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RISHABH BUDHIRAJA b5b3fd3958 fix: DrawMissile code doesn't handle cases where dMissile[x][y] == 0 5 years ago
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DiabloUI Apply various cleanups via Android Studio 5 years ago
controls Apply various cleanups via Android Studio 5 years ago
dvlnet ♻️Clean up variable initialization 5 years ago
engine Fix `-Wmissing-braces` 5 years ago
miniwin ♻️ Leverage 'Point' to represent mouse position warping 5 years ago
platform Fully apply clang-tidy/format to all files 5 years ago
qol 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
storm Fully apply clang-tidy/format to all files 5 years ago
utils Apply various cleanups via Android Studio 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy Clang-tidy: readability-identifier-naming.MemberCase: camelBack 5 years ago
appfat.cpp 🔥 Delete FileErrDlg as it is now unused 5 years ago
appfat.h 🔥 Delete FileErrDlg as it is now unused 5 years ago
automap.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp Apply various cleanups via Android Studio 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp Apply various cleanups via Android Studio 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp Clean up A-D 5 years ago
control.h Align Life/Mana flask drawing routines (#2291) 5 years ago
cursor.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
cursor.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
dead.cpp Clean up A-D 5 years ago
dead.h Clean up A-D 5 years ago
debug.cpp Apply various cleanups via Android Studio 5 years ago
debug.h ♻️ Store CEL width with the sprite itself 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp Apply various cleanups via Android Studio 5 years ago
diablo.h Fully apply clang-tidy/format to all files 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp Clean up A-D 5 years ago
drlg_l1.h Clean up A-D 5 years ago
drlg_l2.cpp Clean up A-D 5 years ago
drlg_l2.h Clean up A-D 5 years ago
drlg_l3.cpp Clean up A-D 5 years ago
drlg_l3.h 🔥 Remove more miniwin dependencies 5 years ago
drlg_l4.cpp Clean up A-D 5 years ago
drlg_l4.h 🔥 Remove more miniwin dependencies 5 years ago
dthread.cpp Apply various cleanups via Android Studio 5 years ago
dthread.h Apply various cleanups via Android Studio 5 years ago
dx.cpp Apply various cleanups via Android Studio 5 years ago
dx.h Clang-tidy: ParameterCase 5 years ago
effects.cpp Clang-tidy: ParameterCase 5 years ago
effects.h Clang-tidy: ParameterCase 5 years ago
effects_stubs.cpp Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
encrypt.cpp Stabalize clang-tidy runs 5 years ago
encrypt.h Move byte from engine.h 5 years ago
engine.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
engine.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
error.cpp Fix `-Wmissing-braces` 5 years ago
error.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
gamemenu.cpp Clang-tidy: ParameterCase 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Apply various cleanups via Android Studio 5 years ago
gendung.h Apply various cleanups via Android Studio 5 years ago
gmenu.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
gmenu.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
help.cpp Fix `-Wmissing-braces` 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp Apply various cleanups via Android Studio 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Apply various cleanups via Android Studio 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp Fully apply clang-tidy/format to all files 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp Apply various cleanups via Android Studio 5 years ago
inv.h Apply various cleanups via Android Studio 5 years ago
itemdat.cpp Align data tables 5 years ago
itemdat.h 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
items.cpp Fix `-Wmissing-braces` 5 years ago
items.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
lighting.cpp Fully apply clang-tidy/format to all files 5 years ago
lighting.h fix typo (#2266) 5 years ago
loadsave.cpp Clean up A-D 5 years ago
loadsave.h Player by reference part 3 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
mainmenu.cpp Clang-tidy: FunctionCase part 1 5 years ago
mainmenu.h 🎨 Format code 5 years ago
minitext.cpp Fix `-Wmissing-braces` 5 years ago
minitext.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
misdat.cpp Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
misdat.h Refactor missiles.cpp 5 years ago
missiles.cpp Fully apply clang-tidy/format to all files 5 years ago
missiles.h Fully apply clang-tidy/format to all files 5 years ago
monstdat.cpp Harmonize DelayLen for Player and Monster (was 1-based on monseter (>= DelayLen) and 0-based on player (> DelayLen). Now both are 1-based (>= DelayLen) 5 years ago
monstdat.h ♻️Refactor towner initialization 5 years ago
monster.cpp Fully apply clang-tidy/format to all files 5 years ago
monster.h Clang-tidy: ParameterCase 5 years ago
movie.cpp Fully apply clang-tidy/format to all files 5 years ago
movie.h 🔥 Remove more miniwin dependencies 5 years ago
mpqapi.cpp Fully apply clang-tidy/format to all files 5 years ago
mpqapi.h Move byte from engine.h 5 years ago
msg.cpp Fully apply clang-tidy/format to all files 5 years ago
msg.h Clang-tidy: FunctionCase part 2 5 years ago
multi.cpp Apply various cleanups via Android Studio 5 years ago
multi.h Clang-tidy: FunctionCase 5 years ago
nthread.cpp Fully apply clang-tidy/format to all files 5 years ago
nthread.h 🎨 Format code 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp Clean up A-D 5 years ago
objects.h Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
options.cpp Clang-tidy: FunctionCase part 2 5 years ago
options.h Clang-tidy: FunctionCase part 2 5 years ago
pack.cpp 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
pack.h ♻️Clean up implicit bool conversions 5 years ago
palette.cpp Apply various cleanups via Android Studio 5 years ago
palette.h Optimize blended transparency calculations at the end of Poisoned Water Supply. 5 years ago
path.cpp Fully apply clang-tidy/format to all files 5 years ago
path.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
pfile.cpp Fully apply clang-tidy/format to all files 5 years ago
pfile.h Clang-tidy: ParameterCase 5 years ago
player.cpp 💚 Fix remaning compiler warnings for GCC and CLang 5 years ago
player.h Clang-tidy: FunctionCase part 2 5 years ago
plrmsg.cpp Fix `-Wmissing-braces` 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp Refactor missiles.cpp 5 years ago
portal.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
quests.cpp Fix `-Wmissing-braces` 5 years ago
quests.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp fix: DrawMissile code doesn't handle cases where dMissile[x][y] == 0 5 years ago
scrollrt.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
setmaps.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
setmaps.h 🎨 Format code 5 years ago
sha.cpp Fully apply clang-tidy/format to all files 5 years ago
sha.h Clang-tidy: ParameterCase 5 years ago
sound.cpp Fully apply clang-tidy/format to all files 5 years ago
sound.h Fix sound volume/panning attenuation (#1789) 5 years ago
sound_stubs.cpp 🐞 Duplicate sounds: Fix data race 5 years ago
spelldat.cpp Correct hellfire/spawn Elemental spell levels 5 years ago
spelldat.h Modernize deprecated headers 5 years ago
spells.cpp Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
spells.h ♻️Unfold a few functions 5 years ago
stores.cpp Fix `-Wmissing-braces` 5 years ago
stores.h Clang-tidy: FunctionCase 5 years ago
sync.cpp Clang-tidy: FunctionCase part 1 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp Missing transcriptions (#1341) 5 years ago
textdat.h Add blacksmith's missing transcriptions (#1203) 5 years ago
themes.cpp ♻️Clean up variable initialization 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp ♻️Migrate more code away from miniwin 5 years ago
tmsg.h Move byte from engine.h 5 years ago
town.cpp Clang-tidy: FunctionCase part 2 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp Merge remote-tracking branch 'refs/remotes/devilution/master' 5 years ago
towners.h Fully apply clang-tidy/format to all files 5 years ago
track.cpp Fully apply clang-tidy/format to all files 5 years ago
track.h 🎨 Format code 5 years ago
trigs.cpp Clean up debug code 5 years ago
trigs.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago