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/**
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* @file town.h
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*
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* Interface of functionality for rendering the town, towners and calling other render routines.
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*/
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#ifndef __TOWN_H__
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#define __TOWN_H__
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DEVILUTION_BEGIN_NAMESPACE
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#ifdef __cplusplus
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extern "C" {
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#endif
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void SetTownMicros();
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void T_FillSector(BYTE *P3Tiles, BYTE *pSector, int xi, int yi, int w, int h);
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void T_FillTile(BYTE *P3Tiles, int xx, int yy, int t);
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void T_Pass3();
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void CreateTown(int entry);
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#ifdef __cplusplus
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}
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#endif
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DEVILUTION_END_NAMESPACE
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#endif /* __TOWN_H__ */
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