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Always set lazarus portal position

pull/5478/head
obligaron 3 years ago committed by Anders Jenbo
parent
commit
9a1bf42519
  1. 6
      Source/levels/drlg_l4.cpp

6
Source/levels/drlg_l4.cpp

@ -1184,10 +1184,8 @@ void GenerateLevel(lvl_entry entry)
for (WorldTileCoord i = 1; i < DMAXX; i++) {
if (IsAnyOf(dungeon[i][j], 98, 107)) {
Make_SetPC({ WorldTilePosition(i - 1, j - 1), { 5, 5 } });
if (Quests[Q_BETRAYER]._qactive >= QUEST_ACTIVE) { /// Lazarus staff skip bug fixed
// Set the portal position to the location of the northmost pentagram tile.
Quests[Q_BETRAYER].position = { i, j };
}
// Set the portal position to the location of the northmost pentagram tile.
Quests[Q_BETRAYER].position = { i, j };
}
}
}

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