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staphen 028d32fb7a Fix nonsolid fence tiles 1 year ago
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DiabloUI Big-endian networking fixes 1 year ago
controls account for held items in ResetInvCursorPosition 1 year ago
data Extract spell data to a TSV 2 years ago
discord Add asserts to Displacement::magnitude() 2 years ago
dvlnet Big-endian networking fixes 1 year ago
engine Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
items Don't apply dungeon item validation to town items 1 year ago
levels Fix nonsolid fence tiles 1 year ago
lua Debug: Insivible (#7543) 1 year ago
mpq Add dun_render_benchmark 2 years ago
panels Async load: Handle errors 1 year ago
platform OSX: Fix base/pref/config paths on Tiger 1 year ago
qol Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
storm storm_svid: use DISPLAY_TEXTURE_FORMAT for PlayEnd 1 year ago
utils OSX: Fix base/pref/config paths on Tiger 1 year ago
.clang-format Migrate item data to txtdata/ 2 years ago
.clang-tidy Simplify txtdata parsing with a helper class 2 years ago
CMakeLists.txt OSX: Fix base/pref/config paths on Tiger 1 year ago
appfat.cpp Async load: Handle errors 1 year ago
appfat.h
automap.cpp Debug: Insivible (#7543) 1 year ago
automap.h Automap: Add minimap display option (#6612) 3 years ago
capture.cpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
capture.h
codec.cpp
codec.h
control.cpp Fix -Wnarrowing in DrawInfoBox 1 year ago
control.h Async load: Handle errors 1 year ago
cpp.hint
crawl.cpp Optimize `DoCrawl` 2 years ago
crawl.hpp Extract Crawl to a library 2 years ago
cursor.cpp Use Point in cursor.cpp 2 years ago
cursor.h Clean up selection type 2 years ago
dead.cpp
dead.h
debug.cpp Debug: Insivible (#7543) 1 year ago
debug.h Debug: Insivible (#7543) 1 year ago
diablo.cpp Move Game Mode to own category 1 year ago
diablo.h Test paths fixes 1 year ago
diablo_msg.cpp `text_render`: Replace optional args with struct 2 years ago
diablo_msg.hpp Rename error -> diablo_msg 2 years ago
doom.cpp
doom.h
effects.cpp Remove missing SfxID 2 years ago
effects.h Extract sound effects enum into its own file 1 year ago
effects_stubs.cpp Remove missing SfxID 2 years ago
encrypt.cpp Deduplicate some of the MPQ handling 3 years ago
encrypt.h Deduplicate some of the MPQ handling 3 years ago
engine.cpp Remove byte order logic from half-transparency lookups 2 years ago
engine.h fix many typos (#7322) 2 years ago
gamemenu.cpp Async load: Handle errors 1 year ago
gamemenu.h Automap: Don't close automap when pressing spacebar with other windows open (#6713) 2 years ago
gmenu.cpp Remove `LightTableIndex` global 2 years ago
gmenu.h
help.cpp `text_render`: Replace optional args with struct 2 years ago
help.h
hwcursor.cpp Update hwcursor.cpp 2 years ago
hwcursor.hpp
init.cpp OSX: Fix base/pref/config paths on Tiger 1 year ago
init.h Only check devilutionx.mpq version if it exists 2 years ago
interfac.cpp Work around broken event pushing on Tiger 1 year ago
interfac.h Async load: Handle errors 1 year ago
inv.cpp allow auto-equipping two-handed weapons with both hands occupied 1 year ago
inv.h Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
inv_iterators.hpp Support `const` inventory iterators 3 years ago
itemdat.cpp Allow for item drop rates up to 255 (#7533) 1 year ago
itemdat.h Allow for item drop rates up to 255 (#7533) 1 year ago
items.cpp Make invalid items unusable (#7506) 1 year ago
items.h Make invalid items unusable (#7506) 1 year ago
lighting.cpp Async load: Handle errors 1 year ago
lighting.h Async load: Handle errors 1 year ago
loadsave.cpp Compute monster toHit on the fly 1 year ago
loadsave.h Async load: Handle errors 1 year ago
main.cpp
menu.cpp Remove SNetGet/SetLastError 2 years ago
menu.h
minitext.cpp Fix a few MSVC warnings 2 years ago
minitext.h fix many typos (#7322) 2 years ago
misdat.cpp Async load: Handle errors 1 year ago
misdat.h Async load: Handle errors 1 year ago
missiles.cpp Check missile source type to determine death reason 1 year ago
missiles.h Rename Missile::_mirange to Missile::duration (#7214) 2 years ago
monstdat.cpp Clean up selection type 2 years ago
monstdat.h Extract sound effects enum into its own file 1 year ago
monster.cpp Compute monster toHit on the fly 1 year ago
monster.h Compute monster toHit on the fly 1 year ago
movie.cpp Option to not pause the game when the window loses focus (#7046) 2 years ago
movie.h
msg.cpp Fix Knockback direction (#7093) 2 years ago
msg.h Sync monster spawn in multiplayer 2 years ago
multi.cpp Big-endian networking fixes 1 year ago
multi.h Big-endian networking fixes 1 year ago
nthread.cpp fix many typos (#7322) 2 years ago
nthread.h
objdat.cpp Clean up selection type 2 years ago
objdat.h Clean up selection type 2 years ago
objects.cpp Allow for item drop rates up to 255 (#7533) 1 year ago
objects.h Async load: Handle errors 1 year ago
options.cpp Move Game Mode to own category 1 year ago
options.h Move Game Mode to own category 1 year ago
pack.cpp Make invalid items unusable (#7506) 1 year ago
pack.h Make invalid items unusable (#7506) 1 year ago
pfile.cpp Async load: Handle errors 1 year ago
pfile.h Async load: Handle errors 1 year ago
player.cpp Make invalid items unusable (#7506) 1 year ago
player.h Make invalid items unusable (#7506) 1 year ago
playerdat.cpp Fix typo in playerdat (#7072) 2 years ago
playerdat.hpp Convert _sfx_id in to class enum 2 years ago
plrmsg.cpp Cleanup panel code (Part 2) (#7421) 2 years ago
plrmsg.h Simplify delay player messages 2 years ago
portal.cpp Fix a few -Wsign-compare warnings 2 years ago
portal.h Msg: Change OnXYZ to get a Player reference instead of a player index 2 years ago
quests.cpp Clean up selection type 2 years ago
quests.h
restrict.cpp
restrict.h
sha.cpp
sha.h
sound_effect_enums.h Extract sound effects enum into its own file 1 year ago
spelldat.cpp Fix a few more warnings 2 years ago
spelldat.h Extract sound effects enum into its own file 1 year ago
spells.cpp Bugfix: Corruption item power 2 years ago
spells.h Change CastSpell to Player reference 2 years ago
stores.cpp Fix value of items bought from Wirt's shop 1 year ago
stores.h Rename stores.cpp global variables (#7425) 2 years ago
sync.cpp Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
sync.h Use uint8_t in msg/multi/sync and fix MSVC warnings (#6856) 2 years ago
textdat.cpp fix many typos (#7322) 2 years ago
textdat.h Extract sound effects enum into its own file 1 year ago
tmsg.cpp
tmsg.h
towners.cpp Clean up selection type 2 years ago
towners.h Bugfix: Celia Infostring displaying after quest (#7009) 2 years ago
track.cpp Rename stores.cpp global variables (#7425) 2 years ago
track.h
translation_dummy.cpp Remove "Book of " from `translation_dummy.cpp` 2 years ago