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ephphatha 143b6a40f1 apply clang-format 3 years ago
..
DiabloUI Fix hwcursor re-enabling when reducing window size 3 years ago
controls Add more missing <cstdint> includes 3 years ago
discord Add `playerdat` (#5763) 3 years ago
dvlnet Add more missing <cstdint> includes 3 years ago
engine debug path command (#6101) 3 years ago
levels Add more missing <cstdint> includes 3 years ago
mpq Add missing <cstdint> includes 3 years ago
panels Add more missing <cstdint> includes 3 years ago
platform Add more missing <cstdint> includes 3 years ago
qol get rid of hardcoded ALT in variable/function name 3 years ago
storm Add missing <cstdint> includes 3 years ago
utils Add more missing <cstdint> includes 3 years ago
.clang-format
.clang-tidy .clang-tidy: -misc-non-private-member-variables-in-classes 4 years ago
CMakeLists.txt CMake: Cleanup no-mpq config 3 years ago
appfat.cpp Add StrCat and StrAppend 4 years ago
appfat.h Remove leftover assert code 4 years ago
automap.cpp Add more missing <cstdint> includes 3 years ago
automap.h Turn AmLine* into inline function 4 years ago
capture.cpp Fix year in screenshot file names 3 years ago
capture.h Lowercase all file paths 4 years ago
codec.cpp Fix building on VS2017 (#4795) 4 years ago
codec.h
control.cpp Add missing <cstdint> includes 3 years ago
control.h Introduce Open/Close/ToggleCharPanel 3 years ago
cpp.hint Add hint to avoid bugprone-use-after-move warnings 4 years ago
cursor.cpp Add more missing <cstdint> includes 3 years ago
cursor.h Store items: Draw unusable items in red 3 years ago
dead.cpp Add more missing <cstdint> includes 3 years ago
dead.h Remove unique monster's light when no corpse is left behind 3 years ago
debug.cpp debug path command (#6101) 3 years ago
debug.h debug path command (#6101) 3 years ago
diablo.cpp get rid of hardcoded ALT in variable/function name 3 years ago
diablo.h Add print screen to event handler for UI (#6058) 3 years ago
doom.cpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
doom.h
effects.cpp Add more missing <cstdint> includes 3 years ago
effects.h Fix wrong flip sound: Tavern Sign 3 years ago
effects_stubs.cpp Completely remove unused sfx_MISC sounds 3 years ago
encrypt.cpp Add missing <cstdint> includes 3 years ago
encrypt.h Clean up most usages of DWORD 4 years ago
engine.cpp use std::rotate (#6019) 3 years ago
engine.h Use fold expressions for IsAny/NoneOf on C++17 3 years ago
error.cpp Add missing <cstdint> includes 3 years ago
error.h Overhaul translation fetching 4 years ago
gamemenu.cpp Remove miniwin 3 years ago
gamemenu.h
gmenu.cpp Add missing <cstdint> includes 3 years ago
gmenu.h In-game menu: Fix slider click handling 4 years ago
help.cpp help.cpp: Fix unused variable warning 3 years ago
help.h
hwcursor.cpp Log an error if `SDL_CreateColorCursor` fails 3 years ago
hwcursor.hpp Delay hardware cursor reinit until it is visible 3 years ago
init.cpp Add more missing <cstdint> includes 3 years ago
init.h Remove miniwin 3 years ago
interfac.cpp Add widescreen version of level 16 loadscreen 3 years ago
interfac.h Use SDL events directly 4 years ago
inv.cpp Avoid unnecessary item initialisation and copy 3 years ago
inv.h Inline single use function InvPutItem 3 years ago
inv_iterators.hpp Rename `inv_iterators` methods to `camelCase` 4 years ago
itemdat.cpp Multiplayer: Add arena potions 3 years ago
itemdat.h Multiplayer: Add arena potions 3 years ago
items.cpp Avoid unnecessary item initialisation and copy 3 years ago
items.h Avoid unnecessary item initialisation and copy 3 years ago
lighting.cpp Add more missing <cstdint> includes 3 years ago
lighting.h code cleanup 3 years ago
loadsave.cpp Add missing <cstdint> includes 3 years ago
loadsave.h Add missing <cstdint> includes 3 years ago
main.cpp Fix SDL MinGW build 4 years ago
menu.cpp Add missing <cstdint> includes 3 years ago
menu.h Add missing <cstdint> includes 3 years ago
minitext.cpp Add missing <cstdint> includes 3 years ago
minitext.h Clean up variable definitions 4 years ago
misdat.cpp Add more missing <cstdint> includes 3 years ago
misdat.h Make `MissilesData` const 3 years ago
missiles.cpp Add more missing <cstdint> includes 3 years ago
missiles.h Replace earflag with DeathReason 3 years ago
monstdat.cpp Add more missing <cstdint> includes 3 years ago
monstdat.h `enum _mai_id` -> `enum class MonsterAIID` (#5683) 3 years ago
monster.cpp Fix monster light offset after walk animation ends 3 years ago
monster.h Remove fixed bugfix comments, apply golem fix 3 years ago
movie.cpp Add more missing <cstdint> includes 3 years ago
movie.h
msg.cpp Avoid unnecessary item initialisation and copy 3 years ago
msg.h Dedupe OnRespawnItem/OnSpawnItem 3 years ago
multi.cpp Add missing <cstdint> includes 3 years ago
multi.h Add option to enable singleplayer quests in multiplayer 3 years ago
nthread.cpp Add missing <cstdint> includes 3 years ago
nthread.h Add missing <cstdint> includes 3 years ago
objdat.cpp Reduce `ObjectData` size: 24 bytes -> 11 bytes 3 years ago
objdat.h Rename _oLight to applyLighting 3 years ago
objects.cpp Introduce temporary function to advance the global rng state and discard results 3 years ago
objects.h Apply pre calculated lighting for quest levels 3 years ago
options.cpp Defer d-pad inputs to movement handlers 3 years ago
options.h Defer d-pad inputs to movement handlers 3 years ago
pack.cpp Add missing <cstdint> includes 3 years ago
pack.h Change Player::_pSplLvl to uint8_t 3 years ago
pfile.cpp Add missing <cstdint> includes 3 years ago
pfile.h Add missing <cstdint> includes 3 years ago
player.cpp fix walking animation getting stuck 3 years ago
player.h debug path command (#6101) 3 years ago
playerdat.cpp Add missing <cstdint> includes 3 years ago
playerdat.hpp Remove extra entry in experience level table and cap experience at level 50 requirement (#5782) 3 years ago
plrmsg.cpp Add missing <cstdint> includes 3 years ago
plrmsg.h
portal.cpp use `Point`s instead of `x, y`s in GetRndObjLoc (objects.cpp) and portal-related functions (portal.cpp) (#5897) 3 years ago
portal.h use `Point`s instead of `x, y`s in GetRndObjLoc (objects.cpp) and portal-related functions (portal.cpp) (#5897) 3 years ago
quests.cpp Multiplayer: Sync Lazarus death correctly 3 years ago
quests.h Replace ReturnLevel/LevelTyp/LvlPosition 3 years ago
restrict.cpp Use SDL for creating file during RW test 4 years ago
restrict.h
sha.cpp
sha.h
spelldat.cpp Fix golem scroll does not create a targeting cusor 3 years ago
spelldat.h Optimize `SpellData` size: 40 bytes -> 24 3 years ago
spells.cpp Always spawn players in a valid location 3 years ago
spells.h Add more missing <cstdint> includes 3 years ago
stores.cpp Map from _talker_id to towner pointer when using gossip option (#6136) 3 years ago
stores.h Add more missing <cstdint> includes 3 years ago
sync.cpp Add missing <cstdint> includes 3 years ago
sync.h Use size_t for a select few pnum variables 4 years ago
textdat.cpp Fix transcript of Warlord of Blood lore for Monk and Bard 3 years ago
textdat.h Add more missing <cstdint> includes 3 years ago
tmsg.cpp Add missing <cstdint> includes 3 years ago
tmsg.h
towners.cpp apply clang-format 3 years ago
towners.h Map from _talker_id to towner pointer when using gossip option (#6136) 3 years ago
track.cpp `enum talk_id` -> `enum class TalkID` 3 years ago
track.h