Anders Jenbo
fbbd58ee76
Clean up MAI_Garg
7 years ago
Anders Jenbo
2037972450
Fix M_Enemy ( #467 )
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This fixes an issue where the gargoyle would not sleep
7 years ago
Anders Jenbo
1a9c738a73
monster.cpp ( #464 )
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* Clean up M_DoDeath
* Clean up M_DoSpStand
* Clean up M_DoDelay
* Clean up M_DoStone
* Clean up M_WalkDir
* Clean up M_PathWalk
* Clean up M_CallWalk2
* Clean up M_DumbWalk
7 years ago
Anders Jenbo
cbdeae79e8
Fix M_DoFadeout ( #462 )
7 years ago
Anders Jenbo
507d12082f
Use MAXDUR* in most instances
7 years ago
Anders Jenbo
c0fd7b65fe
Correct some BOOL types
7 years ago
galaxyhaxz
2715a80e93
Change struct member mMode to mTrnName
7 years ago
Anders Jenbo
04b19f604d
Monster.cpp ( #443 )
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* Clean up MAI_Golum
* Clean up MAI_Garbud
* Clean up MAI_Lachdanan
* Clean up DeleteMonsterList
* Clean up FreeMonsters
* Define enums for resistance
* Correct AddPanelString input
* Correct pinfoflag type
* Define monster_goal
* apply enum to _pIFlags
* Correct DeleteMonsterList
* Add TODO for possible bug fix.
7 years ago
Anders Jenbo
e340ce2241
Monster.cpp ( #442 )
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* Clean M_UpdateLeader
* Clean up M_DoRSpAttack
* Add definition for mFlags
Fixes #416
7 years ago
Anders Jenbo
ef74b2cbaf
Clean up M_DoFadein, M_DoFadeout and M_DoGotHit
7 years ago
Anders Jenbo
812edf3998
Clean up M_DoAttack
7 years ago
Anders Jenbo
2ad1c30170
Clean up M_DoRAttack
7 years ago
Anders Jenbo
0fb5c0bf9c
Additional tab indentation
7 years ago
Anders Jenbo
480bbe8c63
Apply missile_id and align spells table
7 years ago
Anders Jenbo
b162e22ae7
monster.cpp ( #436 )
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* Clean up M_StartHeal and M_ChangeLightOffset
* Clean up M_DoStand
* Clean up M_DoSAttack
* Clean up M_DoWalk*
* Clean up M_TryM2MHit
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
7 years ago
Anders Jenbo
40350c3b70
Fix NULL check on MType ( #439 )
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* Fix NULL check on MType
* Fix MT_BLINK teleport
8 years ago
Anders Jenbo
48416ed0d7
Format monster.cpp
8 years ago
Anders Jenbo
bf81cd5462
Clean up some property handeling in monster.cpp
8 years ago
Anders Jenbo
6b3617b973
Clean up M_StartFadeout
8 years ago
Anders Jenbo
e83a95f9ca
Clean up M_StartFadein
8 years ago
Anders Jenbo
3cedd26471
Clean up M_SyncStartKill
8 years ago
Anders Jenbo
45a734bda5
Clean up M_StartKill
8 years ago
Anders Jenbo
20b5591447
Clean up M2MStartKill
8 years ago
Anders Jenbo
121873a67f
Clean up MonstStartKill
8 years ago
Anders Jenbo
c557aa7503
Clean up M_StartStand
8 years ago
Anders Jenbo
a8909654e8
Clean up M2MStartHit
8 years ago
Anders Jenbo
6ebc4ffb34
Clean up M_StartHit
8 years ago
Anders Jenbo
a2c7f4ff67
Clean up M_GetKnockback
8 years ago
Anders Jenbo
0413ca8ee9
Clena up M_ClearSquares
8 years ago
Anders Jenbo
c8e2794715
Clean up M_Start*
8 years ago
Anders Jenbo
f1d4e707f7
Auto format
8 years ago
Anders Jenbo
456d651f55
Clean up more bools related to sound.cpp
8 years ago
Anders Jenbo
f1c8439c64
Change setlvlnum to BYTE
8 years ago
Anders Jenbo
2db187faf5
Correct AnimStruct names ( #417 )
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Fixes #384
8 years ago
Anders Jenbo
96ab38730f
Control.cpp ( #396 )
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* Clean up ToggleSpell
* Clean up DrawLifeFlask and UpdateLifeFlask
* Clean up DrawManaFlaskm, control_update_life_mana and UpdateManaFlask
* Clean up CheckSBook
* Clean up DoSpeedBook
* Decompose magic numbers
* Clean up GetSBookTrans
* Apply spell_type
* Slight clean up of DrawSpellList
This improves the bin diff a little bit but more importantly gets rid of
_p*Spells[] usage in control.cpp
8 years ago
Anders Jenbo
c878a630f5
Monster.cpp ( #402 )
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* Clean up DeleteMonster
* AddMonster
* Clean up NewMonsterAnim
* Clean up M_Ranged, M_Talker and M_GetDir
* Clean up M_StartDelay
* Clean up M_StartSpStand
* Clean M_StartSpStand
* Add enum to monster Anim
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
Anders Jenbo
4d8ceea32d
Types ( #395 )
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* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
8 years ago
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
8 years ago
Anders Jenbo
fff0a9161c
movie.cpp ( #378 )
8 years ago
squidcc
51bfa2353b
Use quest enum values ( #362 )
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* add/assign enums related to Black Mushroom quests
* plug in more quest enum values
8 years ago
Anders Jenbo
1e40fdf51e
Clean PM_DoAttack & CanTalkToMonst ( #311 )
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* Clean PM_DoAttack & CanTalkToMonst
* Fix friendly mode default
8 years ago
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
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* Clean up PM_DoDeath
* Add enum for dFlags
8 years ago
Anders Jenbo
f055f7ba18
Adjust InitMonsterGFX
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Fixes #20
8 years ago
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
8 years ago
Anders Jenbo
44b1349529
Clean up CheckMonsterHit
8 years ago
galaxyhaxz
503e5c1440
Names from DX SDK ( #197 )
8 years ago
Anders Jenbo
5b1aa609fc
Clean up InitMultiView
8 years ago
Anders Jenbo
31637532c9
Redefine nSolidTable as BYTE
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Cleans PosOkMissile, CheckNoSolid, SolidLoc and LineClear
8 years ago