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Fix wrong flip sound: Tavern Sign

pull/5827/head
KPhoenix 3 years ago committed by Anders Jenbo
parent
commit
fa889625b3
  1. 1
      Source/effects.cpp
  2. 1
      Source/effects.h
  3. 2
      Source/items.cpp

1
Source/effects.cpp

@ -70,6 +70,7 @@ TSFX sgSFX[] = {
/*IS_FROCK*/ { sfx_MISC, "sfx\\items\\fliprock.wav", nullptr },
/*IS_FSCRL*/ { sfx_MISC, "sfx\\items\\flipscrl.wav", nullptr },
/*IS_FSHLD*/ { sfx_MISC, "sfx\\items\\flipshld.wav", nullptr },
/*IS_FSIGN*/ { sfx_MISC, "sfx\\items\\flipsign.wav", nullptr },
/*IS_FSTAF*/ { sfx_MISC, "sfx\\items\\flipstaf.wav", nullptr },
/*IS_FSWOR*/ { sfx_MISC, "sfx\\items\\flipswor.wav", nullptr },
/*IS_GOLD*/ { sfx_MISC, "sfx\\items\\gold.wav", nullptr },

1
Source/effects.h

@ -157,6 +157,7 @@ enum _sfx_id : int16_t {
IS_FROCK,
IS_FSCRL,
IS_FSHLD,
IS_FSIGN,
IS_FSTAF,
IS_FSWOR,
IS_GOLD,

2
Source/items.cpp

@ -305,7 +305,7 @@ _sfx_id ItemDropSnds[] = {
IS_FBODY,
IS_FBODY,
IS_FMUSH,
IS_ISIGN,
IS_FSIGN,
IS_FBLST,
IS_FANVL,
IS_FSTAF,

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