Xadhoom
0cf61cff5c
Finish removing SDL dependency from engine
7 years ago
Xadhoom
af47577446
Begin restructuring headers
7 years ago
Anders Jenbo
a58e3af89a
Refactor menu navigation
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This also implements fully accurate list navigation
7 years ago
Anders Jenbo
b048de798a
SetMissAnim & SetMissDir ( #584 )
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* Clean up SetMissAnim & SetMissDir
* Use enums for _miAnimType
* Use const for gdwMsgLenTbl & glpMsgTbl
7 years ago
Xadhoom
52a5e1923a
Bugfixes
7 years ago
Anders Jenbo
d4d5683d5b
Fix compiling on 64bit (only menu works)
7 years ago
Anders Jenbo
3812287dd5
Clean up AllItemsList related code ( #565 )
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* Clean up ItemMiscIdIdx
* Clean up RndItem
* Clean up RndUItem
7 years ago
Anders Jenbo
57d7c99a8f
Stores.cpp ( #551 )
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* Clean up FreeStoreMem
* Clean up AddSLine
* Clean up AddSText
* Clean up SmithSellOk
7 years ago
Anders Jenbo
4a62a7c678
Code style
7 years ago
Anders Jenbo
5bc5da3597
Clean up DeltaLoadLevel
7 years ago
galaxyhaxz
849ec37b70
Fix TBuffer type and buffer_init
7 years ago
Anders Jenbo
bd310ff8d5
Delta data ( #504 )
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* Clean up DeltaImport*
* Clean up DeltaExportData related functions
7 years ago
Anders Jenbo
2a33606bbb
Clean up msg.cpp
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msg_send_drop_pkt
msg_send_packet
delta_kill_monster
delta_monster_hp
delta_sync_monster
delta_sync_golem
delta_leave_sync
delta_portal_inited
delta_quest_inited
delta_open_portal
Fix On_* bin exact
7 years ago
Anders Jenbo
4aac75e836
Change msg attributes to signed where relevant
...
The variables are either being compared to -1, transfered between values
that are signed or closely related to such. Having them as unsigned has
the potential to break the game, having them signed shoudn't have any
negative effects.
7 years ago
Anders Jenbo
cd11592e50
Fix multiplayer crashing
...
Fixes #487
7 years ago
Ogodei
69f6b90dd3
Update monster.cpp
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In the monster data tables, the "mType" comment has been renamed as
Seeding size. The game, as depicted by Jarulf, uses that number to
calculate how many monster type can spawn within a level (iirc the max
seeding is 4000, and each monster type takes a part of it). I hope this
helps!
7 years ago
Anders Jenbo
13c5af29ed
clean up towners.cpp ( #496 )
7 years ago
Anders Jenbo
18034ca776
Correct monster attribute name ( #492 )
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* Correct monster attribute name
* Not possibl _mAFNum in MonsterStruct
7 years ago
Anders Jenbo
f33898648e
Correct MonsterData width property
7 years ago
Anders Jenbo
f505809699
C compatible enum.h and struct.h
7 years ago
Anders Jenbo
8e8bd67ebf
Correct ThemeStruct
7 years ago
Anders Jenbo
c0fd7b65fe
Correct some BOOL types
7 years ago
galaxyhaxz
2715a80e93
Change struct member mMode to mTrnName
7 years ago
galaxyhaxz
b4e158a29d
Cleanup UseItem ( #445 )
7 years ago
Anders Jenbo
0fb5c0bf9c
Additional tab indentation
7 years ago
Anders Jenbo
37d294acc9
Clean up encrypt.cpp ( #424 )
7 years ago
Anders Jenbo
a08bfa22c0
Autoformat some base files
8 years ago
Anders Jenbo
82f0839658
Clean up path_parent_path
8 years ago
Anders Jenbo
bf81cd5462
Clean up some property handeling in monster.cpp
8 years ago
Anders Jenbo
5481c784f7
Add bug notice
8 years ago
Dennis Duda
bff845feb0
Updated _SNETUIDATA.selectnamecallback declaration
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Updated _SNETUIDATA.selectnamecallback declaration for #329 .
8 years ago
aperturesecurity
6c9085034e
Added Monster Attack Sounds. Now all sounds SHOULD work
8 years ago
Andrew Dunstan
0a17c0961d
clean and format portal.cpp
8 years ago
Andrew Dunstan
5dd1153979
rename riff_chunk -> CKINFO
8 years ago
Andrew Dunstan
4c085a734b
clean wave.cpp
8 years ago
Andrew Dunstan
1430acc47f
msg.cpp cleanup part #0
8 years ago
Anders Jenbo
2db187faf5
Correct AnimStruct names ( #417 )
...
Fixes #384
8 years ago
Anders Jenbo
48a1035d4a
Remove unused varialbes
8 years ago
Anders Jenbo
83e52d47e1
Clean up MaxSpellsCheat and SetSpellLevelCheat
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
Robin Eklind
7515655efb
Run format.sh
8 years ago
squidcc
8fd0561588
clean all tmsg functions ( #357 )
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* clean all tmsg functions
* type fix-ups
8 years ago
squidcc
e8e725c35a
clean dead.cpp ( #369 )
8 years ago
Anders Jenbo
226fbc68b0
effects_cleanup_sfx & stream_update ( #375 )
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* effects_cleanup_sfx & stream_update
* effects_play_sound
* effect_is_playing, PlaySFX, PlaySfxLoc & effects_play_sound
8 years ago
squidcc
3561450624
clean plrmsg.cpp ( #386 )
8 years ago
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
8 years ago
galaxyhaxz
395adc3c6b
Minor fixes ( #379 )
8 years ago
nomdenom
2ab70e7814
Improve declaration of _SNETUIDATA.selectnamecallback
8 years ago
Anders Jenbo
5df6a0d771
Sound.cpp ( #353 )
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* Clean up of sound.cpp
* Fix builds that don't support max()
8 years ago
Anders Jenbo
afbe7a5ffa
sfx_stop, InitMonsterSND, FreeEffects, PlayEffect and calc_snd_position
8 years ago