..
DiabloUI
fix many typos ( #7322 )
2 years ago
controls
Rename stores.cpp global variables ( #7425 )
2 years ago
data
Extract spell data to a TSV
2 years ago
discord
Add asserts to Displacement::magnitude()
2 years ago
dvlnet
Reduce map lookups in dvlnet
2 years ago
engine
Fix stairs rendering in Caves and Hell
1 year ago
levels
Fix stairs rendering in Caves and Hell
1 year ago
lua
Add `dev.display.tileData('microTiles')`
1 year ago
mpq
Add dun_render_benchmark
2 years ago
panels
Cleanup panel code (Part 2) ( #7421 )
2 years ago
platform
fix many typos ( #7322 )
2 years ago
qol
Rename stores.cpp global variables ( #7425 )
2 years ago
storm
Fix remaining MSVC warnings in network code
2 years ago
utils
Screenshotting: Use `SDL_RWops` throughout
1 year ago
.clang-format
Migrate item data to txtdata/
2 years ago
.clang-tidy
Simplify txtdata parsing with a helper class
2 years ago
CMakeLists.txt
Re-encode dungeon tiles to remove bloat
2 years ago
appfat.cpp
Remove utils/stdcompat/string_view.hpp
3 years ago
appfat.h
Remove utils/stdcompat/string_view.hpp
3 years ago
automap.cpp
Consolidate walk functions
2 years ago
automap.h
Automap: Add minimap display option ( #6612 )
3 years ago
capture.cpp
Screenshotting: Use `SDL_RWops` throughout
1 year ago
capture.h
Lowercase all file paths
4 years ago
codec.cpp
Remove utils/stdcompat/cstddef.hpp
3 years ago
codec.h
Remove utils/stdcompat/cstddef.hpp
3 years ago
control.cpp
fix warnings
1 year ago
control.h
Cleanup panel code (Part 2) ( #7421 )
2 years ago
cpp.hint
…
crawl.cpp
Optimize `DoCrawl`
2 years ago
crawl.hpp
Extract Crawl to a library
2 years ago
cursor.cpp
Use Point in cursor.cpp
2 years ago
cursor.h
Clean up selection type
2 years ago
dead.cpp
Add more missing <cstdint> includes
3 years ago
dead.h
Remove unique monster's light when no corpse is left behind
3 years ago
debug.cpp
Add `dev.display.tileData('microTiles')`
1 year ago
debug.h
Add `dev.display.tileData('microTiles')`
1 year ago
diablo.cpp
Rename stores.cpp global variables ( #7425 )
2 years ago
diablo.h
fix many typos ( #7322 )
2 years ago
diablo_msg.cpp
`text_render`: Replace optional args with struct
2 years ago
diablo_msg.hpp
Rename error -> diablo_msg
2 years ago
doom.cpp
Remove utils/stdcompat/optional.hpp
3 years ago
doom.h
…
effects.cpp
Remove missing SfxID
2 years ago
effects.h
Migrate misdat.cpp data to TSV
2 years ago
effects_stubs.cpp
Remove missing SfxID
2 years ago
encrypt.cpp
Deduplicate some of the MPQ handling
3 years ago
encrypt.h
Deduplicate some of the MPQ handling
3 years ago
engine.cpp
Remove byte order logic from half-transparency lookups
2 years ago
engine.h
fix many typos ( #7322 )
2 years ago
gamemenu.cpp
Convert _sfx_id in to class enum
2 years ago
gamemenu.h
Automap: Don't close automap when pressing spacebar with other windows open ( #6713 )
2 years ago
gmenu.cpp
Remove `LightTableIndex` global
2 years ago
gmenu.h
In-game menu: Fix slider click handling
4 years ago
help.cpp
`text_render`: Replace optional args with struct
2 years ago
help.h
…
hwcursor.cpp
Update hwcursor.cpp
1 year ago
hwcursor.hpp
Delay hardware cursor reinit until it is visible
3 years ago
init.cpp
Check DevilutionX version
2 years ago
init.h
Only check devilutionx.mpq version if it exists
2 years ago
interfac.cpp
Fix MSVC SDL1 warnings
2 years ago
interfac.h
Fix MSVC SDL1 warnings
2 years ago
inv.cpp
Remove special case when auto-placing 2x2 items
1 year ago
inv.h
fix many typos ( #7322 )
2 years ago
inv_iterators.hpp
Support `const` inventory iterators
3 years ago
itemdat.cpp
Conditionally set cursor graphic for unique items ( #7067 )
2 years ago
itemdat.h
Fix infinite loop in unique item randomization
2 years ago
items.cpp
Fix 0 charge staff in speed spell ( #6502 )
1 year ago
items.h
Clean up selection type
2 years ago
lighting.cpp
Add dun_render_benchmark
2 years ago
lighting.h
Add dun_render_benchmark
2 years ago
loadsave.cpp
Rename Missile::_mirange to Missile::duration ( #7214 )
1 year ago
loadsave.h
Add missing <cstdint> includes
3 years ago
main.cpp
Fix SDL MinGW build
4 years ago
menu.cpp
Remove SNetGet/SetLastError
2 years ago
menu.h
Add missing <cstdint> includes
3 years ago
minitext.cpp
Fix a few MSVC warnings
2 years ago
minitext.h
fix many typos ( #7322 )
2 years ago
misdat.cpp
Fix visually overlapping sprites for wall spells ( #7208 )
2 years ago
misdat.h
Rename `MissileData` fields to match the TSV
2 years ago
missiles.cpp
Rename Missile::_mirange to Missile::duration ( #7214 )
1 year ago
missiles.h
Rename Missile::_mirange to Missile::duration ( #7214 )
1 year ago
monstdat.cpp
Clean up selection type
2 years ago
monstdat.h
Clean up selection type
2 years ago
monster.cpp
Fix Knockback direction ( #7093 )
2 years ago
monster.h
Fix Knockback direction ( #7093 )
2 years ago
movie.cpp
Option to not pause the game when the window loses focus ( #7046 )
2 years ago
movie.h
…
msg.cpp
Fix Knockback direction ( #7093 )
2 years ago
msg.h
Sync monster spawn in multiplayer
2 years ago
multi.cpp
Introduce xoshiro RNG to generate dungeon seeds ( #7030 )
2 years ago
multi.h
Introduce xoshiro RNG to generate dungeon seeds ( #7030 )
2 years ago
nthread.cpp
fix many typos ( #7322 )
2 years ago
nthread.h
Add missing <cstdint> includes
3 years ago
objdat.cpp
Clean up selection type
2 years ago
objdat.h
Clean up selection type
2 years ago
objects.cpp
Clean up selection type
2 years ago
objects.h
Clean up selection type
2 years ago
options.cpp
Cleanup panel code (Part 2) ( #7421 )
2 years ago
options.h
Switch to ankerl::unordered_dense
2 years ago
pack.cpp
Randomize Unique Item Generation (Reverse compatible) ( #7060 )
2 years ago
pack.h
fix many typos ( #7322 )
2 years ago
pfile.cpp
fix many typos ( #7322 )
2 years ago
pfile.h
fix many typos ( #7322 )
2 years ago
player.cpp
Fix Knockback direction ( #7093 )
2 years ago
player.h
Cleanup panel code (Part 1) ( #7417 )
2 years ago
playerdat.cpp
Fix typo in playerdat ( #7072 )
2 years ago
playerdat.hpp
Convert _sfx_id in to class enum
2 years ago
plrmsg.cpp
Cleanup panel code (Part 2) ( #7421 )
2 years ago
plrmsg.h
Simplify delay player messages
2 years ago
portal.cpp
Fix a few -Wsign-compare warnings
2 years ago
portal.h
Msg: Change OnXYZ to get a Player reference instead of a player index
2 years ago
quests.cpp
Clean up selection type
2 years ago
quests.h
Replace ReturnLevel/LevelTyp/LvlPosition
3 years ago
restrict.cpp
Use SDL for creating file during RW test
4 years ago
restrict.h
…
sha.cpp
…
sha.h
Remove utils/stdcompat/cstddef.hpp
3 years ago
spelldat.cpp
Fix a few more warnings
2 years ago
spelldat.h
Migrate misdat.cpp data to TSV
2 years ago
spells.cpp
Bugfix: Corruption item power
2 years ago
spells.h
Change CastSpell to Player reference
2 years ago
stores.cpp
Rename stores.cpp global variables ( #7425 )
2 years ago
stores.h
Rename stores.cpp global variables ( #7425 )
2 years ago
sync.cpp
Splitting CheckInvPaste() into smaller functions ( #6984 )
2 years ago
sync.h
Use uint8_t in msg/multi/sync and fix MSVC warnings ( #6856 )
2 years ago
textdat.cpp
fix many typos ( #7322 )
2 years ago
textdat.h
Convert _sfx_id in to class enum
2 years ago
tmsg.cpp
Remove utils/stdcompat/cstddef.hpp
3 years ago
tmsg.h
Remove utils/stdcompat/cstddef.hpp
3 years ago
towners.cpp
Clean up selection type
2 years ago
towners.h
Bugfix: Celia Infostring displaying after quest ( #7009 )
2 years ago
track.cpp
Rename stores.cpp global variables ( #7425 )
2 years ago
track.h
…
translation_dummy.cpp
Remove "Book of " from `translation_dummy.cpp`
2 years ago