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Anders Jenbo 51b71b01c9 Clean up variable init in drlg files 5 years ago
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DiabloUI ♻️Clean up variable initialization 5 years ago
controls ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
dvlnet ♻️Clean up variable initialization 5 years ago
engine pass item to CelDrawItem (#2265) 5 years ago
miniwin ♻️ Leverage 'Point' to represent mouse position warping 5 years ago
platform Switch custom RNG for libsodium 5 years ago
qol ♻️Clean up variable initialization 5 years ago
storm ♻️Clean up variable initialization 5 years ago
utils Clang-tidy: misc-unused-parameters 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy Revert and disable readability-convert-member-functions-to-static 5 years ago
appfat.cpp 🔥 Delete FileErrDlg as it is now unused 5 years ago
appfat.h 🔥 Delete FileErrDlg as it is now unused 5 years ago
automap.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
automap.h ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
capture.cpp 💚 Fix debug builds 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp 🐛 Fix password expansion 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
control.h 🚚 engine.h: Extract `Rectangle` 5 years ago
cursor.cpp pass item to CelDrawItem (#2265) 5 years ago
cursor.h ♻️Clean up variable initialization 5 years ago
dead.cpp Clang-tidy: llvm-namespace-comment 5 years ago
dead.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
debug.cpp Clean up debug code 5 years ago
debug.h ♻️ Store CEL width with the sprite itself 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp Introduce GameLogicStep 5 years ago
diablo.h Introduce GameLogicStep 5 years ago
doom.cpp Clean up debug code 5 years ago
doom.h Cleanup of doom.cpp (#1767) 5 years ago
drlg_l1.cpp Clean up variable init in drlg files 5 years ago
drlg_l1.h Clang-tidy: readability-inconsistent-declaration-parameter-name 5 years ago
drlg_l2.cpp Clean up variable init in drlg files 5 years ago
drlg_l2.h Clang-tidy: readability-inconsistent-declaration-parameter-name 5 years ago
drlg_l3.cpp Clean up variable init in drlg files 5 years ago
drlg_l3.h 🔥 Remove more miniwin dependencies 5 years ago
drlg_l4.cpp Clean up variable init in drlg files 5 years ago
drlg_l4.h 🔥 Remove more miniwin dependencies 5 years ago
dthread.cpp Clang-tidy: misc-unused-parameters 5 years ago
dthread.h ♻️Migrate more code away from miniwin 5 years ago
dx.cpp ♻️Clean up variable initialization 5 years ago
dx.h 💚 Fix debug builds 5 years ago
effects.cpp More init clean up (#2262) 5 years ago
effects.h Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
effects_stubs.cpp Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
encrypt.cpp Stabalize clang-tidy runs 5 years ago
encrypt.h Move byte from engine.h 5 years ago
engine.cpp Move RNG functions to their own header/source files 5 years ago
engine.h Move RNG functions to their own header/source files 5 years ago
error.cpp Use Point/SDL_Rect for control functions coordinate system 5 years ago
error.h Modernize deprecated headers 5 years ago
gamemenu.cpp Clang-tidy: misc-unused-parameters 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp ♻️Clean up variable initialization 5 years ago
gendung.h ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
gmenu.cpp ♻️ Leverage 'Point' to represent mouse position 5 years ago
gmenu.h Apply clang-tidy to more code and do some related cleanups 5 years ago
help.cpp Apply clang-tidy to more code and do some related cleanups 5 years ago
help.h 🧹 performance-unnecessary-value-param 5 years ago
hwcursor.cpp ♻️ Replace 'pair<int, int>' with 'Size' in 'GetItemSizeOnSlot' and 'GetInvItemSize' 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Port engine to Android 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp 💚 Fix debug builds 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp pass item to CelDrawItem (#2265) 5 years ago
inv.h Player by reference part 3 5 years ago
itemdat.cpp Align data tables 5 years ago
itemdat.h 🏷️ Expand underlying type of '_item_indexes' to 'uint16' 5 years ago
items.cpp More init clean up (#2262) 5 years ago
items.h Update random number functions to avoid IB (#2226) 5 years ago
lighting.cpp fix typo (#2266) 5 years ago
lighting.h fix typo (#2266) 5 years ago
loadsave.cpp fix typo (#2266) 5 years ago
loadsave.h Player by reference part 3 5 years ago
main.cpp Clang-tidy: bugprone-reserved-identifier 5 years ago
mainmenu.cpp 🧹 Fix more `-Wformat` warnings 5 years ago
mainmenu.h 🎨 Format code 5 years ago
minitext.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
minitext.h ♻️Refactor towner initialization 5 years ago
misdat.cpp Draw Reflect Icon similiar to Manashield 5 years ago
misdat.h Refactor missiles.cpp 5 years ago
missiles.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
missiles.h ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
monstdat.cpp Harmonize DelayLen for Player and Monster (was 1-based on monseter (>= DelayLen) and 0-based on player (> DelayLen). Now both are 1-based (>= DelayLen) 5 years ago
monstdat.h ♻️Refactor towner initialization 5 years ago
monster.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
monster.h Update random number functions to avoid IB (#2226) 5 years ago
movie.cpp Clang-tidy: misc-unused-parameters 5 years ago
movie.h 🔥 Remove more miniwin dependencies 5 years ago
mpqapi.cpp More init clean up (#2262) 5 years ago
mpqapi.h Move byte from engine.h 5 years ago
msg.cpp More init clean up (#2262) 5 years ago
msg.h Update random number functions to avoid IB (#2226) 5 years ago
multi.cpp ♻️Clean up variable initialization 5 years ago
multi.h Update random number functions to avoid IB (#2226) 5 years ago
nthread.cpp ♻️Clean up variable initialization 5 years ago
nthread.h 🎨 Format code 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
objects.h Update random number functions to avoid IB (#2226) 5 years ago
options.cpp Clang-tidy: llvm-include-order 5 years ago
options.h ♻️Create QuickMessage struct 5 years ago
pack.cpp Move RNG functions to their own header/source files 5 years ago
pack.h ♻️Clean up implicit bool conversions 5 years ago
palette.cpp Move RNG functions to their own header/source files 5 years ago
palette.h Optimize blended transparency calculations at the end of Poisoned Water Supply. 5 years ago
path.cpp ♻️Clean up variable initialization 5 years ago
path.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
pfile.cpp Clang-tidy: readability-simplify-boolean-expr 5 years ago
pfile.h ♻️Migrate more code away from miniwin 5 years ago
player.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
player.h ♻️Clean up type sizes 5 years ago
plrmsg.cpp Clean up more implicit bool conversion 5 years ago
plrmsg.h Modernize deprecated headers 5 years ago
portal.cpp Refactor missiles.cpp 5 years ago
portal.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
quests.cpp ♻️Clean up variable initialization 5 years ago
quests.h 🚨 Fix bool warning 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
scrollrt.h ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
setmaps.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
setmaps.h 🎨 Format code 5 years ago
sha.cpp ♻️Clean up variable initialization 5 years ago
sha.h Modernize deprecated headers 5 years ago
sound.cpp Clang-tidy: llvm-include-order 5 years ago
sound.h Fix sound volume/panning attenuation (#1789) 5 years ago
sound_stubs.cpp 🐞 Duplicate sounds: Fix data race 5 years ago
spelldat.cpp 🖌️ Refurbish tables in source code (clang-format off) 5 years ago
spelldat.h Modernize deprecated headers 5 years ago
spells.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
spells.h ♻️Unfold a few functions 5 years ago
stores.cpp ♻️ Leverage 'Point' to represent mouse position 5 years ago
stores.h 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
sync.cpp ♻️Clean up variable initialization 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp Missing transcriptions (#1341) 5 years ago
textdat.h Add blacksmith's missing transcriptions (#1203) 5 years ago
themes.cpp ♻️Clean up variable initialization 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp ♻️Migrate more code away from miniwin 5 years ago
tmsg.h Move byte from engine.h 5 years ago
town.cpp ♻️Clean up variable initialization 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
towners.h Update random number functions to avoid IB (#2226) 5 years ago
track.cpp ♻️Clean up implicit bool conversions 5 years ago
track.h 🎨 Format code 5 years ago
trigs.cpp Clean up debug code 5 years ago
trigs.h 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago