obligaron
f34cfeb565
Sync sign chest
3 years ago
Gleb Mazovetskiy
c1837747ce
rg99: enable audio
...
New goal!
3 years ago
Gleb Mazovetskiy
5ac54027dc
Text rendering: Clip text to the given rect
...
Previously, we only clipped to the given surface, without clipping to the given rect.
3 years ago
Gleb Mazovetskiy
a7324a15c0
Item labels: Clip to viewport
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Instead of redrawing the panel to avoid item label clipping, clip the labels themselves.
3 years ago
Gleb Mazovetskiy
f9da4e1f66
assets.cpp: Avoid allocs in UNPACKED_MPQS FindFile
3 years ago
Gleb Mazovetskiy
dc3908e360
assets.cpp: Switch to C FILE for UNPACKED_MPQS
...
Eliminates some of the (minor) overhead of fstream.
3 years ago
Gleb Mazovetskiy
9db80ef5d7
Assets: Load files directly for UNPACKED_MPQS
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When using `UNPACKED_MPQS`, avoid all the SDL machinery for reading
files.
This is beneficial not only due to reduced indirection but also because
we can test for the file's existence and get the file size without
opening it, which is much faster.
3 years ago
Gleb Mazovetskiy
46e755f680
Simplify spell icon handling
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Hide the internals of spell icon rendering behind simple functions.
3 years ago
Gleb Mazovetskiy
74ca2ab0db
Use no-background spell icons with UNPACKED_MPQS
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Spell icons size: 200 KiB -> 81 KiB
Fixes #5470
3 years ago
staphen
1648a3d99f
Fix gamepad icon size and alignment
3 years ago
Beto Lopez
c0821fc01f
added missing Ubuntu library
3 years ago
Gleb Mazovetskiy
972ee091a1
qol/itemlabels: Use a flat set for used X coords
...
The set only contains a handful of elements.
It is faster and more space-efficient to store it as a vector.
3 years ago
Gleb Mazovetskiy
3cb24c15f3
Remove SDL_image dep from SDL1 build
...
Fixes #5504
3 years ago
Trihedraf
92e170dea8
set select correctly
3 years ago
Gleb Mazovetskiy
38e83a07ca
CMake: Clean up dead code removal flags
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`-Wl,--gc-sections,--as-needed` only needs to be passed to the linker.
Fixes an unused linker flags warning with clang.
3 years ago
Gleb Mazovetskiy
25b3e30ccc
PS4: Update SDK (1.0 -> 1.1)
3 years ago
staphen
dbedbbf660
[amiga] Fix build warning `Ignoring extra path from command line: ".."`
3 years ago
Gleb Mazovetskiy
ce41ecb323
CMake: Fixup BZip2 dependency
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1. Remove `find_package(BZip2 REQUIRED)` from Dependencies.cmake
because it is not used by devilutionx directly (it's a libmpq dependency).
2. For emscripten, use the built-in version of bzip2.
3. Reverts 0b4705cf1c , which added
a redundant `find_package(ZLIB REQUIRED)` to `Dependencies.cmake`.
3 years ago
staphen
0b4705cf1c
Add find_package(ZLIB) to Dependencies.cmake
3 years ago
Gleb Mazovetskiy
bdeb6ade0e
amiga.cmake: Remove `find_package(ZLIB)` ( #5501 )
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* CMake: 3rdParty/zlib fixes
1. zlib already provides a CMakeLists.txt, use it.
2. Stub find_package for source build. ZLIB is used by libpng via `find_package(ZLIB)`.
3. amiga.cmake: Remove `find_package(ZLIB)`.
* Update UWP build directory for zlibstatic.lib
Co-authored-by: staphen <staphen@gmail.com>
3 years ago
Trihedraf
89ce987ec7
Remove remap of Start button to escape
3 years ago
Trihedraf
77ded34137
Fix locations for OnionOS 4
3 years ago
Gleb Mazovetskiy
ba56673d55
Only load stash graphics in town
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Saves 69 KiB in the dungeon
3 years ago
Gleb Mazovetskiy
4c0b43508a
DoBlitScreen: Fix update rects
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Fixes chat input at 640x480.
Also fixes the other rects, they were slightly off.
3 years ago
Artur Jarosik
8bee40dca4
Fix amiga build ( #5479 )
3 years ago
obligaron
d912babc91
Multiplayer: Enable Magic Rock Quest
3 years ago
obligaron
c95d7617c8
Gillian: play grave quest text only once
3 years ago
Yuri Pourre
23d0ab56e2
Add SDL2_image-devel as Fedora dependency
3 years ago
Gleb Mazovetskiy
23f7feba69
BackBufferState: `unordered_map` -> `vector`
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A vector is a lot more efficient here as we generally
only have a handful (1-3) backbuffers.
Additionally, this avoids a lot of temporary allocations every frame,
which were apparently triggered by `emplace` even if the element
already existed.
3 years ago
obligaron
c8c3f9366c
Play skeleton kings speech only once and also in multiplayer
3 years ago
obligaron
f8705c51a2
Make skeleton king's lair multiplayer compatible
3 years ago
obligaron
610e80f098
Sync break crux
3 years ago
obligaron
31141ffb4d
DeltaLoadLevel: Sync objects before items so that closed areas get opened
3 years ago
Gleb Mazovetskiy
0caf60cbc6
CMake: Fix FindSDL2_image.cmake with vcpkg
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In case of vcpkg, pkg-config may not be available but a CMake config is.
Prefer CMake config to pkg-config when looking for SDL2_image.
3 years ago
Gleb Mazovetskiy
b382700ba8
help.cpp: Fix unused variable warning
3 years ago
obligaron
c18380c2e7
Sync SpawnUnique
3 years ago
obligaron
1b1ea50cba
Refactor SpawnItem
3 years ago
obligaron
0711e6af4d
Sync SpawnQuestItem (multiplayer quest items)
3 years ago
Gleb Mazovetskiy
4f21264a98
Fix compilation error in help.cpp
...
Also fixes a warning in the same function
3 years ago
Raphaël Colin
9ed249bdb9
Add scrollbar to help window ( #5481 )
...
* Add scrollbar to help window. Also reduced the help window's text width to make space for the scrollbar.
3 years ago
staphen
0bb46d84b1
[3DS] Update link to bannertool
3 years ago
Anders Jenbo
367223bb22
Cancel previous builds when PR is updated
3 years ago
obligaron
dc3d797269
GetOffsetForWalking: use uint8_t for animation fraction
3 years ago
obligaron
d0978672e9
Make Poisoned Water Supply quest multiplayer compatible
3 years ago
obligaron
5a45ee4eba
Update diablo pentagram when quest state changes
3 years ago
obligaron
9a1bf42519
Always set lazarus portal position
3 years ago
obligaron
1999280c7a
Fix assert in delta_sync_monster
3 years ago
obligaron
0c13f88694
Ensure questmap changes are synced between clients
3 years ago
obligaron
7980a5a890
Make debug god mode damage multiplayer compatible
3 years ago
obligaron
5fe20e3d32
Make Lazarus quest map multiplayer compatible
3 years ago