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@ -284,7 +284,7 @@ void DrawMissile(const Surface &out, int x, int y, int sx, int sy, bool pre)
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if ((dFlags[x][y] & BFLAG_MISSILE) == 0) |
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return; |
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if (dMissile[x][y] != -1) { |
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if (dMissile[x][y] > 0) { |
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m = &missile[dMissile[x][y] - 1]; |
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DrawMissilePrivate(out, m, sx, sy, pre); |
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return; |
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