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.clang-format
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Update style to use tabs
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7 years ago |
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_asm.cpp
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render: clean up inlined asm functions (#553)
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7 years ago |
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_render.cpp
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The big cheap fix (#446)
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7 years ago |
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appfat.cpp
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Remove unused init (#533)
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7 years ago |
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appfat.h
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Remove empty_string garbage
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7 years ago |
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asm_trans_rect.inc
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Additional tab indentation
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7 years ago |
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automap.cpp
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InitAutomap+ScrollView (#545)
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7 years ago |
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automap.h
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InitAutomap+ScrollView (#545)
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7 years ago |
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capture.cpp
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Make DirecX usage C compatible
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7 years ago |
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capture.h
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Clean up CaptureScreen, CaptureFile, CaptureEnc and CaptureHdr
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7 years ago |
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codec.cpp
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C declaration (#500)
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7 years ago |
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codec.h
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Add include guards, prepare for XRef (#28)
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8 years ago |
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control.cpp
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Clean up CheckChrBtns
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7 years ago |
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control.h
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Clean up CheckChrBtns
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7 years ago |
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cursor.cpp
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Add Assertion
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7 years ago |
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cursor.h
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rename SetCursor to SetCursor_ to avoid collision with windows.h
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7 years ago |
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dead.cpp
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Code style
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7 years ago |
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dead.h
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Add defines [W.I.P] (#160)
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8 years ago |
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debug.cpp
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Code style
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7 years ago |
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debug.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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diablo.cpp
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Engine.cpp (#548)
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7 years ago |
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diablo.h
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Remove unused init (#533)
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7 years ago |
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doom.cpp
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Update style to use tabs
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7 years ago |
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doom.h
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Format mostly cleaned files
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8 years ago |
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drlg_l1.cpp
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C compatability from a-d (#518)
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7 years ago |
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drlg_l1.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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drlg_l2.cpp
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Code style
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7 years ago |
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drlg_l2.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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drlg_l3.cpp
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Code style
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7 years ago |
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drlg_l3.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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drlg_l4.cpp
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Code style
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7 years ago |
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drlg_l4.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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dthread.cpp
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Remove unused init (#533)
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7 years ago |
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dthread.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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dx.cpp
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Make use of atexit() C compatible (#537)
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7 years ago |
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dx.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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effects.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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effects.h
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Remove unused init (#533)
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7 years ago |
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encrypt.cpp
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C compatability from d-p (#519)
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7 years ago |
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encrypt.h
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Clean up encrypt.cpp (#424)
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7 years ago |
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engine.cpp
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Engine.cpp (#548)
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7 years ago |
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engine.h
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Engine.cpp (#548)
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7 years ago |
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error.cpp
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C compatability from d-p (#519)
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7 years ago |
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error.h
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Clean up ClrDiabloMsg
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8 years ago |
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fault.cpp
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Make use of atexit() C compatible (#537)
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7 years ago |
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fault.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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gamemenu.cpp
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Clean up gamemenu_enable_single (#526)
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7 years ago |
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gamemenu.h
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Fix junk (#174)
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8 years ago |
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gendung.cpp
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Clean up town_draw_town_all (#544)
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7 years ago |
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gendung.h
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Clean up town_draw_town_all (#544)
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7 years ago |
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gmenu.cpp
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Cleanup gmenu_presskeys (#556)
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7 years ago |
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gmenu.h
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Cleanup gmenu_presskeys (#556)
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7 years ago |
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help.cpp
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Update style to use tabs
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7 years ago |
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help.h
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Format menu related fiels
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8 years ago |
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init.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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init.h
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Remove unused init (#533)
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7 years ago |
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interfac.cpp
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Compile files as C (#527)
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7 years ago |
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interfac.h
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Remove unused init (#533)
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7 years ago |
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inv.cpp
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Stores.cpp (#551)
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7 years ago |
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inv.h
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clean all On_* functions
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8 years ago |
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items.cpp
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rename SetCursor to SetCursor_ to avoid collision with windows.h
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7 years ago |
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items.h
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Clean up DeltaLoadLevel
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7 years ago |
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lighting.cpp
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Code style
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7 years ago |
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lighting.h
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Update style to use tabs
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7 years ago |
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loadsave.cpp
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rename SetCursor to SetCursor_ to avoid collision with windows.h
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7 years ago |
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loadsave.h
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Cleanup "loadsave.cpp" (#376)
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8 years ago |
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logging.cpp
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Make use of atexit() C compatible (#537)
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7 years ago |
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logging.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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mainmenu.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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mainmenu.h
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Remove unused init (#533)
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7 years ago |
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minitext.cpp
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Use MAXDUR* in most instances
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7 years ago |
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minitext.h
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Format menu related fiels
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8 years ago |
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missiles.cpp
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Make missiles.cpp compile as C (#531)
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7 years ago |
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missiles.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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monster.cpp
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MAI_Lazurus, MAI_SnotSpil and MAI_Zhar (#516)
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7 years ago |
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monster.h
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Clean up MAI_Ranged (#546)
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7 years ago |
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movie.cpp
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Compile movie.cpp as C
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7 years ago |
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movie.h
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Remove unused init (#533)
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7 years ago |
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mpqapi.cpp
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Clean-up mpqapi_set_hidden (#552)
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7 years ago |
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mpqapi.h
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Compile mpqapi.cpp as C (#554)
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7 years ago |
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msg.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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msg.h
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Clean up DeltaLoadLevel
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7 years ago |
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msgcmd.cpp
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Make use of atexit() C compatible (#537)
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7 years ago |
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msgcmd.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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multi.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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multi.h
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Remove unused init (#533)
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7 years ago |
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nthread.cpp
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Make use of atexit() C compatible (#537)
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7 years ago |
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nthread.h
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Make use of atexit() C compatible (#537)
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7 years ago |
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objects.cpp
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Clean up MonstCheckDoors
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7 years ago |
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objects.h
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rename DeleteObject to DeleteObject_ to avoid collision with windows.h
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7 years ago |
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pack.cpp
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Compile files as C (#527)
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7 years ago |
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pack.h
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Remove unused init (#533)
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7 years ago |
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palette.cpp
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Make DirecX usage C compatible
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7 years ago |
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palette.h
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Remove unused init (#533)
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7 years ago |
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path.cpp
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C compatability from d-p (#519)
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7 years ago |
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path.h
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Format mostly cleaned files
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8 years ago |
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pfile.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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pfile.h
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Compile as c (#522)
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7 years ago |
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player.cpp
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Clean up town_draw_town_all (#544)
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7 years ago |
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player.h
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Remove unused init (#533)
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7 years ago |
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plrmsg.cpp
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Update style to use tabs
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7 years ago |
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plrmsg.h
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Format mostly cleaned files
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8 years ago |
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portal.cpp
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Update style to use tabs
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7 years ago |
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portal.h
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clean and format portal.cpp
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8 years ago |
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quests.cpp
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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quests.h
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Use "BOOLEAN" instead of "bool"
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7 years ago |
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render.cpp
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render: clean up inlined asm functions (#553)
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7 years ago |
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render.h
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Fix junk (#174)
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8 years ago |
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restrict.cpp
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Update style to use tabs
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7 years ago |
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restrict.h
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clean restrict.cpp
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8 years ago |
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scrollrt.cpp
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Clean up town_draw_town_all (#544)
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7 years ago |
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scrollrt.h
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Clean up town_draw_town_all (#544)
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7 years ago |
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setmaps.cpp
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Update style to use tabs
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7 years ago |
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setmaps.h
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Fix garbage structs, data in setmaps (#189)
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8 years ago |
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sha.cpp
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C compatability from s (#521)
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7 years ago |
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sha.h
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Compile as c (#522)
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7 years ago |
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sound.cpp
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Make DirecX usage C compatible
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7 years ago |
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sound.h
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Remove unused init (#533)
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7 years ago |
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spells.cpp
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C compatability from s (#521)
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7 years ago |
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spells.h
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ValidatePlayer (#318)
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8 years ago |
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stores.cpp
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Stores.cpp (#551)
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7 years ago |
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stores.h
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Stores.cpp (#551)
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7 years ago |
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sync.cpp
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Code style
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7 years ago |
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sync.h
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Fix TSyncHeader and sync.cpp (#192)
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8 years ago |
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textdat.cpp
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Update style to use tabs
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7 years ago |
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textdat.h
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Add 'const' to data to match original binary (#200)
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8 years ago |
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themes.cpp
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Code style
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7 years ago |
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themes.h
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Code style
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7 years ago |
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tmsg.cpp
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Update style to use tabs
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7 years ago |
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tmsg.h
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Format mostly cleaned files
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8 years ago |
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town.cpp
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Clean up town_draw_town_all (#544)
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7 years ago |
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town.h
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Clean up town_draw_town_all (#544)
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7 years ago |
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towners.cpp
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Towners.cpp (#513)
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7 years ago |
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towners.h
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clean up towners.cpp (#496)
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7 years ago |
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track.cpp
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Compile gamemenu.cpp, track.cpp & trigs.cpp as C (#525)
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7 years ago |
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track.h
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clean track.cpp
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8 years ago |
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trigs.cpp
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Clean up Force*Trig (#495)
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7 years ago |
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trigs.h
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Clean up Force*Trig (#495)
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7 years ago |
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wave.cpp
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Compile effects.cpp and wave.cpp as C (#530)
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7 years ago |
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wave.h
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rename riff_chunk -> CKINFO
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8 years ago |