/** * @file town.h * * Interface of functionality for rendering the town, towners and calling other render routines. */ #ifndef __TOWN_H__ #define __TOWN_H__ DEVILUTION_BEGIN_NAMESPACE #ifdef __cplusplus extern "C" { #endif void SetTownMicros(); void T_FillSector(BYTE *P3Tiles, BYTE *pSector, int xi, int yi, int w, int h); void T_FillTile(BYTE *P3Tiles, int xx, int yy, int t); void T_Pass3(); void CreateTown(int entry); #ifdef __cplusplus } #endif DEVILUTION_END_NAMESPACE #endif /* __TOWN_H__ */