr[myplr]._pHPPer = p;
filled = plr[myplr]._pHPPer;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(out, pLifeBuff, 13, 3, PANEL_LEFT + 109, PANEL_TOP - 13, filled);
if (filled != 13)
DrawFlask(out, pBtmBuff, 109, filled + 3, PANEL_LEFT + 109, PANEL_TOP - 13 + filled, 13 - filled);
}
void UpdateLifeFlask(CelOutputBuffer out)
{
double p;
int filled;
p = 0.0;
if (plr[myplr]._pMaxHP > 0) {
p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
}
filled = p;
plr[myplr]._pHPPer = filled;
if (filled > 69)
filled = 69;
else if (filled < 0)
filled = 0;
if (filled != 69)
DrawFlaskTop(out, 96 + PANEL_X, PANEL_Y, pLifeBuff, 16, 85 - filled);
if (filled != 0)
DrawPanelBox(out, 96, 85 - filled, 88, filled, 96 + PANEL_X, PANEL_Y + 69 - filled);
}
void DrawManaFlask(CelOutputBuffer out)
{
int filled = plr[myplr]._pManaPer;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(out, pManaBuff, 13, 3, PANEL_LEFT + 475, PANEL_TOP - 13, filled);
if (filled != 13)
DrawFlask(out, pBtmBuff, 475, filled + 3, PANEL_LEFT + 475, PANEL_TOP - 13 + filled, 13 - filled);
}
void control_update_life_mana()
{
int manaPer;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
manaPer = 0;
else
manaPer = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = manaPer;
plr[myplr]._pHPPer = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
}
void UpdateManaFlask(CelOutputBuffer out)
{
int filled;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
filled = 0;
else
filled = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = filled;
if (filled > 69)
filled = 69;
if (filled != 69)
DrawFlaskTop(out, PANEL_X + 464, PANEL_Y, pManaBuff, 16, 85 - filled);
if (filled != 0)
DrawPanelBox(out, 464, 85 - filled, 88, filled, PANEL_X + 464, PANEL_Y + 69 - filled);
DrawSpell(out);
}
void InitControlPan()
{
int i;
pBtmBuff = CelOutputBuffer::Alloc(PANEL_WIDTH, (PANEL_HEIGHT + 16) * (gbIsMultiplayer ? 2 : 1));
pManaBuff = CelOutputBuffer::Alloc(88, 88);
pLifeBuff = CelOutputBuffer::Alloc(88, 88);
pPanelText = LoadFileInMem("CtrlPan\\SmalText.CEL", NULL);
pChrPanel = LoadFileInMem("Data\\Char.CEL", NULL);
if (!gbIsHellfire)
pSpellCels = LoadFileInMem("CtrlPan\\SpelIcon.CEL", NULL);
else
pSpellCels = LoadFileInMem("Data\\SpelIcon.CEL", NULL);
SetSpellTrans(RSPLTYPE_SKILL);
BYTE *pStatusPanel = LoadFileInMem("CtrlPan\\Panel8.CEL", NULL);
CelDrawUnsafeTo(pBtmBuff, 0, (PANEL_HEIGHT + 16) - 1, pStatusPanel, 1, PANEL_WIDTH);
MemFreeDbg(pStatusPanel);
pStatusPanel = LoadFileInMem("CtrlPan\\P8Bulbs.CEL", NULL);
CelDrawUnsafeTo(pLifeBuff, 0, 87, pStatusPanel, 1, 88);
CelDrawUnsafeTo(pManaBuff, 0, 87, pStatusPanel, 2, 88);
MemFreeDbg(pStatusPanel);
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talkflag = FALSE;
if (gbIsMultiplayer) {
BYTE *pTalkPanel = LoadFileInMem("CtrlPan\\TalkPanl.CEL", NULL);
CelDrawUnsafeTo(pBtmBuff, 0, (PANEL_HEIGHT + 16) * 2 - 1, pTalkPanel, 1, PANEL_WIDTH);
MemFreeDbg(pTalkPanel);
pMultiBtns = LoadFileInMem("CtrlPan\\P8But2.CEL", NULL);
pTalkBtns = LoadFileInMem("CtrlPan\\TalkButt.CEL", NULL);
sgbPlrTalkTbl = 0;
sgszTalkMsg[0] = '\0';
for (i = 0; i < MAX_PLRS; i++)
whisper[i] = TRUE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
}
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panelflag = FALSE;
lvlbtndown = FALSE;
pPanelButtons = LoadFileInMem("CtrlPan\\Panel8bu.CEL", NULL);
for (i = 0; i < sizeof(panbtn) / sizeof(panbtn[0]); i++)
panbtn[i] = FALSE;
panbtndown = FALSE;
if (!gbIsMultiplayer)
numpanbtns = 6;
else
numpanbtns = 8;
pChrButtons = LoadFileInMem("Data\\CharBut.CEL", NULL);
for (i = 0; i < sizeof(chrbtn) / sizeof(chrbtn[0]); i++)
chrbtn[i] = FALSE;
chrbtnactive = FALSE;
pDurIcons = LoadFileInMem("Items\\DurIcons.CEL", NULL);
strcpy(infostr, "");
ClearPanel();
drawhpflag = TRUE;
drawmanaflag = TRUE;
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chrflag = FALSE;
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spselflag = FALSE;
pSpellBkCel = LoadFileInMem("Data\\SpellBk.CEL", NULL);
pSBkBtnCel = LoadFileInMem("Data\\SpellBkB.CEL", NULL);
pSBkIconCels = LoadFileInMem("Data\\SpellI2.CEL", NULL);
sbooktab = 0;
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sbookflag = FALSE;
if (plr[myplr]._pClass == PC_WARRIOR) {
SpellPages[0][0] = SPL_REPAIR;
} else if (plr[myplr]._pClass == PC_ROGUE) {
SpellPages[0][0] = SPL_DISARM;
} else if (plr[myplr]._pClass == PC_SORCERER) {
SpellPages[0][0] = SPL_RECHARGE;
} else if (plr[myplr]._pClass == PC_MONK) {
SpellPages[0][0] = SPL_SEARCH;
} else if (plr[myplr]._pClass == PC_BARD) {
SpellPages[0][0] = SPL_IDENTIFY;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
SpellPages[0][0] = SPL_BLODBOIL;
}
pQLogCel = LoadFileInMem("Data\\Quest.CEL", NULL);
pGBoxBuff = LoadFileInMem("CtrlPan\\Golddrop.cel", NULL);
dropGoldFlag = FALSE;
dropGoldValue = 0;
initialDropGoldValue = 0;
initialDropGoldIndex = 0;
}
void DrawCtrlPan(CelOutputBuffer out)
{
DrawPanelBox(out, 0, sgbPlrTalkTbl + 16, PANEL_WIDTH, PANEL_HEIGHT, PANEL_X, PANEL_Y);
DrawInfoBox(out);
}
void DrawCtrlBtns(CelOutputBuffer out)
{
int i;
for (i = 0; i < 6; i++) {
if (!panbtn[i])
DrawPanelBox(out, PanBtnPos[i][0], PanBtnPos[i][1] + 16, 71, 20, PanBtnPos[i][0] + PANEL_X, PanBtnPos[i][1] + PANEL_Y);
else
CelDrawTo(out, PanBtnPos[i][0] + PANEL_X, PanBtnPos[i][1] + PANEL_Y + 18, pPanelButtons, i + 1, 71);
}
if (numpanbtns == 8) {
CelDrawTo(out, 87 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[6] + 1, 33);
if (gbFriendlyMode)
CelDrawTo(out, 527 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[7] + 3, 33);
else
CelDrawTo(out, 527 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[7] + 5, 33);
}
}
/**
* Draws the "Speed Book": the rows of known spells for quick-setting a spell that
* show up when you click the spell slot at the control panel.
*/
void DoSpeedBook()
{
int xo, yo, X, Y, i, j;
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spselflag = TRUE;
xo = PANEL_X + 12 + SPLICONLENGTH * 10;
yo = PANEL_Y - 17;
X = xo + SPLICONLENGTH / 2;
Y = yo - SPLICONLENGTH / 2;
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if (plr[myplr]._pRSpell != SPL_INVALID) {
for (i = 0; i < 4; i++) {
Uint64 spells;
switch (i) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
}
Uint64 spell = 1;
for (j = 1; j < MAX_SPELLS; j++) {
if (spell & spells) {
if (j == plr[myplr]._pRSpell && i == plr[myplr]._pRSplType) {
X = xo + SPLICONLENGTH / 2;
Y = yo - SPLICONLENGTH / 2;
}
xo -= SPLICONLENGTH;
if (xo == PANEL_X + 12 - SPLICONLENGTH) {
xo = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS;
yo -= SPLICONLENGTH;
}
}
spell <<= 1ULL;
}
if (spells && xo != PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS)
xo -= SPLICONLENGTH;
if (xo == PANEL_X + 12 - SPLICONLENGTH) {
xo = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS;
yo -= SPLICONLENGTH;
}
}
}
SetCursorPos(X, Y);
}
/**
* Checks if the mouse cursor is within any of the panel buttons and flag it if so.
*/
void DoPanBtn()
{
int i;
for (i = 0; i < numpanbtns; i++) {
int x = PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2];
int y = PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3];
if (MouseX >= PanBtnPos[i][0] + PANEL_LEFT && MouseX <= x) {
if (MouseY >= PanBtnPos[i][1] + PANEL_TOP && MouseY <= y) {
panbtn[i] = TRUE;
7 years ago
drawbtnflag = TRUE;
panbtndown = TRUE;
}
}
}
if (!spselflag && MouseX >= 565 + PANEL_LEFT && MouseX < 621 + PANEL_LEFT && MouseY >= 64 + PANEL_TOP && MouseY < 120 + PANEL_TOP) {
if (SDL_GetModState() & KMOD_SHIFT) {
plr[myplr]._pRSpell = SPL_INVALID;
plr[myplr]._pRSplType = RSPLTYPE_INVALID;
force_redraw = 255;
return;
}
DoSpeedBook();
gamemenu_off();
}
}
void control_set_button_down(int btn_id)
{
panbtn[btn_id] = TRUE;
7 years ago
drawbtnflag = TRUE;
panbtndown = TRUE;
}
void control_check_btn_press()
{
int x, y;
x = PanBtnPos[3][0] + PANEL_LEFT + PanBtnPos[3][2];
y = PanBtnPos[3][1] + PANEL_TOP + PanBtnPos[3][3];
if (MouseX >= PanBtnPos[3][0] + PANEL_LEFT
&& MouseX <= x
&& MouseY >= PanBtnPos[3][1] + PANEL_TOP
&& MouseY <= y) {
control_set_button_down(3);
}
x = PanBtnPos[6][0] + PANEL_LEFT + PanBtnPos[6][2];
y = PanBtnPos[6][1] + PANEL_TOP + PanBtnPos[6][3];
if (MouseX >= PanBtnPos[6][0] + PANEL_LEFT
&& MouseX <= x
&& MouseY >= PanBtnPos[6][1] + PANEL_TOP
&& MouseY <= y) {
control_set_button_down(6);
}
}
void DoAutoMap()
{
if (currlevel != 0 || gbIsMultiplayer) {
if (!automapflag)
StartAutomap();
else
automapflag = FALSE;
} else {
InitDiabloMsg(EMSG_NO_AUTOMAP_IN_TOWN);
}
}
/**
* Checks the mouse cursor position within the control panel and sets information
* strings if needed.
*/
void CheckPanelInfo()
{
int i, c, s, xend, yend;
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panelflag = FALSE;
ClearPanel();
for (i = 0; i < numpanbtns; i++) {
xend = PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2];
yend = PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3];
if (MouseX >= PanBtnPos[i][0] + PANEL_LEFT && MouseX <= xend && MouseY >= PanBtnPos[i][1] + PANEL_TOP && MouseY <= yend) {
if (i != 7) {
strcpy(infostr, PanBtnStr[i]);
} else {
if (gbFriendlyMode)
strcpy(infostr, "Player friendly");
else
strcpy(infostr, "Player attack");
}
if (PanBtnHotKey[i] != NULL) {
sprintf(tempstr, "Hotkey: %s", PanBtnHotKey[i]);
AddPanelString(tempstr, TRUE);
}
infoclr = COL_WHITE;
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panelflag = TRUE;
pinfoflag = TRUE;
}
}
if (!spselflag && MouseX >= 565 + PANEL_LEFT && MouseX < 621 + PANEL_LEFT && MouseY >= 64 + PANEL_TOP && MouseY < 120 + PANEL_TOP) {
strcpy(infostr, "Select current spell button");
infoclr = COL_WHITE;
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panelflag = TRUE;
pinfoflag = TRUE;
strcpy(tempstr, "Hotkey: 's'");
AddPanelString(tempstr, TRUE);
spell_id v = plr[myplr]._pRSpell;
7 years ago
if (v != SPL_INVALID) {
switch (plr[myplr]._pRSplType) {
case RSPLTYPE_SKILL:
sprintf(tempstr, "%s Skill", spelldata[v].sSkillText);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SPELL:
sprintf(tempstr, "%s Spell", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
c = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[v];
if (c < 0)
c = 0;
if (c == 0)
sprintf(tempstr, "Spell Level 0 - Unusable");
else
sprintf(tempstr, "Spell Level %i", c);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SCROLL:
sprintf(tempstr, "Scroll of %s", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
s = 0;
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (!plr[myplr].InvList[i].isEmpty()
&& (plr[myplr].InvList[i]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].InvList[i]._iSpell == v) {
s++;
}
}
for (i = 0; i < MAXBELTITEMS; i++) {
if (!plr[myplr].SpdList[i].isEmpty()
&& (plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].SpdList[i]._iSpell == v) {
s++;
}
}
if (s == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", s);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff of %s", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_INVALID:
break;
}
}
}
if (MouseX > 190 + PANEL_LEFT && MouseX < 437 + PANEL_LEFT && MouseY > 4 + PANEL_TOP && MouseY < 33 + PANEL_TOP)
pcursinvitem = CheckInvHLight();
}
/**
* Check if the mouse is within a control panel button that's flagged.
* Takes apropiate action if so.
*/
void CheckBtnUp()
{
int i;
BOOLEAN gamemenuOff;
gamemenuOff = TRUE;
7 years ago
drawbtnflag = TRUE;
panbtndown = FALSE;
for (i = 0; i < 8; i++) {
if (!panbtn[i]) {
continue;
}
panbtn[i] = FALSE;
if (MouseX < PanBtnPos[i][0] + PANEL_LEFT
|| MouseX > PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2]
|| MouseY < PanBtnPos[i][1] + PANEL_TOP
|| MouseY > PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3]) {
continue;
}
switch (i) {
case PANBTN_CHARINFO:
questlog = FALSE;
7 years ago
chrflag = !chrflag;
break;
case PANBTN_QLOG:
7 years ago
chrflag = FALSE;
if (!questlog)
StartQuestlog();
else
questlog = FALSE;
break;
case PANBTN_AUTOMAP:
DoAutoMap();
break;
case PANBTN_MAINMENU:
qtextflag = FALSE;
gamemenu_handle_previous();
gamemenuOff = FALSE;
break;
case PANBTN_INVENTORY:
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sbookflag = FALSE;
6 years ago
invflag = !invflag;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
break;
case PANBTN_SPELLBOOK:
invflag = FALSE;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
7 years ago
sbookflag = !sbookflag;
break;
case PANBTN_SENDMSG:
if (talkflag)
control_reset_talk();
else
control_type_message();
break;
case PANBTN_FRIENDLY:
gbFriendlyMode = !gbFriendlyMode;
break;
}
}
if (gamemenuOff)
gamemenu_off();
}
void FreeControlPan()
{
pBtmBuff.Free();
pManaBuff.Free();
pLifeBuff.Free();
MemFreeDbg(pPanelText);
MemFreeDbg(pChrPanel);
MemFreeDbg(pSpellCels);
MemFreeDbg(pPanelButtons);
MemFreeDbg(pMultiBtns);
MemFreeDbg(pTalkBtns);
MemFreeDbg(pChrButtons);
MemFreeDbg(pDurIcons);
MemFreeDbg(pQLogCel);
MemFreeDbg(pSpellBkCel);
MemFreeDbg(pSBkBtnCel);
MemFreeDbg(pSBkIconCels);
MemFreeDbg(pGBoxBuff);
}
BOOL control_WriteStringToBuffer(BYTE *str)
{
int k;
BYTE ichar;
k = 0;
while (*str) {
ichar = gbFontTransTbl[*str];
str++;
k += fontkern[fontframe[ichar]];
if (k >= 125)
return FALSE;
}
return TRUE;
}
static void CPrintString(CelOutputBuffer out, int y, const char *str, BOOL center, int lines)
{
BYTE c;
const char *tmp;
int lineOffset, strWidth, sx, sy;
lineOffset = 0;
sx = 177 + PANEL_X;
sy = lineOffsets[lines][y] + PANEL_Y;
if (center == TRUE) {
strWidth = 0;
tmp = str;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
strWidth += fontkern[fontframe[c]] + 2;
}
if (strWidth < 288)
lineOffset = (288 - strWidth) >> 1;
sx += lineOffset;
}
while (*str) {
c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
lineOffset += fontkern[c] + 2;
if (c) {
if (lineOffset < 288) {
PrintChar(out, sx, sy, c, infoclr);
}
}
sx += fontkern[c] + 2;
}
}
static void PrintInfo(CelOutputBuffer out)
{
int yo, lo, i;
if (!talkflag) {
yo = 0;
lo = 1;
if (infostr[0] != '\0') {
CPrintString(out, 0, infostr, TRUE, pnumlines);
yo = 1;
lo = 0;
}
for (i = 0; i < pnumlines; i++) {
CPrintString(out, i + yo, panelstr[i], pstrjust[i], pnumlines - lo);
}
}
}
void DrawInfoBox(CelOutputBuffer out)
{
int nGold;
DrawPanelBox(out, 177, 62, 288, 60, PANEL_X + 177, PANEL_Y + 46);
if (!panelflag && !trigflag && pcursinvitem == -1 && !spselflag) {
infostr[0] = '\0';
infoclr = COL_WHITE;
ClearPanel();
}
if (spselflag || trigflag) {
infoclr = COL_WHITE;
} else if (pcurs >= CURSOR_FIRSTITEM) {
if (plr[myplr].HoldItem._itype == ITYPE_GOLD) {
nGold = plr[myplr].HoldItem._ivalue;
sprintf(infostr, "%i gold %s", nGold, get_pieces_str(nGold));
} else if (!plr[myplr].HoldItem._iStatFlag) {
ClearPanel();
AddPanelString("Requirements not met", TRUE);
pinfoflag = TRUE;
} else {
if (plr[myplr].HoldItem._iIdentified)
strcpy(infostr, plr[myplr].HoldItem._iIName);
else
strcpy(infostr, plr[myplr].HoldItem._iName);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_MAGIC)
infoclr = COL_BLUE;
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_UNIQUE)
infoclr = COL_GOLD;
}
} else {
if (pcursitem != -1)
GetItemStr(pcursitem);
else if (pcursobj != -1)
GetObjectStr(pcursobj);
if (pcursmonst != -1) {
if (leveltype != DTYPE_TOWN) {
infoclr = COL_WHITE;
strcpy(infostr, monster[pcursmonst].mName);
ClearPanel();
if (monster[pcursmonst]._uniqtype != 0) {
infoclr = COL_GOLD;
PrintUniqueHistory();
} else {
PrintMonstHistory(monster[pcursmonst].MType->mtype);
}
} else if (pcursitem == -1) {
strcpy(infostr, towner[pcursmonst]._tName);
}
}
if (pcursplr != -1) {
infoclr = COL_GOLD;
strcpy(infostr, plr[pcursplr]._pName);
ClearPanel();
sprintf(tempstr, "%s, Level: %i", ClassStrTbl[plr[pcursplr]._pClass], plr[pcursplr]._pLevel);
AddPanelString(tempstr, TRUE);
sprintf(tempstr, "Hit Points %i of %i", plr[pcursplr]._pHitPoints >> 6, plr[pcursplr]._pMaxHP >> 6);
AddPanelString(tempstr, TRUE);
}
}
if (infostr[0] != '\0' || pnumlines != 0)
PrintInfo(out);
}
#define ADD_PlrStringXY(out, x, y, width, pszStr, col) MY_PlrStringXY(out, x, y, width, pszStr, col, 1)
void PrintGameStr(CelOutputBuffer out, int x, int y, const char *str, int color)
{
while (*str) {
BYTE c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
if (c)
PrintChar(out, x, y, c, color);
x += fontkern[c] + 1;
}
}
/**
* @brief Render text string to the given buffer
* @param out Buffer to render to
* @param x Screen coordinate
* @param y Screen coordinate
* @param endX End of line in screen coordinate
* @param pszStr String to print, in Windows-1252 encoding
* @param col text_color color value
* @param base Letter spacing
*/
static void MY_PlrStringXY(CelOutputBuffer out, int x, int y, int endX, const char *pszStr, char col, int base)
{
BYTE c;
const char *tmp;
int screen_x, line, widthOffset;
widthOffset = endX - x + 1;
line = 0;
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + base;
}
if (screen_x < widthOffset)
line = (widthOffset - screen_x) >> 1;
x += line;
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + base;
if (c) {
if (line < widthOffset)
PrintChar(out, x, y, c, col);
}
x += fontkern[c] + base;
}
}
void DrawChr(CelOutputBuffer out)
{
7 years ago
char col;
char chrstr[64];
int mindam, maxdam;
CelDrawTo(out, 0, 351, pChrPanel, 1, SPANEL_WIDTH);
ADD_PlrStringXY(out, 20, 32, 151, plr[myplr]._pName, COL_WHITE);
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ADD_PlrStringXY(out, 168, 32, 299, ClassStrTbl[plr[myplr]._pClass], COL_WHITE);
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sprintf(chrstr, "%i", plr[myplr]._pLevel);
ADD_PlrStringXY(out, 66, 69, 109, chrstr, COL_WHITE);
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sprintf(chrstr, "%i", plr[myplr]._pExperience);
ADD_PlrStringXY(out, 216, 69, 300, chrstr, COL_WHITE);
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if (plr[myplr]._pLevel == MAXCHARLEVEL - 1) {
strcpy(chrstr, "None");
col = COL_GOLD;
} else {
sprintf(chrstr, "%i", plr[myplr]._pNextExper);
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col = COL_WHITE;
}
ADD_PlrStringXY(out, 216, 97, 300, chrstr, col);
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sprintf(chrstr, "%i", plr[myplr]._pGold);
ADD_PlrStringXY(out, 216, 146, 300, chrstr, COL_WHITE);
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col = COL_WHITE;
if (plr[myplr]._pIBonusAC > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusAC < 0)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pIBonusAC + plr[myplr]._pIAC + plr[myplr]._pDexterity / 5);
ADD_PlrStringXY(out, 258, 183, 301, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pIBonusToHit > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusToHit < 0)
col = COL_RED;
sprintf(chrstr, "%i%%", (plr[myplr]._pDexterity >> 1) + plr[myplr]._pIBonusToHit + 50);
ADD_PlrStringXY(out, 258, 211, 301, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pIBonusDam > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusDam < 0)
col = COL_RED;
mindam = plr[myplr]._pIMinDam;
mindam += plr[myplr]._pIBonusDam * mindam / 100;
mindam += plr[myplr]._pIBonusDamMod;
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) {
if (plr[myplr]._pClass == PC_ROGUE)
mindam += plr[myplr]._pDamageMod;
else
mindam += plr[myplr]._pDamageMod >> 1;
} else {
mindam += plr[myplr]._pDamageMod;
}
maxdam = plr[myplr]._pIMaxDam;
maxdam += plr[myplr]._pIBonusDam * maxdam / 100;
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maxdam += plr[myplr]._pIBonusDamMod;
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) {
if (plr[myplr]._pClass == PC_ROGUE)
maxdam += plr[myplr]._pDamageMod;
else
maxdam += plr[myplr]._pDamageMod >> 1;
} else {
maxdam += plr[myplr]._pDamageMod;
}
sprintf(chrstr, "%i-%i", mindam, maxdam);
if (mindam >= 100 || maxdam >= 100)
MY_PlrStringXY(out, 254, 239, 305, chrstr, col, -1);
else
MY_PlrStringXY(out, 258, 239, 301, chrstr, col, 0);
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6 years ago
if (plr[myplr]._pMagResist == 0)
col = COL_WHITE;
else
col = COL_BLUE;
if (plr[myplr]._pMagResist < MAXRESIST) {
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sprintf(chrstr, "%i%%", plr[myplr]._pMagResist);
} else {
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col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(out, 257, 276, 300, chrstr, col);
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6 years ago
if (plr[myplr]._pFireResist == 0)
col = COL_WHITE;
else
col = COL_BLUE;
if (plr[myplr]._pFireResist < MAXRESIST) {
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sprintf(chrstr, "%i%%", plr[myplr]._pFireResist);
} else {
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col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(out, 257, 304, 300, chrstr, col);
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6 years ago
if (plr[myplr]._pLghtResist == 0)
col = COL_WHITE;
else
col = COL_BLUE;
if (plr[myplr]._pLghtResist < MAXRESIST) {
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sprintf(chrstr, "%i%%", plr[myplr]._pLghtResist);
} else {
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col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(out, 257, 332, 300, chrstr, col);
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col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseStr);
if (MaxStats[plr[myplr]._pClass][ATTRIB_STR] == plr[myplr]._pBaseStr)
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col = COL_GOLD;
ADD_PlrStringXY(out, 95, 155, 126, chrstr, col);
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col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseMag);
if (MaxStats[plr[myplr]._pClass][ATTRIB_MAG] == plr[myplr]._pBaseMag)
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col = COL_GOLD;
ADD_PlrStringXY(out, 95, 183, 126, chrstr, col);
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col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseDex);
if (MaxStats[plr[myplr]._pClass][ATTRIB_DEX] == plr[myplr]._pBaseDex)
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col = COL_GOLD;
ADD_PlrStringXY(out, 95, 211, 126, chrstr, col);
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col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseVit);
if (MaxStats[plr[myplr]._pClass][ATTRIB_VIT] == plr[myplr]._pBaseVit)
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col = COL_GOLD;
ADD_PlrStringXY(out, 95, 239, 126, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pStrength > plr[myplr]._pBaseStr)
col = COL_BLUE;
if (plr[myplr]._pStrength < plr[myplr]._pBaseStr)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pStrength);
ADD_PlrStringXY(out, 143, 155, 173, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pMagic > plr[myplr]._pBaseMag)
col = COL_BLUE;
if (plr[myplr]._pMagic < plr[myplr]._pBaseMag)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pMagic);
ADD_PlrStringXY(out, 143, 183, 173, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pDexterity > plr[myplr]._pBaseDex)
col = COL_BLUE;
if (plr[myplr]._pDexterity < plr[myplr]._pBaseDex)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pDexterity);
ADD_PlrStringXY(out, 143, 211, 173, chrstr, col);
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col = COL_WHITE;
if (plr[myplr]._pVitality > plr[myplr]._pBaseVit)
col = COL_BLUE;
if (plr[myplr]._pVitality < plr[myplr]._pBaseVit)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pVitality);
ADD_PlrStringXY(out, 143, 239, 173, chrstr, col);
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if (plr[myplr]._pStatPts > 0) {
if (CalcStatDiff(myplr) < plr[myplr]._pStatPts) {
plr[myplr]._pStatPts = CalcStatDiff(myplr);
}
}
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if (plr[myplr]._pStatPts > 0) {
sprintf(chrstr, "%i", plr[myplr]._pStatPts);
ADD_PlrStringXY(out, 95, 266, 126, chrstr, COL_RED);
plr_class pc = plr[myplr]._pClass;
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if (plr[myplr]._pBaseStr < MaxStats[pc][ATTRIB_STR])
CelDrawTo(out, 137, 159, pChrButtons, chrbtn[ATTRIB_STR] + 2, 41);
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if (plr[myplr]._pBaseMag < MaxStats[pc][ATTRIB_MAG])
CelDrawTo(out, 137, 187, pChrButtons, chrbtn[ATTRIB_MAG] + 4, 41);
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if (plr[myplr]._pBaseDex < MaxStats[pc][ATTRIB_DEX])
CelDrawTo(out, 137, 216, pChrButtons, chrbtn[ATTRIB_DEX] + 6, 41);
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if (plr[myplr]._pBaseVit < MaxStats[pc][ATTRIB_VIT])
CelDrawTo(out, 137, 244, pChrButtons, chrbtn[ATTRIB_VIT] + 8, 41);
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}
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if (plr[myplr]._pMaxHP > plr[myplr]._pMaxHPBase)
col = COL_BLUE;
else
col = COL_WHITE;
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sprintf(chrstr, "%i", plr[myplr]._pMaxHP >> 6);
ADD_PlrStringXY(out, 95, 304, 126, chrstr, col);
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if (plr[myplr]._pHitPoints != plr[myplr]._pMaxHP)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pHitPoints >> 6);
ADD_PlrStringXY(out, 143, 304, 174, chrstr, col);
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6 years ago
if (plr[myplr]._pMaxMana > plr[myplr]._pMaxManaBase)
col = COL_BLUE;
else
col = COL_WHITE;
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sprintf(chrstr, "%i", plr[myplr]._pMaxMana >> 6);
ADD_PlrStringXY(out, 95, 332, 126, chrstr, col);
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if (plr[myplr]._pMana != plr[myplr]._pMaxMana)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pMana >> 6);
ADD_PlrStringXY(out, 143, 332, 174, chrstr, col);
}
void CheckLvlBtn()
{
if (!lvlbtndown && MouseX >= 40 + PANEL_LEFT && MouseX <= 81 + PANEL_LEFT && MouseY >= -39 + PANEL_TOP && MouseY <= -17 + PANEL_TOP)
7 years ago
lvlbtndown = TRUE;
}
void ReleaseLvlBtn()
{
if (MouseX >= 40 + PANEL_LEFT && MouseX <= 81 + PANEL_LEFT && MouseY >= -39 + PANEL_TOP && MouseY <= -17 + PANEL_TOP)
7 years ago
chrflag = TRUE;
lvlbtndown = FALSE;
}
void DrawLevelUpIcon(CelOutputBuffer out)
{
int nCel;
if (stextflag == STORE_NONE) {
nCel = lvlbtndown ? 3 : 2;
ADD_PlrStringXY(out, PANEL_LEFT + 0, PANEL_TOP - 49, PANEL_LEFT + 120, "Level Up", COL_WHITE);
CelDrawTo(out, 40 + PANEL_X, -17 + PANEL_Y, pChrButtons, nCel, 41);
}
}
void CheckChrBtns()
{
int i, x, y;
if (!chrbtnactive && plr[myplr]._pStatPts) {
plr_class pc = plr[myplr]._pClass;
for (i = 0; i < 4; i++) {
switch (i) {
case ATTRIB_STR:
if (plr[myplr]._pBaseStr >= MaxStats[pc][ATTRIB_STR])
continue;
break;
case ATTRIB_MAG:
if (plr[myplr]._pBaseMag >= MaxStats[pc][ATTRIB_MAG])
continue;
break;
case ATTRIB_DEX:
if (plr[myplr]._pBaseDex >= MaxStats[pc][ATTRIB_DEX])
continue;
break;
case ATTRIB_VIT:
if (plr[myplr]._pBaseVit >= MaxStats[pc][ATTRIB_VIT])
continue;
break;
default:
continue;
}
x = ChrBtnsRect[i].x + ChrBtnsRect[i].w;
y = ChrBtnsRect[i].y + ChrBtnsRect[i].h;
if (MouseX >= ChrBtnsRect[i].x
&& MouseX <= x
&& MouseY >= ChrBtnsRect[i].y
&& MouseY <= y) {
chrbtn[i] = TRUE;
chrbtnactive = TRUE;
}
}
}
}
void ReleaseChrBtns(bool addAllStatPoints)
{
int i;
chrbtnactive = FALSE;
for (i = 0; i < 4; ++i) {
if (chrbtn[i]) {
chrbtn[i] = FALSE;
if (MouseX >= ChrBtnsRect[i].x
&& MouseX <= ChrBtnsRect[i].x + ChrBtnsRect[i].w
&& MouseY >= ChrBtnsRect[i].y
&& MouseY <= ChrBtnsRect[i].y + ChrBtnsRect[i].h) {
int statPointsToAdd = addAllStatPoints ? plr[myplr]._pStatPts : 1;
switch (i) {
case 0:
NetSendCmdParam1(TRUE, CMD_ADDSTR, statPointsToAdd);
plr[myplr]._pStatPts -= statPointsToAdd;
break;
case 1:
NetSendCmdParam1(TRUE, CMD_ADDMAG, statPointsToAdd);
plr[myplr]._pStatPts -= statPointsToAdd;
break;
case 2:
NetSendCmdParam1(TRUE, CMD_ADDDEX, statPointsToAdd);
plr[myplr]._pStatPts -= statPointsToAdd;
break;
case 3:
NetSendCmdParam1(TRUE, CMD_ADDVIT, statPointsToAdd);
plr[myplr]._pStatPts -= statPointsToAdd;
break;
}
}
}
}
}
static int DrawDurIcon4Item(CelOutputBuffer out, ItemStruct *pItem, int x, int c)
{
if (pItem->isEmpty())
return x;
if (pItem->_iDurability > 5)
return x;
if (c == 0) {
switch (pItem->_itype) {
case ITYPE_SWORD:
c = 2;
break;
case ITYPE_AXE:
c = 6;
break;
case ITYPE_BOW:
c = 7;
break;
case ITYPE_MACE:
c = 5;
break;
case ITYPE_STAFF:
c = 8;
break;
default:
c = 1;
break;
}
}
if (pItem->_iDurability > 2)
c += 8;
CelDrawTo(out, x, -17 + PANEL_Y, pDurIcons, c, 32);
6 years ago
return x - 32 - 8;
}
void DrawDurIcon(CelOutputBuffer out)
{
PlayerStruct *p;
int x;
bool hasRoomBetweenPanels = gnScreenWidth >= PANEL_WIDTH + 16 + (32 + 8 + 32 + 8 + 32 + 8 + 32) + 16;
bool hasRoomUnderPanels = gnScreenHeight >= SPANEL_HEIGHT + PANEL_HEIGHT + 16 + 32 + 16;
if (!hasRoomBetweenPanels && !hasRoomUnderPanels) {
if ((chrflag || questlog) && (invflag || sbookflag))
return;
}
x = PANEL_X + PANEL_WIDTH - 32 - 16;
if (!hasRoomUnderPanels) {
if (invflag || sbookflag)
x -= SPANEL_WIDTH - (gnScreenWidth - PANEL_WIDTH) / 2;
}
p = &plr[myplr];
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_HEAD], x, 4);
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_CHEST], x, 3);
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_HAND_LEFT], x, 0);
DrawDurIcon4Item(out, &p->InvBody[INVLOC_HAND_RIGHT], x, 0);
}
void RedBack(CelOutputBuffer out)
{
int idx;
idx = light4flag ? 1536 : 4608;
int w, h;
BYTE *dst, *tbl;
7 years ago
if (leveltype != DTYPE_HELL) {
dst = out.begin();
tbl = &pLightTbl[idx];
for (h = gnViewportHeight; h; h--, dst += out.pitch() - gnScreenWidth) {
for (w = gnScreenWidth; w; w--) {
*dst = tbl[*dst];
dst++;
}
}
} else {
dst = out.begin();
tbl = &pLightTbl[idx];
for (h = gnViewportHeight; h; h--, dst += out.pitch() - gnScreenWidth) {
for (w = gnScreenWidth; w; w--) {
7 years ago
if (*dst >= 32)
*dst = tbl[*dst];
dst++;
}
}
}
}
static void PrintSBookStr(CelOutputBuffer out, int x, int y, BOOL cjustflag, const char *pszStr, char col)
{
BYTE c;
const char *tmp;
int screen_x, line, sx;
sx = x + RIGHT_PANEL_X + SPLICONLENGTH;
line = 0;
if (cjustflag) {
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + 1;
}
if (screen_x < 222)
line = (222 - screen_x) >> 1;
sx += line;
}
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + 1;
if (c) {
if (line <= 222)
PrintChar(out, sx, y, c, col);
}
sx += fontkern[c] + 1;
}
}
char GetSBookTrans(int ii, BOOL townok)
{
char st;
if ((plr[myplr]._pClass == PC_MONK) && (ii == SPL_SEARCH))
return RSPLTYPE_SKILL;
st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & GetSpellBitmask(ii)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & GetSpellBitmask(ii)) {
st = RSPLTYPE_SKILL;
}
if (st == RSPLTYPE_SPELL) {
if (!CheckSpell(myplr, ii, RSPLTYPE_SPELL, TRUE)) {
st = RSPLTYPE_INVALID;
}
if ((char)(plr[myplr]._pSplLvl[ii] + plr[myplr]._pISplLvlAdd) <= 0) {
st = RSPLTYPE_INVALID;
}
}
if (townok && currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[ii].sTownSpell) {
st = RSPLTYPE_INVALID;
}
return st;
}
void DrawSpellBook(CelOutputBuffer out)
{
int i, sn, mana, lvl, yp, min, max;
char st;
CelDrawTo(out, RIGHT_PANEL_X, 351, pSpellBkCel, 1, SPANEL_WIDTH);
if (gbIsHellfire && sbooktab < 5) {
CelDrawTo(out, RIGHT_PANEL_X + 61 * sbooktab + 7, 348, pSBkBtnCel, sbooktab + 1, 61);
} else {
// BUGFIX: rendering of page 3 and page 4 buttons are both off-by-one pixel (fixed).
int sx = RIGHT_PANEL_X + 76 * sbooktab + 7;
if (sbooktab == 2 || sbooktab == 3) {
sx++;
}
CelDrawTo(out, sx, 348, pSBkBtnCel, sbooktab + 1, 76);
}
Uint64 spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
yp = 55;
for (i = 1; i < 8; i++) {
sn = SpellPages[sbooktab][i - 1];
if (sn != -1 && spl & GetSpellBitmask(sn)) {
st = GetSBookTrans(sn, TRUE);
SetSpellTrans(st);
DrawSpellCel(out, RIGHT_PANEL_X + 11, yp, pSBkIconCels, SpellITbl[sn], 37);
if (sn == plr[myplr]._pRSpell && st == plr[myplr]._pRSplType) {
SetSpellTrans(RSPLTYPE_SKILL);
DrawSpellCel(out, RIGHT_PANEL_X + 11, yp, pSBkIconCels, SPLICONLAST, 37);
}
PrintSBookStr(out, 10, yp - 23, FALSE, spelldata[sn].sNameText, COL_WHITE);
switch (GetSBookTrans(sn, FALSE)) {
case RSPLTYPE_SKILL:
strcpy(tempstr, "Skill");
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff (%i charges)", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
break;
default:
mana = GetManaAmount(myplr, sn) >> 6;
GetDamageAmt(sn, &min, &max);
if (min != -1) {
sprintf(tempstr, "Mana: %i Dam: %i - %i", mana, min, max);
} else {
sprintf(tempstr, "Mana: %i Dam: n/a", mana);
}
if (sn == SPL_BONESPIRIT) {
sprintf(tempstr, "Mana: %i Dam: 1/3 tgt hp", mana);
}
PrintSBookStr(out, 10, yp - 1, FALSE, tempstr, COL_WHITE);
lvl = plr[myplr]._pSplLvl[sn] + plr[myplr]._pISplLvlAdd;
if (lvl < 0) {
lvl = 0;
}
if (lvl == 0) {
sprintf(tempstr, "Spell Level 0 - Unusable");
} else {
sprintf(tempstr, "Spell Level %i", lvl);
}
break;
}
PrintSBookStr(out, 10, yp - 12, FALSE, tempstr, COL_WHITE);
}
yp += 43;
}
}
void CheckSBook()
{
if (MouseX >= RIGHT_PANEL + 11 && MouseX < RIGHT_PANEL + 48 && MouseY >= 18 && MouseY < 314) {
spell_id sn = SpellPages[sbooktab][(MouseY - 18) / 43];
Uint64 spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
if (sn != SPL_INVALID && spl & GetSpellBitmask(sn)) {
spell_type st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & GetSpellBitmask(sn)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & GetSpellBitmask(sn)) {
st = RSPLTYPE_SKILL;
}
plr[myplr]._pRSpell = sn;
plr[myplr]._pRSplType = st;
force_redraw = 255;
}
}
if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 311 && MouseY >= SPANEL_WIDTH && MouseY < 349) {
sbooktab = (MouseX - (RIGHT_PANEL + 7)) / (gbIsHellfire ? 61 : 76);
}
}
const char *get_pieces_str(int nGold)
{
const char *result;
result = "piece";
if (nGold != 1)
result = "pieces";
return result;
}
void DrawGoldSplit(CelOutputBuffer out, int amount)
{
int screen_x, i;
screen_x = 0;
CelDrawTo(out, 351, 178, pGBoxBuff, 1, 261);
sprintf(tempstr, "You have %u gold", initialDropGoldValue);
ADD_PlrStringXY(out, 366, 87, 600, tempstr, COL_GOLD);
sprintf(tempstr, "%s. How many do", get_pieces_str(initialDropGoldValue));
ADD_PlrStringXY(out, 366, 103, 600, tempstr, COL_GOLD);
ADD_PlrStringXY(out, 366, 121, 600, "you want to remove?", COL_GOLD);
if (amount > 0) {
sprintf(tempstr, "%u", amount);
PrintGameStr(out, 388, 140, tempstr, COL_WHITE);
}
if (amount > 0) {
for (i = 0; i < tempstr[i]; i++) {
BYTE c = fontframe[gbFontTransTbl[(BYTE)tempstr[i]]];
screen_x += fontkern[c] + 1;
}
screen_x += 452;
} else {
screen_x = 450;
}
CelDrawTo(out, screen_x, 140, pSPentSpn2Cels, PentSpn2Spin(), 12);
}
void control_drop_gold(char vkey)
{
char input[6];
if (plr[myplr]._pHitPoints >> 6 <= 0) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
return;
}
memset(input, 0, sizeof(input));
snprintf(input, sizeof(input), "%d", dropGoldValue);
if (vkey == DVL_VK_RETURN) {
if (dropGoldValue > 0)
control_remove_gold(myplr, initialDropGoldIndex);
dropGoldFlag = FALSE;
} else if (vkey == DVL_VK_ESCAPE) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
} else if (vkey == DVL_VK_BACK) {
input[strlen(input) - 1] = '\0';
dropGoldValue = atoi(input);
} else if (vkey - '0' >= 0 && vkey - '0' <= 9) {
if (dropGoldValue != 0 || atoi(input) <= initialDropGoldValue) {
input[strlen(input)] = vkey;
if (atoi(input) > initialDropGoldValue)
return;
if (strlen(input) > strlen(input))
return;
} else {
input[0] = vkey;
}
dropGoldValue = atoi(input);
}
}
void control_remove_gold(int pnum, int gold_index)
{
int gi;
6 years ago
if (gold_index <= INVITEM_INV_LAST) {
gi = gold_index - INVITEM_INV_FIRST;
plr[pnum].InvList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].InvList[gi]._ivalue > 0)
SetGoldCurs(pnum, gi);
else
RemoveInvItem(pnum, gi);
} else {
6 years ago
gi = gold_index - INVITEM_BELT_FIRST;
plr[pnum].SpdList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].SpdList[gi]._ivalue > 0)
SetSpdbarGoldCurs(pnum, gi);
else
RemoveSpdBarItem(pnum, gi);
}
SetPlrHandItem(&plr[pnum].HoldItem, IDI_GOLD);
GetGoldSeed(pnum, &plr[pnum].HoldItem);
plr[pnum].HoldItem._ivalue = dropGoldValue;
6 years ago
plr[pnum].HoldItem._iStatFlag = TRUE;
control_set_gold_curs(pnum);
plr[pnum]._pGold = CalculateGold(pnum);
dropGoldValue = 0;
}
void control_set_gold_curs(int pnum)
{
SetPlrHandGoldCurs(&plr[pnum].HoldItem);
NewCursor(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM);
}
static char *control_print_talk_msg(CelOutputBuffer out, char *msg, int *x, int y, int color)
{
BYTE c;
int width;
*x += 200;
y += 22 + PANEL_Y;
width = *x;
while (*msg) {
c = gbFontTransTbl[(BYTE)*msg];
c = fontframe[c];
width += fontkern[c] + 1;
if (width > 450 + PANEL_X)
return msg;
msg++;
if (c != 0) {
PrintChar(out, *x, y, c, color);
}
*x += fontkern[c] + 1;
}
return NULL;
}
void DrawTalkPan(CelOutputBuffer out)
7 years ago
{
int i, off, talk_btn, color, nCel, x;
char *msg;
if (!talkflag)
return;
DrawPanelBox(out, 175, sgbPlrTalkTbl + 20, 294, 5, PANEL_X + 175, PANEL_Y + 4);
off = 0;
for (i = 293; i > 283; off++, i--) {
DrawPanelBox(out, (off >> 1) + 175, sgbPlrTalkTbl + off + 25, i, 1, (off >> 1) + PANEL_X + 175, off + PANEL_Y + 9);
}
DrawPanelBox(out, 185, sgbPlrTalkTbl + 35, 274, 30, PANEL_X + 185, PANEL_Y + 19);
DrawPanelBox(out, 180, sgbPlrTalkTbl + 65, 284, 5, PANEL_X + 180, PANEL_Y + 49);
for (i = 0; i < 10; i++) {
DrawPanelBox(out, 180, sgbPlrTalkTbl + i + 70, i + 284, 1, PANEL_X + 180, i + PANEL_Y + 54);
}
DrawPanelBox(out, 170, sgbPlrTalkTbl + 80, 310, 55, PANEL_X + 170, PANEL_Y + 64);
msg = sgszTalkMsg;
for (i = 0; i < 39; i += 13) {
x = 0 + PANEL_LEFT;
msg = control_print_talk_msg(out, msg, &x, i, 0);
if (!msg)
break;
}
if (msg)
*msg = '\0';
CelDrawTo(out, x, i + 22 + PANEL_Y, pSPentSpn2Cels, PentSpn2Spin(), 12);
talk_btn = 0;
for (i = 0; i < 4; i++) {
if (i == myplr)
continue;
if (whisper[i]) {
color = COL_GOLD;
if (talkbtndown[talk_btn]) {
if (talk_btn != 0)
nCel = 4;
else
nCel = 3;
CelDrawTo(out, 172 + PANEL_X, 84 + 18 * talk_btn + PANEL_Y, pTalkBtns, nCel, 61);
}
} else {
color = COL_RED;
if (talk_btn != 0)
nCel = 2;
else
nCel = 1;
if (talkbtndown[talk_btn])
nCel += 4;
CelDrawTo(out, 172 + PANEL_X, 84 + 18 * talk_btn + PANEL_Y, pTalkBtns, nCel, 61);
}
if (plr[i].plractive) {
x = 46 + PANEL_LEFT;
control_print_talk_msg(out, plr[i]._pName, &x, 60 + talk_btn * 18, color);
}
talk_btn++;
}
}
BOOL control_check_talk_btn()
{
int i;
if (!talkflag)
return FALSE;
if (MouseX < 172 + PANEL_LEFT)
return FALSE;
if (MouseY < 69 + PANEL_TOP)
return FALSE;
if (MouseX > 233 + PANEL_LEFT)
return FALSE;
if (MouseY > 123 + PANEL_TOP)
return FALSE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) {
talkbtndown[i] = FALSE;
}
talkbtndown[(MouseY - (69 + PANEL_TOP)) / 18] = TRUE;
return TRUE;
}
void control_release_talk_btn()
{
int i, p, off;
if (talkflag) {
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
if (MouseX >= 172 + PANEL_LEFT && MouseY >= 69 + PANEL_TOP && MouseX <= 233 + PANEL_LEFT && MouseY <= 123 + PANEL_TOP) {
off = (MouseY - (69 + PANEL_TOP)) / 18;
for (p = 0; p < MAX_PLRS && off != -1; p++) {
if (p != myplr)
off--;
}
if (p <= MAX_PLRS)
whisper[p - 1] = !whisper[p - 1];
}
}
}
7 years ago
void control_reset_talk_msg(char *msg)
{
int i, pmask;
pmask = 0;
for (i = 0; i < MAX_PLRS; i++) {
if (whisper[i])
pmask |= 1 << i;
}
NetSendCmdString(pmask, sgszTalkMsg);
}
void control_type_message()
{
int i;
if (!gbIsMultiplayer) {
return;
}
7 years ago
talkflag = TRUE;
sgszTalkMsg[0] = '\0';
for (i = 0; i < 3; i++) {
talkbtndown[i] = FALSE;
}
sgbPlrTalkTbl = PANEL_HEIGHT + 16;
force_redraw = 255;
sgbTalkSavePos = sgbNextTalkSave;
}
void control_reset_talk()
{
7 years ago
talkflag = FALSE;
sgbPlrTalkTbl = 0;
force_redraw = 255;
}
static void control_press_enter()
{
int i;
BYTE talk_save;
if (sgszTalkMsg[0] != 0) {
control_reset_talk_msg(sgszTalkMsg);
for (i = 0; i < 8; i++) {
if (!strcmp(sgszTalkSave[i], sgszTalkMsg))
break;
}
if (i >= 8) {
strcpy(sgszTalkSave[sgbNextTalkSave], sgszTalkMsg);
sgbNextTalkSave++;
sgbNextTalkSave &= 7;
} else {
talk_save = sgbNextTalkSave - 1;
talk_save &= 7;
if (i != talk_save) {
strcpy(sgszTalkSave[i], sgszTalkSave[talk_save]);
strcpy(sgszTalkSave[talk_save], sgszTalkMsg);
}
}
sgszTalkMsg[0] = '\0';
sgbTalkSavePos = sgbNextTalkSave;
}
control_reset_talk();
}
BOOL control_talk_last_key(int vkey)
{
int result;
if (!gbIsMultiplayer)
return FALSE;
if (!talkflag)
return FALSE;
if ((DWORD)vkey < DVL_VK_SPACE)
return FALSE;
result = strlen(sgszTalkMsg);
if (result < 78) {
sgszTalkMsg[result] = vkey;
sgszTalkMsg[result + 1] = '\0';
}
return TRUE;
}
static void control_up_down(int v)
{
int i;
for (i = 0; i < 8; i++) {
sgbTalkSavePos = (v + sgbTalkSavePos) & 7;
if (sgszTalkSave[sgbTalkSavePos][0]) {
strcpy(sgszTalkMsg, sgszTalkSave[sgbTalkSavePos]);
return;
}
}
}
BOOL control_presskeys(int vkey)
{
int len;
BOOL ret;
if (gbIsMultiplayer) {
if (!talkflag) {
ret = FALSE;
} else {
if (vkey == DVL_VK_SPACE) {
} else if (vkey == DVL_VK_ESCAPE) {
control_reset_talk();
} else if (vkey == DVL_VK_RETURN) {
control_press_enter();
} else if (vkey == DVL_VK_BACK) {
len = strlen(sgszTalkMsg);
if (len > 0)
sgszTalkMsg[len - 1] = '\0';
} else if (vkey == DVL_VK_DOWN) {
control_up_down(1);
} else if (vkey == DVL_VK_UP) {
control_up_down(-1);
} else {
return FALSE;
}
ret = TRUE;
}
} else {
ret = FALSE;
}
return ret;
}
DEVILUTION_END_NAMESPACE