6745 Commits (ea63eecd17a0830ec1fbbbdfe6f69718b47f8257)
 

Author SHA1 Message Date
ephphatha ea63eecd17 Break out crux search logic from BreakCrux/SyncCrux 5 years ago
ephphatha a1d4bdc98d Object by reference for BreakCrux 5 years ago
matheusgomes28 42e2c174ac
Refactored parameters of "StartItemPower(...)" and code around calls to it. (#2345) 5 years ago
Andrew James af60158274
Object by reference in SyncObjectAnimation functions (#2344) 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
Anders Jenbo 85ee14710a Align naming and style in DRLG algorithms 5 years ago
Anders Jenbo 6fe4cb32b5 Move DRLG functions in to the same relative order 5 years ago
Anders Jenbo 730c0750e7 Apply clang-tidy to code 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
qndel 46c8e550ba Revert "Revert "Add explicit cast for LogicalToOutput" (#2334)" 5 years ago
ephphatha 74584bb02a Remove doorSetDirection temporary 5 years ago
ephphatha da4ae52886 Move objects_set_door_piece next to DoorSet 5 years ago
ephphatha b0023be41e Remove unnecessary temporaries from SyncL3Doors 5 years ago
qndel cbfffcbfd4
Revert "Add explicit cast for LogicalToOutput" (#2334) 5 years ago
ephphatha b680e3fef1 Align end comment markers for doxygen comments 5 years ago
ephphatha 36ff5578fd Refactor LoadMapObjects/LoadMapObjs to take Point instead of int x/y 5 years ago
ephphatha 3a517048f7 Refactor ObjIndex to take Point instead of int x/y 5 years ago
ephphatha 19ae61811f Refactor AddObject to take Point instead of int x/y 5 years ago
ephphatha e4b434b2ef Refactor SetupObject to use Point 5 years ago
ephphatha 288d691678 Refactor OperateShrineTown to use Point 5 years ago
ephphatha c2cf2f8b59 Refactor OperateShrineSparkling to use Point 5 years ago
ephphatha 61a2cf9ac8 Refactor OperateShrineOily to use Point 5 years ago
ephphatha bc386a4701 Refactor OperateShrineDivine to use Point 5 years ago
ephphatha 73cf62179c Refactor ObjSetMini to use Point 5 years ago
ephphatha e668d215f2 Refactor objects_set_door_piece to use a Point param 5 years ago
ephphatha cbe542c52e Refactor Add*Door functions to use more descriptive parameters 5 years ago
ephphatha a3d155f552 Remove unnecessary temporaries from Obj_Light 5 years ago
ephphatha 6f40f0dd88 Refactor ObjSetMicro to take a Point parameter 5 years ago
ephphatha af7adda161 Refactor GetLight/SetLight to take Points instead of x/y params 5 years ago
Anders Jenbo 6cd9935ef6 Bump warning level on MSVC 5 years ago
Anders Jenbo 72e888c27c Enable CMP0092 5 years ago
Anders Jenbo 7f5ea145e9 Fix MSVC C4477 warning 5 years ago
Anders Jenbo bc51e1616d 🎨 Apply clang-tidy 5 years ago
Anders Jenbo 20262e4569 🚚 Move local symbols in to anon namespace 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
ephphatha 8dbbdcca0d remove unnecessary cast from MakeLightTable 5 years ago
ephphatha 949cb713d3 Add explicit casts to conversions from double/float to int 5 years ago
Vladimir Olteanu c57560674e Use smart pointers for UI items 5 years ago
Anders Jenbo 2ca6e37c46 Clean up sub folders using clang-tidy/Android Studio 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo 9ae908f947 Rename missile globals 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo dce78dde62 Rename lighting globals 5 years ago
Anders Jenbo 6d492e8220 Rename UI globals 5 years ago
Anders Jenbo c8870dbd1f Rename item globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
obligaron be53349c2d
Decouple missile movement from game logic (#2322) 5 years ago
Gleb Mazovetskiy 65906f8332 🎉 Hardware cursor: Enable safe parts by default 5 years ago