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Eatitup_86 b7da47f9c3 Resolved Controller Inventory Issue 7 months ago
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DiabloUI Extract more Hellfire into data 8 months ago
controls Resolved Controller Inventory Issue 7 months ago
data Extract `HeadlessMode` from `diablo.h` 1 year ago
discord Update sol2 and lua 8 months ago
dvlnet Check if peers are ready before sending info request 9 months ago
engine Party Information Panel (#7877) 7 months ago
items Validate item deltas on import 10 months ago
levels Make `dun_render` a standalone library 7 months ago
lua Added support for mods to add unique monsters without replacing any data (#8092) 7 months ago
monsters Fixed IsUniqueMonsterValid() so that it doesn't wrongly return false for Zhar the Mad and the Warlord of Blood (#8104) 7 months ago
mpq init.h -> init.hpp 10 months ago
panels Fix compiler warnings (#8098) 7 months ago
platform init.h -> init.hpp 10 months ago
portals Validate network data when importing portal deltas 10 months ago
qol Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
quests Validate network data when importing quest deltas 10 months ago
storm `sgOptions` -> `GetOptions()` 1 year ago
utils Untangle more dependencies 8 months ago
.clang-format Migrate item data to txtdata/ 2 years ago
.clang-tidy Simplify txtdata parsing with a helper class 2 years ago
CMakeLists.txt Simplified ParseMonsterId() by using the magic_enum library 7 months ago
appfat.cpp More dependency untangling 1 year ago
appfat.h More dependency untangling 1 year ago
automap.cpp Clean up const and shadow variables 7 months ago
automap.h Extract Is{Any,None}Of out of engine.hpp 1 year ago
capture.cpp Make light render benchmark standalone 9 months ago
capture.h Lowercase all file paths 4 years ago
codec.cpp Rename endian.hpp to endian_read.hpp 1 year ago
codec.h Remove utils/stdcompat/cstddef.hpp 3 years ago
control.cpp Fix compiler warnings (#8098) 7 months ago
control.h Floating Item Info Box (#8000) 7 months ago
cpp.hint Add hint to avoid bugprone-use-after-move warnings 4 years ago
crawl.cpp Optimize `DoCrawl` 2 years ago
crawl.hpp Extract Crawl to a library 2 years ago
cursor.cpp Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
cursor.h Split up `engine.{h,cpp}` 1 year ago
dead.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
dead.h Split up `engine.{h,cpp}` 1 year ago
debug.cpp Add missiles to tile data debug command 1 year ago
debug.h Add missiles to tile data debug command 1 year ago
diablo.cpp standardizing more ini indicators 7 months ago
diablo.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
diablo_msg.cpp Split up `engine.{h,cpp}` 1 year ago
diablo_msg.hpp Split up `engine.{h,cpp}` 1 year ago
doom.cpp Split up `engine.{h,cpp}` 1 year ago
doom.h Split up `engine.{h,cpp}` 1 year ago
effects.cpp Do not assert SFX count as it's not fixed size 7 months ago
effects.h Extract sound effects enum into its own file 1 year ago
effects_stubs.cpp Remove missing SfxID 2 years ago
encrypt.cpp Validate length of incoming deltas 10 months ago
encrypt.h Validate length of incoming deltas 10 months ago
game_mode.cpp Untangle more dependencies 8 months ago
game_mode.hpp Untangle more dependencies 8 months ago
gamemenu.cpp Untangle more dependencies 8 months ago
gamemenu.h Menu text revision (#3902) 1 year ago
gmenu.cpp Extract more Hellfire into data 8 months ago
gmenu.h Split up `engine.{h,cpp}` 1 year ago
headless_mode.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
headless_mode.hpp Extract `HeadlessMode` from `diablo.h` 1 year ago
help.cpp More dependency untangling 1 year ago
help.h Split up `engine.{h,cpp}` 1 year ago
hwcursor.cpp `sgOptions` -> `GetOptions()` 1 year ago
hwcursor.hpp Clean up const and shadow variables 7 months ago
init.cpp Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
init.hpp Fix build on Amiga 10 months ago
interfac.cpp Simplify palette handling 9 months ago
interfac.h Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
inv.cpp Floating Item Info Box (#8000) 7 months ago
inv.h Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
inv_iterators.hpp Support `const` inventory iterators 3 years ago
itemdat.cpp Make affixes data driven 8 months ago
itemdat.h Make affixes data driven 8 months ago
items.cpp Clean up const and shadow variables 7 months ago
items.h Move some Hellfire differences to data files (#7943) 11 months ago
lighting.cpp light_render: Use an std::span for light tables 8 months ago
lighting.h light_render: Use an std::span for light tables 8 months ago
loadsave.cpp Clean up const and shadow variables 7 months ago
loadsave.h Async load: Handle errors 1 year ago
main.cpp Fix SDL MinGW build 4 years ago
menu.cpp init.h -> init.hpp 10 months ago
menu.h Add missing <cstdint> includes 3 years ago
minitext.cpp Split up `engine.{h,cpp}` 1 year ago
minitext.h Split up `engine.{h,cpp}` 1 year ago
misdat.cpp Load spell icon based on data (#8072) 8 months ago
misdat.h Load spell icon based on data (#8072) 8 months ago
missiles.cpp Refactor Missile direction/frame group handling 10 months ago
missiles.h Refactor Missile direction/frame group handling 10 months ago
monstdat.cpp Simplified ParseMonsterId() by using the magic_enum library 7 months ago
monstdat.h Added support for mods to add unique monsters without replacing any data (#8092) 7 months ago
monster.cpp Clean up const and shadow variables 7 months ago
monster.h Fix errors where Monster::enemy references garbage memory 10 months ago
movie.cpp Extract current input mode into its own library 1 year ago
movie.h
msg.cpp Fix MSVC related warnings with sdl2 9 months ago
msg.h Adjust NetSendCmdChBeltItem declaration to match definition 10 months ago
multi.cpp Untangle more dependencies 8 months ago
multi.h Big-endian networking fixes 1 year ago
nthread.cpp Untangle more dependencies 8 months ago
nthread.h Add missing <cstdint> includes 3 years ago
objdat.cpp Clean up const and shadow variables 7 months ago
objdat.h Clean up selection type 2 years ago
objects.cpp Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
objects.h Split up `engine.{h,cpp}` 1 year ago
options.cpp Clean up const and shadow variables 7 months ago
options.h Clean up const and shadow variables 7 months ago
pack.cpp Extract more Hellfire into data 8 months ago
pack.h Extract more Hellfire into data 8 months ago
pfile.cpp Clean up const and shadow variables 7 months ago
pfile.h Async load: Handle errors 1 year ago
player.cpp Clean up const and shadow variables 7 months ago
player.h Party Information Panel (#7877) 7 months ago
playerdat.cpp Fix typo in playerdat (#7072) 2 years ago
playerdat.hpp Split up `engine.{h,cpp}` 1 year ago
plrmsg.cpp text renderer: colors layout fix + improved tests 1 year ago
plrmsg.h Split up `engine.{h,cpp}` 1 year ago
portal.cpp Refactor Missile direction/frame group handling 10 months ago
portal.h Msg: Change OnXYZ to get a Player reference instead of a player index 2 years ago
quests.cpp Clean up const and shadow variables 7 months ago
quests.h Clean up const and shadow variables 7 months ago
quick_messages.cpp Move QuickMessages to its own library 1 year ago
quick_messages.hpp Move QuickMessages to its own library 1 year ago
restrict.cpp Use SDL for creating file during RW test 4 years ago
restrict.h
sha.cpp Cleanup Diablo-SHA and codec.cpp 4 years ago
sha.h Remove utils/stdcompat/cstddef.hpp 3 years ago
sound_effect_enums.h Make Hellifre sounds data driven 8 months ago
spelldat.cpp Fix a few more warnings 2 years ago
spelldat.h Extract more Hellfire into data 8 months ago
spells.cpp Extract more Hellfire into data 8 months ago
spells.h Change CastSpell to Player reference 2 years ago
stores.cpp Stores - Unhardcode shop values 1 year ago
stores.h Stores - Unhardcode shop values 1 year ago
sync.cpp Fix pointer arithmetic in OnSyncData() 10 months ago
sync.h Fix includes in sync.h 10 months ago
textdat.cpp Validate network data when importing quest deltas 10 months ago
textdat.h Validate network data when importing quest deltas 10 months ago
tmsg.cpp Remove utils/stdcompat/cstddef.hpp 3 years ago
tmsg.h Remove utils/stdcompat/cstddef.hpp 3 years ago
towners.cpp Extract Hellfire table text for translation 7 months ago
towners.h Fix debug command for talking to towners 1 year ago
track.cpp Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
track.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
translation_dummy.cpp Extract Hellfire table text for translation 7 months ago
vision.cpp Extract the vision algorithm to a separate library 11 months ago
vision.hpp Extract the vision algorithm to a separate library 11 months ago