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Improve declaration of _SNETUIDATA.selectnamecallback

pull/4/head
nomdenom 8 years ago
parent
commit
2ab70e7814
  1. 2
      Source/multi.cpp
  2. 2
      structs.h

2
Source/multi.cpp

@ -834,7 +834,7 @@ int __fastcall NetInit(int bSinglePlayer, int *pfExitProgram)
UiData.authcallback = (void (__cdecl *)())UiAuthCallback;
UiData.getdatacallback = (void (__cdecl *)())UiGetDataCallback;
UiData.categorycallback = (void (__cdecl *)())UiCategoryCallback;
UiData.selectnamecallback = (void (__cdecl *)())mainmenu_select_hero_dialog;
UiData.selectnamecallback = mainmenu_select_hero_dialog;
UiData.changenamecallback = (void (__cdecl *)())mainmenu_create_hero;
UiData.profilebitmapcallback = UiProfileDraw;
UiData.profilecallback = UiProfileCallback;

2
structs.h

@ -1367,7 +1367,7 @@ struct _SNETUIDATA
void (__cdecl *profilecallback)();
int profilefields;
void (__cdecl *profilebitmapcallback)();
void (__cdecl *selectnamecallback)();
int (__stdcall *selectnamecallback)(int u1, int u2, int u3, int u4, int mode, char *cname, int clen, char *cdesc, int cdlen, int *multi);
void (__cdecl *changenamecallback)();
};

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