521 Commits (ee8ca1c00563c29d2a366d3459c19e14d87bb493)

Author SHA1 Message Date
Gleb Mazovetskiy ee8ca1c005 Greatly simplify outline rendering 2 years ago
Gleb Mazovetskiy 2c8b0cb0c3 blit_impl.hpp: Fix incorrect assumption 2 years ago
Gleb Mazovetskiy 5ff588d402 Fix some compilation warnings 2 years ago
Gleb Mazovetskiy 07597078cc blit_impl: Add length assumptions 2 years ago
Gleb Mazovetskiy bae4030d7b Simplify CLX rendering 2 years ago
Gleb Mazovetskiy ee76c860b7 blit_impl: Use <algorithm> with unseq policy 2 years ago
Gleb Mazovetskiy 15791ee6ad Demomode: Set scancode for keyboard events 2 years ago
Eric Robinson 0ac30d101d
Refactor TileHasAny() (#7085) 2 years ago
Eric Robinson 368fa7f7e8
Clean up: DrawDungeon() (#7090) 2 years ago
Eric Robinson ed0b3fde14
Bugfix: Invisible monsters/towners in solid tiles in vision range (#7084) 2 years ago
KPhoenix 459aa0d20c Clean up: DrawView() 2 years ago
KPhoenix b00bf4e5d3 Clean up: DrawMain() 2 years ago
KPhoenix 3505ec1e18 Clean up: DrawFPS() 2 years ago
KPhoenix 04828c08a7 Fix rendering monsters in solid tiles 2 years ago
Eric Robinson b6b9c7d794
Fix draw monster (#7057) 2 years ago
Eric Robinson 0736ba27c9
Fix Sideways Walk Draw Order (#7056) 2 years ago
Eric Robinson 6d5bbe6782
Fix draw order problems with south walk (#7053) 2 years ago
KPhoenix 21df8d6703 Remove redundant code 2 years ago
KPhoenix fee49ea061 Consolidate walk functions 2 years ago
KPhoenix 8291d30dd1 Fix South Walk bug 2 years ago
Gleb Mazovetskiy dc59cdaee4 Extract objcurs widths into a file 2 years ago
Gleb Mazovetskiy c1714810c8 Fix out-of-bounds mini-map pentagram 2 years ago
staphen b676c67261 Introduce class to generate vanilla random number sequences 2 years ago
Gleb Mazovetskiy 647f8c38e4 Slightly improve CJK infobox rendering 2 years ago
obligaron bd3d17975c Fix MSVC SDL1 warnings 2 years ago
obligaron 95205294e8 Fix MSVC x86 warnings 2 years ago
staphen 4f8dc6c4d0 Remove byte order logic from half-transparency lookups 2 years ago
obligaron dc4cd43e8f Remove duplicate function definitions from control.h 2 years ago
obligaron 244d3d2f3a Remove scroll wheel hack 2 years ago
Gleb Mazovetskiy 876055b272 Migrate effect.cpp data to TSV 2 years ago
ephphatha 3b458376bb Use a pointer to a player instance instead of network id for cursor hovering 2 years ago
obligaron 95940a4c7e Fix MSVC warnings in engine\render\* 2 years ago
Gleb Mazovetskiy 5fc6ce608f Lua: Overhaul events 2 years ago
obligaron 2b15eb8d03 Fix MSVC warnings from headers 2 years ago
Gleb Mazovetskiy e02dc1f9dd Console input: Word-wrap-related cursor fixes 2 years ago
Gleb Mazovetskiy c5a5dc9f5c Fix a few MSVC warnings 2 years ago
Gleb Mazovetskiy b30b712cbb Lua: Add basic autocomplete in the console 2 years ago
Gleb Mazovetskiy dbfa204944 Lua: Set `warn` function 2 years ago
staphen 7b8dad456e Add asserts to Displacement::magnitude() 2 years ago
Gleb Mazovetskiy 5d9d5c6872 Lua: `require` supports loads from assets 2 years ago
Gleb Mazovetskiy 026907e4b9 `Displacement#distance`: Use a naive hypot impl 2 years ago
Gleb Mazovetskiy 17d5f05ada Fix some compilation warnings 2 years ago
Gleb Mazovetskiy 63da74300b Console: Scrolling and history navigation 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy 55b0fc5c26 Text inputs: Selection, copy, cut 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago
Gleb Mazovetskiy e5881688f4 `text_render`: Replace optional args with struct 2 years ago
Gleb Mazovetskiy 09ab58343c Migrate gold drop/withdrawal to `text_input` 2 years ago
Gleb Mazovetskiy fdb5738815 Add cursor support to DiabloUI and chat 2 years ago
Gleb Mazovetskiy 5b62bf7eec Lua improvements 2 years ago