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fixtures
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lighting: fix long-standing issue with invisible objects (#7901)
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11 months ago |
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.clang-format
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Migrate item data to txtdata/
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2 years ago |
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CMakeLists.txt
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Palette blending: Add a test and a benchmark
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10 months ago |
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Fixtures.cmake
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Deploy text render fixtures to the build directory
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1 year ago |
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animationinfo_test.cpp
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animationinfo_test.cpp: Add missing include
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2 years ago |
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app_fatal_for_testing.cpp
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A few more dependency cleanup
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1 year ago |
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appfat_test.cpp
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Migrate snprintf to fmt (#4845)
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4 years ago |
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automap_test.cpp
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Fix various Automap drawing issues (#6555)
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3 years ago |
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clx_render_benchmark.cpp
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Add a CLX rendering benchmark
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2 years ago |
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codec_test.cpp
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🎨 Fix line endings
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5 years ago |
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crawl_benchmark.cpp
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Optimize `DoCrawl`
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2 years ago |
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crawl_test.cpp
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Extract Crawl to a library
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2 years ago |
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cursor_test.cpp
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Use HoldItem for determining if an item is held
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4 years ago |
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data_file_test.cpp
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move definition of non-templated function to cpp file (#6620)
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3 years ago |
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dead_test.cpp
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Split up `engine.{h,cpp}`
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1 year ago |
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diablo_test.cpp
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🎨 Fix line endings
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5 years ago |
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drlg_common_test.cpp
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`WorldTileRectangle/Size`
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3 years ago |
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drlg_l1_test.cpp
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Test paths fixes
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1 year ago |
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drlg_l2_test.cpp
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drlg_test: Add TestInitGame helper
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3 years ago |
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drlg_l3_test.cpp
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drlg_test: Add TestInitGame helper
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3 years ago |
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drlg_l4_test.cpp
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code cleanup
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3 years ago |
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drlg_test.hpp
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Move some Hellfire differences to data files (#7943)
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11 months ago |
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dun_render_benchmark.cpp
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Handle loaded MPQ files in a map instead of bespoke globals (#7887)
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11 months ago |
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effects_test.cpp
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Use real `CalculateSoundPosition` with NOSOUND
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3 years ago |
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file_util_test.cpp
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file_util: Implement `RecursivelyCreateDir`
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3 years ago |
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format_int_test.cpp
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Optimize `FormatInteger`
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4 years ago |
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ini_test.cpp
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ini: Write \r\n instead of \n
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1 year ago |
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inv_test.cpp
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Handle loaded MPQ files in a map instead of bespoke globals (#7887)
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11 months ago |
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items_test.cpp
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Move some Hellfire differences to data files (#7943)
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11 months ago |
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language_for_testing.cpp
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language_for_testing: Fix GetLocales namespace
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1 year ago |
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main.cpp
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`sgOptions` -> `GetOptions()`
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1 year ago |
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math_test.cpp
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Use helpers when calculating missile velocity
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4 years ago |
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missiles_test.cpp
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Refactor Missile direction/frame group handling
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10 months ago |
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pack_test.cpp
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Move some Hellfire differences to data files (#7943)
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11 months ago |
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palette_blending_benchmark.cpp
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Palette blending: Add a test and a benchmark
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10 months ago |
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palette_blending_test.cpp
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Palette blending: Add a test and a benchmark
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10 months ago |
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parse_int_test.cpp
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Add support for parsing fixed point decimal strings
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3 years ago |
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path_benchmark.cpp
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Fix pathfinding and increase player path limit
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1 year ago |
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path_test.cpp
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Restrict tests to longest path length in vanilla Diablo
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1 year ago |
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player_test.cpp
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init.h -> init.hpp
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10 months ago |
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player_test.h
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Make invalid items unusable (#7506)
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1 year ago |
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quests_test.cpp
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Remove conditionals for OOB reads that aren't hit in normal gameplay
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2 years ago |
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random_test.cpp
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Introduce xoshiro RNG to generate dungeon seeds (#7030)
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2 years ago |
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rectangle_test.cpp
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`WorldTileRectangle/Size`
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3 years ago |
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scrollrt_test.cpp
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`sgOptions` -> `GetOptions()`
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1 year ago |
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static_vector_test.cpp
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More test untangling
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11 months ago |
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stores_test.cpp
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Make invalid items unusable (#7506)
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1 year ago |
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str_cat_test.cpp
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Remove utils/stdcompat/string_view.hpp
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3 years ago |
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text_render_integration_test.cpp
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Deploy text render fixtures to the build directory
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1 year ago |
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tile_properties_test.cpp
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Untangle pathfinding dependencies
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1 year ago |
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timedemo_test.cpp
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Call LuaShutdown() in timedemo test
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10 months ago |
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utf8_test.cpp
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Add more UTF-8 tests
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1 year ago |
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vision_test.cpp
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Extract the vision algorithm to a separate library
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11 months ago |
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writehero_test.cpp
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init.h -> init.hpp
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10 months ago |