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93 lines
2.2 KiB
93 lines
2.2 KiB
/** |
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* @file appfat.cpp |
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* |
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* Implementation of error dialogs. |
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*/ |
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#include <config.h> |
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#include <fmt/format.h> |
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#include "diablo.h" |
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#include "multi.h" |
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#include "storm/storm_net.hpp" |
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#include "utils/language.h" |
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#include "utils/sdl_thread.h" |
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#include "utils/str_cat.hpp" |
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#include "utils/ui_fwd.h" |
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namespace devilution { |
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namespace { |
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/** Set to true when a fatal error is encountered and the application should shut down. */ |
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bool Terminating = false; |
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/** Thread id of the last callee to FreeDlg(). */ |
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SDL_threadID CleanupThreadId; |
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/** |
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* @brief Cleans up after a fatal application error. |
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*/ |
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void FreeDlg() |
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{ |
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if (Terminating && CleanupThreadId != this_sdl_thread::get_id()) |
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SDL_Delay(20000); |
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Terminating = true; |
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CleanupThreadId = this_sdl_thread::get_id(); |
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if (gbIsMultiplayer) { |
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if (SNetLeaveGame(3)) |
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SDL_Delay(2000); |
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} |
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SNetDestroy(); |
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} |
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} // namespace |
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void app_fatal(std::string_view str) |
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{ |
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FreeDlg(); |
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UiErrorOkDialog(_("Error"), str); |
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diablo_quit(1); |
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} |
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#ifdef _DEBUG |
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void assert_fail(int nLineNo, const char *pszFile, const char *pszFail) |
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{ |
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app_fatal(StrCat("assertion failed (", pszFile, ":", nLineNo, ")\n", pszFail)); |
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} |
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#endif |
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void ErrDlg(const char *title, std::string_view error, std::string_view logFilePath, int logLineNr) |
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{ |
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FreeDlg(); |
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std::string text = fmt::format(fmt::runtime(_(/* TRANSLATORS: Error message that displays relevant information for bug report */ "{:s}\n\nThe error occurred at: {:s} line {:d}")), error, logFilePath, logLineNr); |
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UiErrorOkDialog(title, text); |
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diablo_quit(1); |
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} |
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void InsertCDDlg(std::string_view archiveName) |
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{ |
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std::string text = fmt::format( |
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fmt::runtime(_("Unable to open main data archive ({:s}).\n" |
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"\n" |
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"Make sure that it is in the game folder.")), |
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archiveName); |
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UiErrorOkDialog(_("Data File Error"), text); |
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diablo_quit(1); |
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} |
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void DirErrorDlg(std::string_view error) |
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{ |
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std::string text = fmt::format(fmt::runtime(_(/* TRANSLATORS: Error when Program is not allowed to write data */ "Unable to write to location:\n{:s}")), error); |
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UiErrorOkDialog(_("Read-Only Directory Error"), text); |
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diablo_quit(1); |
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} |
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} // namespace devilution
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