@ -783,7 +783,6 @@ void __fastcall Theme_MonstPit(int t)
// - t: theme number (index into themes array).
void __fastcall Theme_SkelRoom(int t)
{
int xp;
int yp;
char monstrnd[4] = { 6, 7, 3, 9 };
@ -1138,8 +1138,8 @@ struct ROOMNODE {
//////////////////////////////////////////////////
struct ThemeStruct {
char ttype; /* aligned 4 */
int ttval;
int ttype; /* aligned 4 */
char ttval;
};