8224 Commits (ee8ca1c00563c29d2a366d3459c19e14d87bb493)

Author SHA1 Message Date
Gleb Mazovetskiy ee8ca1c005 Greatly simplify outline rendering 2 years ago
Gleb Mazovetskiy 2c8b0cb0c3 blit_impl.hpp: Fix incorrect assumption 2 years ago
Gleb Mazovetskiy 5ff588d402 Fix some compilation warnings 2 years ago
Gleb Mazovetskiy aa0476b0cc Use -O2 for render code even in release mode 2 years ago
Gleb Mazovetskiy 07597078cc blit_impl: Add length assumptions 2 years ago
staphen 78eb3c7fe9 Parse TCP host using hostname:port format 2 years ago
Gleb Mazovetskiy bae4030d7b Simplify CLX rendering 2 years ago
Gleb Mazovetskiy ee76c860b7 blit_impl: Use <algorithm> with unseq policy 2 years ago
Eric Robinson 557fd2a4a3
Fix illegal spell levels (#7112) 2 years ago
staphen 22150018ae Don't dereference nullopt in DebugCmdLevelUp() 2 years ago
Gleb Mazovetskiy 15791ee6ad Demomode: Set scancode for keyboard events 2 years ago
staphen af07b71127 Fix crash loading game with Search missile 2 years ago
staphen ce60a17fd5 Fix OOB when debugging megatile data near the edge of the dungeon 2 years ago
staphen 2ddcc7118a Hiddens are no longer omniscient 2 years ago
staphen eb5e32aee5 Fix level conversion when migrating saves between Diablo and Hellfire 2 years ago
Eric Robinson 692365fe8c
Clean up: MakeLightTable() (#7089) 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
Eric Robinson a4d8aea921
Clean up: AddShrine() [Second attempt] (#7094) 2 years ago
Eric Robinson 9f6055a4a1
Clean up CalcPlrItemVals() (#4052) 2 years ago
Eric Robinson 0ac30d101d
Refactor TileHasAny() (#7085) 2 years ago
Eric Robinson 368fa7f7e8
Clean up: DrawDungeon() (#7090) 2 years ago
Tully-B 59ae17dff5
Patch up wrong tree tile near Hive entrance (#7061) 2 years ago
Eric Robinson ed0b3fde14
Bugfix: Invisible monsters/towners in solid tiles in vision range (#7084) 2 years ago
djvs a6e2481a3e
Option to not pause the game when the window loses focus (#7046) 2 years ago
KPhoenix 2f9c75e911 Clean up: ProjectileTrapDamage() 2 years ago
KPhoenix 459aa0d20c Clean up: DrawView() 2 years ago
KPhoenix b00bf4e5d3 Clean up: DrawMain() 2 years ago
KPhoenix 3505ec1e18 Clean up: DrawFPS() 2 years ago
Eric Robinson f67fbfeaca
Conditionally set cursor graphic for unique items (#7067) 2 years ago
Eric Robinson 1dd6b317a2
Fix typo in playerdat (#7072) 2 years ago
KPhoenix 889d07b355 Clean up store inferface 2 years ago
KPhoenix 04828c08a7 Fix rendering monsters in solid tiles 2 years ago
Eric Robinson ebe353f105
Revise how unique cursor graphic is obtained (#7066) 2 years ago
Tully ba529feb3e Fix infravision monsters flickering when manipulating inventory (#6687) 2 years ago
Tully-B 8fa95a1740
Add Hungarian translation (#7062) 2 years ago
Eric Robinson b6b9c7d794
Fix draw monster (#7057) 2 years ago
Trihedraf 334f306192 Clear Panel so lines don't repeat 2 years ago
Eric Robinson 0736ba27c9
Fix Sideways Walk Draw Order (#7056) 2 years ago
Eric Robinson 6d5bbe6782
Fix draw order problems with south walk (#7053) 2 years ago
Eric Robinson 0a2d488efc
Remove redundant code from southwalk fix (#7052) 2 years ago
KPhoenix 1c4166ce46 fix hp validation 2 years ago
KPhoenix 00e97d4efc Remove more redundant code 2 years ago
KPhoenix 21df8d6703 Remove redundant code 2 years ago
KPhoenix fee49ea061 Consolidate walk functions 2 years ago
KPhoenix 8a5a6c57d3 Fix monster tile occupation 2 years ago
KPhoenix 8291d30dd1 Fix South Walk bug 2 years ago
Eric Robinson 0d68aed1f7
Sort inventory (#7040) 2 years ago
Eric Robinson ad452cb6c0
Bugfix: DLVL 16 speech after Diablo death (#7008) 2 years ago
Andrew James 6b2a0c4b7a Remove conditionals for OOB reads that aren't hit in normal gameplay 2 years ago
ikonomov 99308085f0
spectral damage off by 1 (#7021) 2 years ago