..
DiabloUI
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
controls
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
dvlnet
♻️ Clean up variable initialization
5 years ago
engine
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
miniwin
♻️ Leverage 'Point' to represent mouse position warping
5 years ago
platform
Switch custom RNG for libsodium
5 years ago
qol
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
storm
♻️ Clean up variable initialization
5 years ago
utils
Clang-tidy: misc-unused-parameters
5 years ago
.clang-format
…
.clang-tidy
Revert and disable readability-convert-member-functions-to-static
5 years ago
appfat.cpp
🔥 Delete FileErrDlg as it is now unused
5 years ago
appfat.h
🔥 Delete FileErrDlg as it is now unused
5 years ago
automap.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
automap.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
capture.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
capture.h
…
codec.cpp
🐛 Fix password expansion
5 years ago
codec.h
Move byte from engine.h
5 years ago
control.cpp
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
control.h
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
cursor.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
cursor.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
dead.cpp
Clang-tidy: llvm-namespace-comment
5 years ago
dead.h
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
5 years ago
debug.cpp
Clean up debug code
5 years ago
debug.h
♻️ Store CEL width with the sprite itself
5 years ago
devilutionx.exe.manifest
…
diablo.cpp
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
diablo.h
Introduce GameLogicStep
5 years ago
doom.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
doom.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
drlg_l1.cpp
Clang-tidy: FunctionCase part 1
5 years ago
drlg_l1.h
Clang-tidy: readability-inconsistent-declaration-parameter-name
5 years ago
drlg_l2.cpp
Clang-tidy: GlobalConstantCase
5 years ago
drlg_l2.h
Clang-tidy: readability-inconsistent-declaration-parameter-name
5 years ago
drlg_l3.cpp
Clang-tidy: ConstexprVariableCase
5 years ago
drlg_l3.h
🔥 Remove more miniwin dependencies
5 years ago
drlg_l4.cpp
If cleanup + bugfixes ( #2273 )
5 years ago
drlg_l4.h
🔥 Remove more miniwin dependencies
5 years ago
dthread.cpp
Clang-tidy: FunctionCase part 1
5 years ago
dthread.h
♻️ Migrate more code away from miniwin
5 years ago
dx.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
dx.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
effects.cpp
Clang-tidy: FunctionCase part 1
5 years ago
effects.h
Refactor PlaySfxLoc to take a Point instead of x/y params
5 years ago
effects_stubs.cpp
Refactor PlaySfxLoc to take a Point instead of x/y params
5 years ago
encrypt.cpp
Stabalize clang-tidy runs
5 years ago
encrypt.h
Move byte from engine.h
5 years ago
engine.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
engine.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
error.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
error.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
gamemenu.cpp
Clang-tidy: FunctionCase part 1
5 years ago
gamemenu.h
Add a keymapper
5 years ago
gendung.cpp
♻️ Clean up variable initialization
5 years ago
gendung.h
♻️ Replace Point addition with 'Point + Displacement'
5 years ago
gmenu.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
gmenu.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
help.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
help.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
hwcursor.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
hwcursor.hpp
Hardware Cursor: Fall back to software on failure
5 years ago
init.cpp
Clang-tidy: FunctionCase part 1
5 years ago
init.h
🐛 Do not utilize translations till after it has been initialize
5 years ago
interfac.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
interfac.h
Modernize deprecated headers
5 years ago
inv.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
inv.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
itemdat.cpp
Align data tables
5 years ago
itemdat.h
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
items.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
items.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
lighting.cpp
fix typo ( #2266 )
5 years ago
lighting.h
fix typo ( #2266 )
5 years ago
loadsave.cpp
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
loadsave.h
Player by reference part 3
5 years ago
main.cpp
Clang-tidy: basic naming
5 years ago
mainmenu.cpp
Clang-tidy: FunctionCase part 1
5 years ago
mainmenu.h
🎨 Format code
5 years ago
minitext.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
minitext.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
misdat.cpp
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
misdat.h
Refactor missiles.cpp
5 years ago
missiles.cpp
Clang-tidy: FunctionCase part 1
5 years ago
missiles.h
♻️ Replace Point addition with 'Point + Displacement'
5 years ago
monstdat.cpp
Harmonize DelayLen for Player and Monster (was 1-based on monseter (>= DelayLen) and 0-based on player (> DelayLen). Now both are 1-based (>= DelayLen)
5 years ago
monstdat.h
♻️ Refactor towner initialization
5 years ago
monster.cpp
Correct assertions in ProcessMonsters
5 years ago
monster.h
Clang-tidy: GlobalConstantCase
5 years ago
movie.cpp
Clang-tidy: misc-unused-parameters
5 years ago
movie.h
🔥 Remove more miniwin dependencies
5 years ago
mpqapi.cpp
Clang-tidy: ConstexprVariableCase
5 years ago
mpqapi.h
Move byte from engine.h
5 years ago
msg.cpp
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
msg.h
Update random number functions to avoid IB ( #2226 )
5 years ago
multi.cpp
Clang-tidy: GlobalConstantCase
5 years ago
multi.h
Update random number functions to avoid IB ( #2226 )
5 years ago
nthread.cpp
Clang-tidy: FunctionCase part 1
5 years ago
nthread.h
🎨 Format code
5 years ago
objdat.cpp
🐛 [hellfire] Fix missing braziers in crypt (causing instability)
5 years ago
objdat.h
Modernize deprecated headers
5 years ago
objects.cpp
Clang-tidy: FunctionCase part 1
5 years ago
objects.h
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
options.cpp
Clang-tidy: llvm-include-order
5 years ago
options.h
♻️ Create QuickMessage struct
5 years ago
pack.cpp
Move RNG functions to their own header/source files
5 years ago
pack.h
♻️ Clean up implicit bool conversions
5 years ago
palette.cpp
Move RNG functions to their own header/source files
5 years ago
palette.h
Optimize blended transparency calculations at the end of Poisoned Water Supply.
5 years ago
path.cpp
♻️ Clean up variable initialization
5 years ago
path.h
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
5 years ago
pfile.cpp
Clang-tidy: readability-simplify-boolean-expr
5 years ago
pfile.h
♻️ Migrate more code away from miniwin
5 years ago
player.cpp
Clang-tidy: FunctionCase part 1
5 years ago
player.h
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
plrmsg.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
plrmsg.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
portal.cpp
Refactor missiles.cpp
5 years ago
portal.h
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
5 years ago
quests.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
quests.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
restrict.cpp
Convert ReadOnlyTest to FOpen
5 years ago
restrict.h
…
scrollrt.cpp
Align Life/Mana flask drawing routines ( #2291 )
5 years ago
scrollrt.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
setmaps.cpp
🚚 engine.h: Extract `CelSprite` and file loading
5 years ago
setmaps.h
🎨 Format code
5 years ago
sha.cpp
♻️ Clean up variable initialization
5 years ago
sha.h
Modernize deprecated headers
5 years ago
sound.cpp
Clang-tidy: GlobalConstantCase
5 years ago
sound.h
Fix sound volume/panning attenuation ( #1789 )
5 years ago
sound_stubs.cpp
🐞 Duplicate sounds: Fix data race
5 years ago
spelldat.cpp
Correct hellfire/spawn Elemental spell levels
5 years ago
spelldat.h
Modernize deprecated headers
5 years ago
spells.cpp
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
spells.h
♻️ Unfold a few functions
5 years ago
stores.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
stores.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
sync.cpp
Clang-tidy: FunctionCase part 1
5 years ago
sync.h
Move byte from engine.h
5 years ago
textdat.cpp
Missing transcriptions ( #1341 )
5 years ago
textdat.h
Add blacksmith's missing transcriptions ( #1203 )
5 years ago
themes.cpp
♻️ Clean up variable initialization
5 years ago
themes.h
Modernize deprecated headers
5 years ago
tmsg.cpp
♻️ Migrate more code away from miniwin
5 years ago
tmsg.h
Move byte from engine.h
5 years ago
town.cpp
♻️ Clean up variable initialization
5 years ago
town.h
🎨 Format code
5 years ago
towners.cpp
Merge remote-tracking branch 'refs/remotes/devilution/master'
5 years ago
towners.h
Update random number functions to avoid IB ( #2226 )
5 years ago
track.cpp
♻️ Clean up implicit bool conversions
5 years ago
track.h
🎨 Format code
5 years ago
trigs.cpp
Clean up debug code
5 years ago
trigs.h
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
5 years ago