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Restrict tests to longest path length in vanilla Diablo

pull/7683/head
staphen 1 year ago committed by Anders Jenbo
parent
commit
52ce98bbb6
  1. 5
      test/path_test.cpp

5
test/path_test.cpp

@ -91,7 +91,8 @@ std::vector<Dir> ToSyms(std::span<const int8_t> indices)
void CheckPath(Point startPosition, Point destinationPosition, std::vector<std::string> expectedSteps)
{
constexpr size_t MaxPathLength = 25;
// Restrict tests to the longest possible path length in vanilla Diablo
constexpr size_t MaxPathLength = 24;
int8_t pathSteps[MaxPathLength];
auto pathLength = FindPath(
/*canStep=*/[](Point, Point) { return true; },
@ -153,7 +154,7 @@ TEST(PathTest, LongPaths)
// Starting from the middle of the world and trying to path to a border exceeds the maximum path size
CheckPath({ 56, 56 }, { 0, 0 }, {});
// Longest possible path is currently 24 steps meaning tiles 24 units away are reachable
// Longest possible path used to be 24 steps meaning tiles 24 units away are reachable
Point startingPosition { 56, 56 };
CheckPath(startingPosition, startingPosition + Displacement { 24, 24 }, std::vector<std::string>(24, ""));

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