Browse Source

init.h -> init.hpp

pull/8004/head
Gleb Mazovetskiy 10 months ago
parent
commit
58fe44f836
  1. 2
      Source/DiabloUI/diabloui.cpp
  2. 2
      Source/DiabloUI/dialogs.cpp
  3. 2
      Source/controls/touch/renderers.cpp
  4. 2
      Source/diablo.cpp
  5. 2
      Source/engine/dx.cpp
  6. 2
      Source/engine/render/scrollrt.cpp
  7. 2
      Source/init.cpp
  8. 2
      Source/init.hpp
  9. 2
      Source/menu.cpp
  10. 1
      Source/mpq/mpq_reader.cpp
  11. 2
      Source/mpq/mpq_reader.hpp
  12. 2
      Source/platform/android/android.cpp
  13. 2
      test/player_test.cpp
  14. 2
      test/timedemo_test.cpp
  15. 2
      test/writehero_test.cpp

2
Source/DiabloUI/diabloui.cpp

@ -25,7 +25,7 @@
#include "engine/render/text_render.hpp"
#include "engine/ticks.hpp"
#include "hwcursor.hpp"
#include "init.h"
#include "init.hpp"
#include "utils/algorithm/container.hpp"
#include "utils/display.h"
#include "utils/is_of.hpp"

2
Source/DiabloUI/dialogs.cpp

@ -16,7 +16,7 @@
#include "engine/palette.h"
#include "headless_mode.hpp"
#include "hwcursor.hpp"
#include "init.h"
#include "init.hpp"
#include "utils/display.h"
#include "utils/is_of.hpp"
#include "utils/language.h"

2
Source/controls/touch/renderers.cpp

@ -7,7 +7,7 @@
#include "engine/events.hpp"
#include "engine/render/clx_render.hpp"
#include "engine/render/primitive_render.hpp"
#include "init.h"
#include "init.hpp"
#include "inv.h"
#include "levels/gendung.h"
#include "minitext.h"

2
Source/diablo.cpp

@ -47,7 +47,7 @@
#include "headless_mode.hpp"
#include "help.h"
#include "hwcursor.hpp"
#include "init.h"
#include "init.hpp"
#include "inv.h"
#include "levels/drlg_l1.h"
#include "levels/drlg_l2.h"

2
Source/engine/dx.cpp

@ -12,7 +12,7 @@
#include "controls/plrctrls.h"
#include "engine/render/primitive_render.hpp"
#include "headless_mode.hpp"
#include "init.h"
#include "init.hpp"
#include "options.h"
#include "utils/display.h"
#include "utils/log.hpp"

2
Source/engine/render/scrollrt.cpp

@ -33,7 +33,7 @@
#include "headless_mode.hpp"
#include "help.h"
#include "hwcursor.hpp"
#include "init.h"
#include "init.hpp"
#include "inv.h"
#include "levels/dun_tile.hpp"
#include "levels/gendung.h"

2
Source/init.cpp

@ -3,7 +3,7 @@
*
* Implementation of routines for initializing the environment, disable screen saver, load MPQ.
*/
#include "init.h"
#include "init.hpp"
#include <cstdint>
#include <string>

2
Source/init.h → Source/init.hpp

@ -1,5 +1,5 @@
/**
* @file init.h
* @file init.hpp
*
* Interface of routines for initializing the environment, disable screen saver, load MPQ.
*/

2
Source/menu.cpp

@ -11,7 +11,7 @@
#include "engine/assets.hpp"
#include "engine/demomode.h"
#include "game_mode.hpp"
#include "init.h"
#include "init.hpp"
#include "movie.h"
#include "options.h"
#include "pfile.h"

1
Source/mpq/mpq_reader.cpp

@ -1,5 +1,6 @@
#include "mpq/mpq_reader.hpp"
#include <cstddef>
#include <cstdint>
#include <optional>
#include <string_view>

2
Source/mpq/mpq_reader.hpp

@ -1,12 +1,12 @@
#pragma once
#include <array>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "mpq/mpq_common.hpp"

2
Source/platform/android/android.cpp

@ -1,4 +1,4 @@
#include "init.h"
#include "init.hpp"
#include "mpq/mpq_reader.hpp"
#include <jni.h>

2
test/player_test.cpp

@ -4,7 +4,7 @@
#include "cursor.h"
#include "engine/assets.hpp"
#include "init.h"
#include "init.hpp"
#include "playerdat.hpp"
using namespace devilution;

2
test/timedemo_test.cpp

@ -6,7 +6,7 @@
#include "engine/demomode.h"
#include "game_mode.hpp"
#include "headless_mode.hpp"
#include "init.h"
#include "init.hpp"
#include "lua/lua.hpp"
#include "monstdat.h"
#include "options.h"

2
test/writehero_test.cpp

@ -11,7 +11,7 @@
#include "cursor.h"
#include "engine/assets.hpp"
#include "game_mode.hpp"
#include "init.h"
#include "init.hpp"
#include "loadsave.h"
#include "pack.h"
#include "pfile.h"

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