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Refactored parameters of "StartItemPower(...)" and code around calls to it. (#2345)

Co-authored-by: Matheus Gomes <mgomes1@jaguarlandrover.com>
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matheusgomes28 5 years ago committed by GitHub
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  1. 606
      Source/itemdat.cpp
  2. 35
      Source/itemdat.h
  3. 898
      Source/items.cpp
  4. 1
      Source/items.h

606
Source/itemdat.cpp

@ -187,324 +187,324 @@ ItemDataStruct AllItemsList[] = {
/** Contains the data related to each item prefix. */
const PLStruct ItemPrefixes[] = {
// clang-format off
// PLName, PLPower, PLParam1, PLParam2, PLMinLvl, PLIType, PLGOE, PLDouble, PLOk, PLMinVal, PLMaxVal, PLMultVal
// PLName, PLPower, PLParam1, PLParam2, PLMinVal, PLMaxVal, PLMultVal },PLMinLvl, PLIType, PLGOE, PLDouble, PLOk
// TRANSLATORS: Item prefix section.
{ N_("Tin"), IPL_TOHIT_CURSE, 6, 10, 3, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, false, 0, 0, -3 },
{ N_("Brass"), IPL_TOHIT_CURSE, 1, 5, 1, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, false, 0, 0, -2 },
{ N_("Bronze"), IPL_TOHIT, 1, 5, 1, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true, 100, 500, 2 },
{ N_("Iron"), IPL_TOHIT, 6, 10, 4, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true, 600, 1000, 3 },
{ N_("Steel"), IPL_TOHIT, 11, 15, 6, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true, 1100, 1500, 5 },
{ N_("Silver"), IPL_TOHIT, 16, 20, 9, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, true, true, 1600, 2000, 7 },
{ N_("Gold"), IPL_TOHIT, 21, 30, 12, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, true, true, 2100, 3000, 9 },
{ N_("Platinum"), IPL_TOHIT, 31, 40, 16, PLT_WEAP | PLT_BOW , GOE_GOOD, true, true, 3100, 4000, 11 },
{ N_("Mithril"), IPL_TOHIT, 41, 60, 20, PLT_WEAP | PLT_BOW , GOE_GOOD, true, true, 4100, 6000, 13 },
{ N_("Meteoric"), IPL_TOHIT, 61, 80, 23, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 6100, 10000, 15 },
{ N_("Weird"), IPL_TOHIT, 81, 100, 35, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 10100, 14000, 17 },
{ N_("Strange"), IPL_TOHIT, 101, 150, 60, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 14100, 20000, 20 },
{ N_("Useless"), IPL_DAMP_CURSE, 100, 100, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 0, 0, -8 },
{ N_("Bent"), IPL_DAMP_CURSE, 50, 75, 3, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 0, 0, -4 },
{ N_("Weak"), IPL_DAMP_CURSE, 25, 45, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 0, 0, -3 },
{ N_("Jagged"), IPL_DAMP, 20, 35, 4, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 250, 450, 3 },
{ N_("Deadly"), IPL_DAMP, 36, 50, 6, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 500, 700, 4 },
{ N_("Heavy"), IPL_DAMP, 51, 65, 9, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 750, 950, 5 },
{ N_("Vicious"), IPL_DAMP, 66, 80, 12, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_EVIL, true, true, 1000, 1450, 8 },
{ N_("Brutal"), IPL_DAMP, 81, 95, 16, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 1500, 1950, 10 },
{ N_("Massive"), IPL_DAMP, 96, 110, 20, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 2000, 2450, 13 },
{ N_("Savage"), IPL_DAMP, 111, 125, 23, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 2500, 3000, 15 },
{ N_("Ruthless"), IPL_DAMP, 126, 150, 35, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 10100, 15000, 17 },
{ N_("Merciless"), IPL_DAMP, 151, 175, 60, PLT_WEAP | PLT_BOW , GOE_ANY, true, true, 15000, 20000, 20 },
{ N_("Clumsy"), IPL_TOHIT_DAMP_CURSE, 50, 75, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 0, 0, -7 },
{ N_("Dull"), IPL_TOHIT_DAMP_CURSE, 25, 45, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 0, 0, -5 },
{ N_("Sharp"), IPL_TOHIT_DAMP, 20, 35, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false, 350, 950, 5 },
{ N_("Fine"), IPL_TOHIT_DAMP, 36, 50, 6, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 1100, 1700, 7 },
{ N_("Warrior's"), IPL_TOHIT_DAMP, 51, 65, 10, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true, 1850, 2450, 13 },
{ N_("Soldier's"), IPL_TOHIT_DAMP, 66, 80, 15, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 2600, 3950, 17 },
{ N_("Lord's"), IPL_TOHIT_DAMP, 81, 95, 19, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 4100, 5950, 21 },
{ N_("Knight's"), IPL_TOHIT_DAMP, 96, 110, 23, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 6100, 8450, 26 },
{ N_("Master's"), IPL_TOHIT_DAMP, 111, 125, 28, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 8600, 13000, 30 },
{ N_("Champion's"), IPL_TOHIT_DAMP, 126, 150, 40, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 15200, 24000, 33 },
{ N_("King's"), IPL_TOHIT_DAMP, 151, 175, 28, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true, 24100, 35000, 38 },
{ N_("Vulnerable"), IPL_ACP_CURSE, 51, 100, 3, PLT_ARMO | PLT_SHLD , GOE_ANY, true, false, 0, 0, -3 },
{ N_("Rusted"), IPL_ACP_CURSE, 25, 50, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, true, false, 0, 0, -2 },
{ N_("Fine"), IPL_ACP, 20, 30, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true, 20, 100, 2 },
{ N_("Strong"), IPL_ACP, 31, 40, 3, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true, 120, 200, 3 },
{ N_("Grand"), IPL_ACP, 41, 55, 6, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true, 220, 300, 5 },
{ N_("Valiant"), IPL_ACP, 56, 70, 10, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true, 320, 400, 7 },
{ N_("Glorious"), IPL_ACP, 71, 90, 14, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 420, 600, 9 },
{ N_("Blessed"), IPL_ACP, 91, 110, 19, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 620, 800, 11 },
{ N_("Saintly"), IPL_ACP, 111, 130, 24, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 820, 1200, 13 },
{ N_("Awesome"), IPL_ACP, 131, 150, 28, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 1220, 2000, 15 },
{ N_("Holy"), IPL_ACP, 151, 170, 35, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 5200, 6000, 17 },
{ N_("Godly"), IPL_ACP, 171, 200, 60, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true, 6200, 7000, 20 },
{ N_("Red"), IPL_FIRERES, 10, 20, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 500, 1500, 2 },
{ N_("Crimson"), IPL_FIRERES, 21, 30, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2100, 3000, 2 },
{ N_("Crimson"), IPL_FIRERES, 31, 40, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3100, 4000, 2 },
{ N_("Garnet"), IPL_FIRERES, 41, 50, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 8200, 12000, 3 },
{ N_("Ruby"), IPL_FIRERES, 51, 60, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 17100, 20000, 5 },
{ N_("Blue"), IPL_LIGHTRES, 10, 20, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 500, 1500, 2 },
{ N_("Azure"), IPL_LIGHTRES, 21, 30, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2100, 3000, 2 },
{ N_("Lapis"), IPL_LIGHTRES, 31, 40, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3100, 4000, 2 },
{ N_("Cobalt"), IPL_LIGHTRES, 41, 50, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 8200, 12000, 3 },
{ N_("Sapphire"), IPL_LIGHTRES, 51, 60, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 17100, 20000, 5 },
{ N_("White"), IPL_MAGICRES, 10, 20, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 500, 1500, 2 },
{ N_("Pearl"), IPL_MAGICRES, 21, 30, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2100, 3000, 2 },
{ N_("Ivory"), IPL_MAGICRES, 31, 40, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3100, 4000, 2 },
{ N_("Crystal"), IPL_MAGICRES, 41, 50, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 8200, 12000, 3 },
{ N_("Diamond"), IPL_MAGICRES, 51, 60, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 17100, 20000, 5 },
{ N_("Topaz"), IPL_ALLRES, 10, 15, 8, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2000, 5000, 3 },
{ N_("Amber"), IPL_ALLRES, 16, 20, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 7400, 10000, 3 },
{ N_("Jade"), IPL_ALLRES, 21, 30, 18, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 11000, 15000, 3 },
{ N_("Obsidian"), IPL_ALLRES, 31, 40, 24, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 24000, 40000, 4 },
{ N_("Emerald"), IPL_ALLRES, 41, 50, 31, PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 61000, 75000, 7 },
{ N_("Hyena's"), IPL_MANA_CURSE, 11, 25, 4, PLT_STAFF | PLT_MISC, GOE_ANY, false, false, 100, 1000, -2 },
{ N_("Frog's"), IPL_MANA_CURSE, 1, 10, 1, PLT_STAFF | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("Spider's"), IPL_MANA, 10, 15, 1, PLT_STAFF | PLT_MISC, GOE_EVIL, false, true, 500, 1000, 2 },
{ N_("Raven's"), IPL_MANA, 15, 20, 5, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 1100, 2000, 3 },
{ N_("Snake's"), IPL_MANA, 21, 30, 9, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 2100, 4000, 5 },
{ N_("Serpent's"), IPL_MANA, 30, 40, 15, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 4100, 6000, 7 },
{ N_("Drake's"), IPL_MANA, 41, 50, 21, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 6100, 10000, 9 },
{ N_("Dragon's"), IPL_MANA, 51, 60, 27, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 10100, 15000, 11 },
{ N_("Wyrm's"), IPL_MANA, 61, 80, 35, PLT_STAFF , GOE_ANY, false, true, 15100, 19000, 12 },
{ N_("Hydra's"), IPL_MANA, 81, 100, 60, PLT_STAFF , GOE_ANY, false, true, 19100, 30000, 13 },
{ N_("Angel's"), IPL_SPLLVLADD, 1, 1, 15, PLT_STAFF , GOE_GOOD, false, true, 25000, 25000, 2 },
{ N_("Arch-Angel's"), IPL_SPLLVLADD, 2, 2, 25, PLT_STAFF , GOE_GOOD, false, true, 50000, 50000, 3 },
{ N_("Plentiful"), IPL_CHARGES, 2, 2, 4, PLT_STAFF , GOE_ANY, false, true, 2000, 2000, 2 },
{ N_("Bountiful"), IPL_CHARGES, 3, 3, 9, PLT_STAFF , GOE_ANY, false, true, 3000, 3000, 3 },
{ N_("Flaming"), IPL_FIREDAM, 1, 10, 7, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 5000, 5000, 2 },
{ N_("Lightning"), IPL_LIGHTDAM, 2, 20, 18, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 10000, 10000, 2 },
{ N_("Jester's"), IPL_JESTERS, 1, 1, 7, PLT_WEAP , GOE_ANY, false, true, 1200, 1200, 3 },
{ N_("Crystalline"), IPL_CRYSTALLINE, 30, 70, 5, PLT_WEAP , GOE_ANY, false, true, 1000, 3000, 3 },
{ N_("Tin"), { IPL_TOHIT_CURSE, 6, 10, 0, 0, -3 }, 3, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, false },
{ N_("Brass"), { IPL_TOHIT_CURSE, 1, 5, 0, 0, -2 }, 1, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, false },
{ N_("Bronze"), { IPL_TOHIT, 1, 5, 100, 500, 2 }, 1, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true },
{ N_("Iron"), { IPL_TOHIT, 6, 10, 600, 1000, 3 }, 4, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true },
{ N_("Steel"), { IPL_TOHIT, 11, 15, 1100, 1500, 5 }, 6, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, true, true },
{ N_("Silver"), { IPL_TOHIT, 16, 20, 1600, 2000, 7 }, 9, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, true, true },
{ N_("Gold"), { IPL_TOHIT, 21, 30, 2100, 3000, 9 }, 12, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, true, true },
{ N_("Platinum"), { IPL_TOHIT, 31, 40, 3100, 4000, 11 }, 16, PLT_WEAP | PLT_BOW , GOE_GOOD, true, true },
{ N_("Mithril"), { IPL_TOHIT, 41, 60, 4100, 6000, 13 }, 20, PLT_WEAP | PLT_BOW , GOE_GOOD, true, true },
{ N_("Meteoric"), { IPL_TOHIT, 61, 80, 6100, 10000, 15 }, 23, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Weird"), { IPL_TOHIT, 81, 100, 10100, 14000, 17 }, 35, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Strange"), { IPL_TOHIT, 101, 150, 14100, 20000, 20 }, 60, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Useless"), { IPL_DAMP_CURSE, 100, 100, 0, 0, -8 }, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Bent"), { IPL_DAMP_CURSE, 50, 75, 0, 0, -4 }, 3, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Weak"), { IPL_DAMP_CURSE, 25, 45, 0, 0, -3 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Jagged"), { IPL_DAMP, 20, 35, 250, 450, 3 }, 4, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Deadly"), { IPL_DAMP, 36, 50, 500, 700, 4 }, 6, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Heavy"), { IPL_DAMP, 51, 65, 750, 950, 5 }, 9, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Vicious"), { IPL_DAMP, 66, 80, 1000, 1450, 8 }, 12, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_EVIL, true, true },
{ N_("Brutal"), { IPL_DAMP, 81, 95, 1500, 1950, 10 }, 16, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Massive"), { IPL_DAMP, 96, 110, 2000, 2450, 13 }, 20, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Savage"), { IPL_DAMP, 111, 125, 2500, 3000, 15 }, 23, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Ruthless"), { IPL_DAMP, 126, 150, 10100, 15000, 17 }, 35, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Merciless"), { IPL_DAMP, 151, 175, 15000, 20000, 20 }, 60, PLT_WEAP | PLT_BOW , GOE_ANY, true, true },
{ N_("Clumsy"), { IPL_TOHIT_DAMP_CURSE, 50, 75, 0, 0, -7 }, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Dull"), { IPL_TOHIT_DAMP_CURSE, 25, 45, 0, 0, -5 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Sharp"), { IPL_TOHIT_DAMP, 20, 35, 350, 950, 5 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, false },
{ N_("Fine"), { IPL_TOHIT_DAMP, 36, 50, 1100, 1700, 7 }, 6, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Warrior's"), { IPL_TOHIT_DAMP, 51, 65, 1850, 2450, 13 }, 10, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, true, true },
{ N_("Soldier's"), { IPL_TOHIT_DAMP, 66, 80, 2600, 3950, 17 }, 15, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("Lord's"), { IPL_TOHIT_DAMP, 81, 95, 4100, 5950, 21 }, 19, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("Knight's"), { IPL_TOHIT_DAMP, 96, 110, 6100, 8450, 26 }, 23, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("Master's"), { IPL_TOHIT_DAMP, 111, 125, 8600, 13000, 30 }, 28, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("Champion's"), { IPL_TOHIT_DAMP, 126, 150, 15200, 24000, 33 }, 40, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("King's"), { IPL_TOHIT_DAMP, 151, 175, 24100, 35000, 38 }, 28, PLT_WEAP | PLT_STAFF , GOE_ANY, true, true },
{ N_("Vulnerable"), { IPL_ACP_CURSE, 51, 100, 0, 0, -3 }, 3, PLT_ARMO | PLT_SHLD , GOE_ANY, true, false },
{ N_("Rusted"), { IPL_ACP_CURSE, 25, 50, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, true, false },
{ N_("Fine"), { IPL_ACP, 20, 30, 20, 100, 2 }, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true },
{ N_("Strong"), { IPL_ACP, 31, 40, 120, 200, 3 }, 3, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true },
{ N_("Grand"), { IPL_ACP, 41, 55, 220, 300, 5 }, 6, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true },
{ N_("Valiant"), { IPL_ACP, 56, 70, 320, 400, 7 }, 10, PLT_ARMO | PLT_SHLD , GOE_ANY, true, true },
{ N_("Glorious"), { IPL_ACP, 71, 90, 420, 600, 9 }, 14, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Blessed"), { IPL_ACP, 91, 110, 620, 800, 11 }, 19, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Saintly"), { IPL_ACP, 111, 130, 820, 1200, 13 }, 24, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Awesome"), { IPL_ACP, 131, 150, 1220, 2000, 15 }, 28, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Holy"), { IPL_ACP, 151, 170, 5200, 6000, 17 }, 35, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Godly"), { IPL_ACP, 171, 200, 6200, 7000, 20 }, 60, PLT_ARMO | PLT_SHLD , GOE_GOOD, true, true },
{ N_("Red"), { IPL_FIRERES, 10, 20, 500, 1500, 2 }, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Crimson"), { IPL_FIRERES, 21, 30, 2100, 3000, 2 }, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Crimson"), { IPL_FIRERES, 31, 40, 3100, 4000, 2 }, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Garnet"), { IPL_FIRERES, 41, 50, 8200, 12000, 3 }, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Ruby"), { IPL_FIRERES, 51, 60, 17100, 20000, 5 }, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Blue"), { IPL_LIGHTRES, 10, 20, 500, 1500, 2 }, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Azure"), { IPL_LIGHTRES, 21, 30, 2100, 3000, 2 }, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Lapis"), { IPL_LIGHTRES, 31, 40, 3100, 4000, 2 }, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Cobalt"), { IPL_LIGHTRES, 41, 50, 8200, 12000, 3 }, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Sapphire"), { IPL_LIGHTRES, 51, 60, 17100, 20000, 5 }, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("White"), { IPL_MAGICRES, 10, 20, 500, 1500, 2 }, 4, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Pearl"), { IPL_MAGICRES, 21, 30, 2100, 3000, 2 }, 10, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Ivory"), { IPL_MAGICRES, 31, 40, 3100, 4000, 2 }, 16, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Crystal"), { IPL_MAGICRES, 41, 50, 8200, 12000, 3 }, 20, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Diamond"), { IPL_MAGICRES, 51, 60, 17100, 20000, 5 }, 26, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Topaz"), { IPL_ALLRES, 10, 15, 2000, 5000, 3 }, 8, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Amber"), { IPL_ALLRES, 16, 20, 7400, 10000, 3 }, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Jade"), { IPL_ALLRES, 21, 30, 11000, 15000, 3 }, 18, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Obsidian"), { IPL_ALLRES, 31, 40, 24000, 40000, 4 }, 24, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("Emerald"), { IPL_ALLRES, 41, 50, 61000, 75000, 7 }, 31, PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("Hyena's"), { IPL_MANA_CURSE, 11, 25, 100, 1000, -2 }, 4, PLT_STAFF | PLT_MISC, GOE_ANY, false, false },
{ N_("Frog's"), { IPL_MANA_CURSE, 1, 10, 0, 0, -2 }, 1, PLT_STAFF | PLT_MISC, GOE_EVIL, false, false },
{ N_("Spider's"), { IPL_MANA, 10, 15, 500, 1000, 2 }, 1, PLT_STAFF | PLT_MISC, GOE_EVIL, false, true },
{ N_("Raven's"), { IPL_MANA, 15, 20, 1100, 2000, 3 }, 5, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("Snake's"), { IPL_MANA, 21, 30, 2100, 4000, 5 }, 9, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("Serpent's"), { IPL_MANA, 30, 40, 4100, 6000, 7 }, 15, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("Drake's"), { IPL_MANA, 41, 50, 6100, 10000, 9 }, 21, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("Dragon's"), { IPL_MANA, 51, 60, 10100, 15000, 11 }, 27, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("Wyrm's"), { IPL_MANA, 61, 80, 15100, 19000, 12 }, 35, PLT_STAFF , GOE_ANY, false, true },
{ N_("Hydra's"), { IPL_MANA, 81, 100, 19100, 30000, 13 }, 60, PLT_STAFF , GOE_ANY, false, true },
{ N_("Angel's"), { IPL_SPLLVLADD, 1, 1, 25000, 25000, 2 }, 15, PLT_STAFF , GOE_GOOD, false, true },
{ N_("Arch-Angel's"), { IPL_SPLLVLADD, 2, 2, 50000, 50000, 3 }, 25, PLT_STAFF , GOE_GOOD, false, true },
{ N_("Plentiful"), { IPL_CHARGES, 2, 2, 2000, 2000, 2 }, 4, PLT_STAFF , GOE_ANY, false, true },
{ N_("Bountiful"), { IPL_CHARGES, 3, 3, 3000, 3000, 3 }, 9, PLT_STAFF , GOE_ANY, false, true },
{ N_("Flaming"), { IPL_FIREDAM, 1, 10, 5000, 5000, 2 }, 7, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("Lightning"), { IPL_LIGHTDAM, 2, 20, 10000, 10000, 2 }, 18, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("Jester's"), { IPL_JESTERS, 1, 1, 1200, 1200, 3 }, 7, PLT_WEAP , GOE_ANY, false, true },
{ N_("Crystalline"), { IPL_CRYSTALLINE, 30, 70, 1000, 3000, 3 }, 5, PLT_WEAP , GOE_ANY, false, true },
// TRANSLATORS: Item prefix section end.
{ N_("Doppelganger's"), IPL_DOPPELGANGER, 81, 95, 11, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 2000, 2400, 10 },
{ "", IPL_INVALID, 0, 0, 0, 0 , GOE_ANY, false, false, 0, 0, 0 },
{ N_("Doppelganger's"), { IPL_DOPPELGANGER, 81, 95, 2000, 2400, 10 }, 11, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ "", { IPL_INVALID, 0, 0, 0, 0, 0 }, 0, 0 , GOE_ANY, false, false },
// clang-format on
};
/** Contains the data related to each item suffix. */
const PLStruct ItemSuffixes[] = {
// clang-format off
// PLName, PLPower, PLParam1, PLParam2, PLMinLvl, PLIType, PLGOE, PLDouble, PLOk, PLMinVal, PLMaxVal, PLMultVal
// PLName, { PLPower, PLParam1, PLParam2, PLMinVal, PLMaxVal, PLMultVal }, PLMinLvl, PLIType, PLGOE, PLDouble, PLOk,
// TRANSLATORS: Item suffix section. All items will have a word binding word. (Format: {:s} of {:s} - e.g. Rags of Valor)
{ N_("quality"), IPL_DAMMOD, 1, 2, 2, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 100, 200, 2 },
{ N_("maiming"), IPL_DAMMOD, 3, 5, 7, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 1300, 1500, 3 },
{ N_("slaying"), IPL_DAMMOD, 6, 8, 15, PLT_WEAP , GOE_ANY, false, true, 2600, 3000, 5 },
{ N_("gore"), IPL_DAMMOD, 9, 12, 25, PLT_WEAP , GOE_ANY, false, true, 4100, 5000, 8 },
{ N_("carnage"), IPL_DAMMOD, 13, 16, 35, PLT_WEAP , GOE_ANY, false, true, 5100, 10000, 10 },
{ N_("slaughter"), IPL_DAMMOD, 17, 20, 60, PLT_WEAP , GOE_ANY, false, true, 10100, 15000, 13 },
{ N_("pain"), IPL_GETHIT_CURSE, 2, 4, 4, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false, 0, 0, -4 },
{ N_("tears"), IPL_GETHIT_CURSE, 1, 1, 2, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("health"), IPL_GETHIT, 1, 1, 2, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_GOOD, false, true, 200, 200, 2 },
{ N_("protection"), IPL_GETHIT, 2, 2, 6, PLT_ARMO | PLT_SHLD , GOE_GOOD, false, true, 400, 800, 4 },
{ N_("absorption"), IPL_GETHIT, 3, 3, 12, PLT_ARMO | PLT_SHLD , GOE_GOOD, false, true, 1001, 2500, 10 },
{ N_("deflection"), IPL_GETHIT, 4, 4, 20, PLT_ARMO , GOE_GOOD, false, true, 2500, 6500, 15 },
{ N_("osmosis"), IPL_GETHIT, 5, 6, 50, PLT_ARMO , GOE_GOOD, false, true, 7500, 10000, 20 },
{ N_("frailty"), IPL_STR_CURSE, 6, 10, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -3 },
{ N_("weakness"), IPL_STR_CURSE, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("strength"), IPL_STR, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 200, 1000, 2 },
{ N_("might"), IPL_STR, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 1200, 2000, 3 },
{ N_("power"), IPL_STR, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2200, 3000, 4 },
{ N_("giants"), IPL_STR, 16, 20, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3200, 5000, 7 },
{ N_("titans"), IPL_STR, 21, 30, 23, PLT_WEAP | PLT_MISC, GOE_ANY, false, true, 5200, 10000, 10 },
{ N_("paralysis"), IPL_DEX_CURSE, 6, 10, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -3 },
{ N_("atrophy"), IPL_DEX_CURSE, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("dexterity"), IPL_DEX, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 200, 1000, 2 },
{ N_("skill"), IPL_DEX, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 1200, 2000, 3 },
{ N_("accuracy"), IPL_DEX, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2200, 3000, 4 },
{ N_("precision"), IPL_DEX, 16, 20, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3200, 5000, 7 },
{ N_("perfection"), IPL_DEX, 21, 30, 23, PLT_BOW | PLT_MISC, GOE_ANY, false, true, 5200, 10000, 10 },
{ N_("the fool"), IPL_MAG_CURSE, 6, 10, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -3 },
{ N_("dyslexia"), IPL_MAG_CURSE, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("magic"), IPL_MAG, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 200, 1000, 2 },
{ N_("the mind"), IPL_MAG, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 1200, 2000, 3 },
{ N_("brilliance"), IPL_MAG, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 2200, 3000, 4 },
{ N_("sorcery"), IPL_MAG, 16, 20, 17, PLT_ARMO | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 3200, 5000, 7 },
{ N_("wizardry"), IPL_MAG, 21, 30, 23, PLT_STAFF | PLT_MISC, GOE_ANY, false, true, 5200, 10000, 10 },
{ N_("illness"), IPL_VIT_CURSE, 6, 10, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -3 },
{ N_("disease"), IPL_VIT_CURSE, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("vitality"), IPL_VIT, 1, 5, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_GOOD, false, true, 200, 1000, 2 },
{ N_("zest"), IPL_VIT, 6, 10, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true, 1200, 2000, 3 },
{ N_("vim"), IPL_VIT, 11, 15, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true, 2200, 3000, 4 },
{ N_("vigor"), IPL_VIT, 16, 20, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true, 3200, 5000, 7 },
{ N_("life"), IPL_VIT, 21, 30, 23, PLT_MISC, GOE_GOOD, false, true, 5200, 10000, 10 },
{ N_("trouble"), IPL_ATTRIBS_CURSE, 6, 10, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -10 },
{ N_("the pit"), IPL_ATTRIBS_CURSE, 1, 5, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false, 0, 0, -5 },
{ N_("the sky"), IPL_ATTRIBS, 1, 3, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 800, 4000, 5 },
{ N_("the moon"), IPL_ATTRIBS, 4, 7, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 4800, 8000, 10 },
{ N_("the stars"), IPL_ATTRIBS, 8, 11, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 8800, 12000, 15 },
{ N_("the heavens"), IPL_ATTRIBS, 12, 15, 25, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true, 12800, 20000, 20 },
{ N_("the zodiac"), IPL_ATTRIBS, 16, 20, 30, PLT_MISC, GOE_ANY, false, true, 20800, 40000, 30 },
{ N_("the vulture"), IPL_LIFE_CURSE, 11, 25, 4, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false, 0, 0, -4 },
{ N_("the jackal"), IPL_LIFE_CURSE, 1, 10, 1, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("the fox"), IPL_LIFE, 10, 15, 1, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 100, 1000, 2 },
{ N_("the jaguar"), IPL_LIFE, 16, 20, 5, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 1100, 2000, 3 },
{ N_("the eagle"), IPL_LIFE, 21, 30, 9, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 2100, 4000, 5 },
{ N_("the wolf"), IPL_LIFE, 30, 40, 15, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 4100, 6000, 7 },
{ N_("the tiger"), IPL_LIFE, 41, 50, 21, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 6100, 10000, 9 },
{ N_("the lion"), IPL_LIFE, 51, 60, 27, PLT_ARMO | PLT_MISC, GOE_ANY, false, true, 10100, 15000, 11 },
{ N_("the mammoth"), IPL_LIFE, 61, 80, 35, PLT_ARMO , GOE_ANY, false, true, 15100, 19000, 12 },
{ N_("the whale"), IPL_LIFE, 81, 100, 60, PLT_ARMO , GOE_ANY, false, true, 19100, 30000, 13 },
{ N_("fragility"), IPL_DUR_CURSE, 100, 100, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false, 0, 0, -4 },
{ N_("brittleness"), IPL_DUR_CURSE, 26, 75, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false, 0, 0, -2 },
{ N_("sturdiness"), IPL_DUR, 26, 75, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 100, 100, 2 },
{ N_("craftsmanship"), IPL_DUR, 51, 100, 6, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 200, 200, 2 },
{ N_("structure"), IPL_DUR, 101, 200, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 300, 300, 2 },
{ N_("the ages"), IPL_INDESTRUCTIBLE, 0, 0, 25, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 600, 600, 5 },
{ N_("the dark"), IPL_LIGHT_CURSE, 4, 4, 6, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_EVIL, false, false, 0, 0, -3 },
{ N_("the night"), IPL_LIGHT_CURSE, 2, 2, 3, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_EVIL, false, false, 0, 0, -2 },
{ N_("light"), IPL_LIGHT, 2, 2, 4, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_GOOD, false, true, 750, 750, 2 },
{ N_("radiance"), IPL_LIGHT, 4, 4, 8, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_GOOD, false, true, 1500, 1500, 3 },
{ N_("flame"), IPL_FIRE_ARROWS, 1, 3, 1, PLT_BOW , GOE_ANY, false, true, 2000, 2000, 2 },
{ N_("fire"), IPL_FIRE_ARROWS, 1, 6, 11, PLT_BOW , GOE_ANY, false, true, 4000, 4000, 4 },
{ N_("burning"), IPL_FIRE_ARROWS, 1, 16, 35, PLT_BOW , GOE_ANY, false, true, 6000, 6000, 6 },
{ N_("shock"), IPL_LIGHT_ARROWS, 1, 6, 13, PLT_BOW , GOE_ANY, false, true, 6000, 6000, 2 },
{ N_("lightning"), IPL_LIGHT_ARROWS, 1, 10, 21, PLT_BOW , GOE_ANY, false, true, 8000, 8000, 4 },
{ N_("thunder"), IPL_LIGHT_ARROWS, 1, 20, 60, PLT_BOW , GOE_ANY, false, true, 12000, 12000, 6 },
{ N_("many"), IPL_DUR, 100, 100, 3, PLT_BOW , GOE_ANY, false, true, 750, 750, 2 },
{ N_("plenty"), IPL_DUR, 200, 200, 7, PLT_BOW , GOE_ANY, false, true, 1500, 1500, 3 },
{ N_("thorns"), IPL_THORNS, 1, 3, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, false, true, 500, 500, 2 },
{ N_("corruption"), IPL_NOMANA, 0, 0, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false, -1000, -1000, 2 },
{ N_("thieves"), IPL_ABSHALFTRAP, 0, 0, 11, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true, 1500, 1500, 2 },
{ N_("the bear"), IPL_KNOCKBACK, 0, 0, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_EVIL, false, true, 750, 750, 2 },
{ N_("the bat"), IPL_STEALMANA, 3, 3, 8, PLT_WEAP , GOE_ANY, false, true, 7500, 7500, 3 },
{ N_("vampires"), IPL_STEALMANA, 5, 5, 19, PLT_WEAP , GOE_ANY, false, true, 15000, 15000, 3 },
{ N_("the leech"), IPL_STEALLIFE, 3, 3, 8, PLT_WEAP , GOE_ANY, false, true, 7500, 7500, 3 },
{ N_("blood"), IPL_STEALLIFE, 5, 5, 19, PLT_WEAP , GOE_ANY, false, true, 15000, 15000, 3 },
{ N_("piercing"), IPL_TARGAC, 1, 1, 1, PLT_WEAP | PLT_BOW , GOE_ANY, false, true, 1000, 1000, 3 },
{ N_("puncturing"), IPL_TARGAC, 2, 2, 9, PLT_WEAP | PLT_BOW , GOE_ANY, false, true, 2000, 2000, 6 },
{ N_("bashing"), IPL_TARGAC, 3, 3, 17, PLT_WEAP , GOE_ANY, false, true, 4000, 4000, 12 },
{ N_("readiness"), IPL_FASTATTACK, 1, 1, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 2000, 2000, 2 },
{ N_("swiftness"), IPL_FASTATTACK, 2, 2, 10, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 4000, 4000, 4 },
{ N_("speed"), IPL_FASTATTACK, 3, 3, 19, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 8000, 8000, 8 },
{ N_("haste"), IPL_FASTATTACK, 4, 4, 27, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true, 16000, 16000, 16 },
{ N_("balance"), IPL_FASTRECOVER, 1, 1, 1, PLT_ARMO | PLT_MISC, GOE_ANY, false, true, 2000, 2000, 2 },
{ N_("stability"), IPL_FASTRECOVER, 2, 2, 10, PLT_ARMO | PLT_MISC, GOE_ANY, false, true, 4000, 4000, 4 },
{ N_("harmony"), IPL_FASTRECOVER, 3, 3, 20, PLT_ARMO | PLT_MISC, GOE_ANY, false, true, 8000, 8000, 8 },
{ N_("blocking"), IPL_FASTBLOCK, 1, 1, 5, PLT_SHLD , GOE_ANY, false, true, 4000, 4000, 4 },
{ N_("devastation"), IPL_DEVASTATION, 1, 1, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 1200, 1200, 3 },
{ N_("decay"), IPL_DECAY, 150, 250, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 200, 200, 2 },
// TRANSLATORS: Item suffix section end.
{ N_("peril"), IPL_PERIL, 1, 1, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true, 500, 500, 1 },
{ "", IPL_INVALID, 0, 0, 0, 0 , GOE_ANY, false, false, 0, 0, 0 },
{ N_("quality"), { IPL_DAMMOD, 1, 2, 100, 200, 2 }, 2, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("maiming"), { IPL_DAMMOD, 3, 5, 1300, 1500, 3 }, 7, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("slaying"), { IPL_DAMMOD, 6, 8, 2600, 3000, 5 }, 15, PLT_WEAP , GOE_ANY, false, true },
{ N_("gore"), { IPL_DAMMOD, 9, 12, 4100, 5000, 8 }, 25, PLT_WEAP , GOE_ANY, false, true },
{ N_("carnage"), { IPL_DAMMOD, 13, 16, 5100, 10000, 10 }, 35, PLT_WEAP , GOE_ANY, false, true },
{ N_("slaughter"), { IPL_DAMMOD, 17, 20, 10100, 15000, 13 }, 60, PLT_WEAP , GOE_ANY, false, true },
{ N_("pain"), { IPL_GETHIT_CURSE, 2, 4, 0, 0, -4 }, 4, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false },
{ N_("tears"), { IPL_GETHIT_CURSE, 1, 1, 0, 0, -2 }, 2, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false },
{ N_("health"), { IPL_GETHIT, 1, 1, 200, 200, 2 }, 2, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_GOOD, false, true },
{ N_("protection"), { IPL_GETHIT, 2, 2, 400, 800, 4 }, 6, PLT_ARMO | PLT_SHLD , GOE_GOOD, false, true },
{ N_("absorption"), { IPL_GETHIT, 3, 3, 1001, 2500, 10 }, 12, PLT_ARMO | PLT_SHLD , GOE_GOOD, false, true },
{ N_("deflection"), { IPL_GETHIT, 4, 4, 2500, 6500, 15 }, 20, PLT_ARMO , GOE_GOOD, false, true },
{ N_("osmosis"), { IPL_GETHIT, 5, 6, 7500, 10000, 20 }, 50, PLT_ARMO , GOE_GOOD, false, true },
{ N_("frailty"), { IPL_STR_CURSE, 6, 10, 0, 0, -3 }, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("weakness"), { IPL_STR_CURSE, 1, 5, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("strength"), { IPL_STR, 1, 5, 200, 1000, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("might"), { IPL_STR, 6, 10, 1200, 2000, 3 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("power"), { IPL_STR, 11, 15, 2200, 3000, 4 }, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("giants"), { IPL_STR, 16, 20, 3200, 5000, 7 }, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("titans"), { IPL_STR, 21, 30, 5200, 10000, 10 }, 23, PLT_WEAP | PLT_MISC, GOE_ANY, false, true },
{ N_("paralysis"), { IPL_DEX_CURSE, 6, 10, 0, 0, -3 }, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("atrophy"), { IPL_DEX_CURSE, 1, 5, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("dexterity"), { IPL_DEX, 1, 5, 200, 1000, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("skill"), { IPL_DEX, 6, 10, 1200, 2000, 3 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("accuracy"), { IPL_DEX, 11, 15, 2200, 3000, 4 }, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("precision"), { IPL_DEX, 16, 20, 3200, 5000, 7 }, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("perfection"), { IPL_DEX, 21, 30, 5200, 10000, 10 }, 23, PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the fool"), { IPL_MAG_CURSE, 6, 10, 0, 0, -3 }, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("dyslexia"), { IPL_MAG_CURSE, 1, 5, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("magic"), { IPL_MAG, 1, 5, 200, 1000, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the mind"), { IPL_MAG, 6, 10, 1200, 2000, 3 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("brilliance"), { IPL_MAG, 11, 15, 2200, 3000, 4 }, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("sorcery"), { IPL_MAG, 16, 20, 3200, 5000, 7 }, 17, PLT_ARMO | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("wizardry"), { IPL_MAG, 21, 30, 5200, 10000, 10 }, 23, PLT_STAFF | PLT_MISC, GOE_ANY, false, true },
{ N_("illness"), { IPL_VIT_CURSE, 6, 10, 0, 0, -3 }, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("disease"), { IPL_VIT_CURSE, 1, 5, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("vitality"), { IPL_VIT, 1, 5, 200, 1000, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_GOOD, false, true },
{ N_("zest"), { IPL_VIT, 6, 10, 1200, 2000, 3 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true },
{ N_("vim"), { IPL_VIT, 11, 15, 2200, 3000, 4 }, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true },
{ N_("vigor"), { IPL_VIT, 16, 20, 3200, 5000, 7 }, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_GOOD, false, true },
{ N_("life"), { IPL_VIT, 21, 30, 5200, 10000, 10 }, 23, PLT_MISC, GOE_GOOD, false, true },
{ N_("trouble"), { IPL_ATTRIBS_CURSE, 6, 10, 0, 0, -10 }, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("the pit"), { IPL_ATTRIBS_CURSE, 1, 5, 0, 0, -5 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_EVIL, false, false },
{ N_("the sky"), { IPL_ATTRIBS, 1, 3, 800, 4000, 5 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the moon"), { IPL_ATTRIBS, 4, 7, 4800, 8000, 10 }, 11, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the stars"), { IPL_ATTRIBS, 8, 11, 8800, 12000, 15 }, 17, PLT_ARMO | PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the heavens"), { IPL_ATTRIBS, 12, 15, 12800, 20000, 20 }, 25, PLT_WEAP | PLT_BOW | PLT_MISC, GOE_ANY, false, true },
{ N_("the zodiac"), { IPL_ATTRIBS, 16, 20, 20800, 40000, 30 }, 30, PLT_MISC, GOE_ANY, false, true },
{ N_("the vulture"), { IPL_LIFE_CURSE, 11, 25, 0, 0, -4 }, 4, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false },
{ N_("the jackal"), { IPL_LIFE_CURSE, 1, 10, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_EVIL, false, false },
{ N_("the fox"), { IPL_LIFE, 10, 15, 100, 1000, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the jaguar"), { IPL_LIFE, 16, 20, 1100, 2000, 3 }, 5, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the eagle"), { IPL_LIFE, 21, 30, 2100, 4000, 5 }, 9, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the wolf"), { IPL_LIFE, 30, 40, 4100, 6000, 7 }, 15, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the tiger"), { IPL_LIFE, 41, 50, 6100, 10000, 9 }, 21, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the lion"), { IPL_LIFE, 51, 60, 10100, 15000, 11 }, 27, PLT_ARMO | PLT_MISC, GOE_ANY, false, true },
{ N_("the mammoth"), { IPL_LIFE, 61, 80, 15100, 19000, 12 }, 35, PLT_ARMO , GOE_ANY, false, true },
{ N_("the whale"), { IPL_LIFE, 81, 100, 19100, 30000, 13 }, 60, PLT_ARMO , GOE_ANY, false, true },
{ N_("fragility"), { IPL_DUR_CURSE, 100, 100, 0, 0, -4 }, 3, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false },
{ N_("brittleness"), { IPL_DUR_CURSE, 26, 75, 0, 0, -2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false },
{ N_("sturdiness"), { IPL_DUR, 26, 75, 100, 100, 2 }, 1, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("craftsmanship"), { IPL_DUR, 51, 100, 200, 200, 2 }, 6, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("structure"), { IPL_DUR, 101, 200, 300, 300, 2 }, 12, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("the ages"), { IPL_INDESTRUCTIBLE, 0, 0, 600, 600, 5 }, 25, PLT_ARMO | PLT_SHLD | PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("the dark"), { IPL_LIGHT_CURSE, 4, 4, 0, 0, -3 }, 6, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_EVIL, false, false },
{ N_("the night"), { IPL_LIGHT_CURSE, 2, 2, 0, 0, -2 }, 3, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_EVIL, false, false },
{ N_("light"), { IPL_LIGHT, 2, 2, 750, 750, 2 }, 4, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_GOOD, false, true },
{ N_("radiance"), { IPL_LIGHT, 4, 4, 1500, 1500, 3 }, 8, PLT_ARMO | PLT_WEAP | PLT_MISC, GOE_GOOD, false, true },
{ N_("flame"), { IPL_FIRE_ARROWS, 1, 3, 2000, 2000, 2 }, 1, PLT_BOW , GOE_ANY, false, true },
{ N_("fire"), { IPL_FIRE_ARROWS, 1, 6, 4000, 4000, 4 }, 11, PLT_BOW , GOE_ANY, false, true },
{ N_("burning"), { IPL_FIRE_ARROWS, 1, 16, 6000, 6000, 6 }, 35, PLT_BOW , GOE_ANY, false, true },
{ N_("shock"), { IPL_LIGHT_ARROWS, 1, 6, 6000, 6000, 2 }, 13, PLT_BOW , GOE_ANY, false, true },
{ N_("lightning"), { IPL_LIGHT_ARROWS, 1, 10, 8000, 8000, 4 }, 21, PLT_BOW , GOE_ANY, false, true },
{ N_("thunder"), { IPL_LIGHT_ARROWS, 1, 20, 12000, 12000, 6 }, 60, PLT_BOW , GOE_ANY, false, true },
{ N_("many"), { IPL_DUR, 100, 100, 750, 750, 2 }, 3, PLT_BOW , GOE_ANY, false, true },
{ N_("plenty"), { IPL_DUR, 200, 200, 1500, 1500, 3 }, 7, PLT_BOW , GOE_ANY, false, true },
{ N_("thorns"), { IPL_THORNS, 1, 3, 500, 500, 2 }, 1, PLT_ARMO | PLT_SHLD , GOE_ANY, false, true },
{ N_("corruption"), { IPL_NOMANA, 0, 0, -1000, -1000, 2 }, 5, PLT_ARMO | PLT_SHLD | PLT_WEAP , GOE_EVIL, false, false },
{ N_("thieves"), { IPL_ABSHALFTRAP, 0, 0, 1500, 1500, 2 }, 11, PLT_ARMO | PLT_SHLD | PLT_MISC, GOE_ANY, false, true },
{ N_("the bear"), { IPL_KNOCKBACK, 0, 0, 750, 750, 2 }, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_EVIL, false, true },
{ N_("the bat"), { IPL_STEALMANA, 3, 3, 7500, 7500, 3 }, 8, PLT_WEAP , GOE_ANY, false, true },
{ N_("vampires"), { IPL_STEALMANA, 5, 5, 15000, 15000, 3 }, 19, PLT_WEAP , GOE_ANY, false, true },
{ N_("the leech"), { IPL_STEALLIFE, 3, 3, 7500, 7500, 3 }, 8, PLT_WEAP , GOE_ANY, false, true },
{ N_("blood"), { IPL_STEALLIFE, 5, 5, 15000, 15000, 3 }, 19, PLT_WEAP , GOE_ANY, false, true },
{ N_("piercing"), { IPL_TARGAC, 1, 1, 1000, 1000, 3 }, 1, PLT_WEAP | PLT_BOW , GOE_ANY, false, true },
{ N_("puncturing"), { IPL_TARGAC, 2, 2, 2000, 2000, 6 }, 9, PLT_WEAP | PLT_BOW , GOE_ANY, false, true },
{ N_("bashing"), { IPL_TARGAC, 3, 3, 4000, 4000, 12 }, 17, PLT_WEAP , GOE_ANY, false, true },
{ N_("readiness"), { IPL_FASTATTACK, 1, 1, 2000, 2000, 2 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("swiftness"), { IPL_FASTATTACK, 2, 2, 4000, 4000, 4 }, 10, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("speed"), { IPL_FASTATTACK, 3, 3, 8000, 8000, 8 }, 19, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("haste"), { IPL_FASTATTACK, 4, 4, 16000, 16000, 16 }, 27, PLT_WEAP | PLT_STAFF , GOE_ANY, false, true },
{ N_("balance"), { IPL_FASTRECOVER, 1, 1, 2000, 2000, 2 }, 1, PLT_ARMO | PLT_MISC, GOE_ANY, false, true },
{ N_("stability"), { IPL_FASTRECOVER, 2, 2, 4000, 4000, 4 }, 10, PLT_ARMO | PLT_MISC, GOE_ANY, false, true },
{ N_("harmony"), { IPL_FASTRECOVER, 3, 3, 8000, 8000, 8 }, 20, PLT_ARMO | PLT_MISC, GOE_ANY, false, true },
{ N_("blocking"), { IPL_FASTBLOCK, 1, 1, 4000, 4000, 4 }, 5, PLT_SHLD , GOE_ANY, false, true },
{ N_("devastation"), { IPL_DEVASTATION, 1, 1, 1200, 1200, 3 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ N_("decay"), { IPL_DECAY, 150, 250, 200, 200, 2 }, 1, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
// TRANSLATORS: Item suffix section end.
{ N_("peril"), { IPL_PERIL, 1, 1, 500, 500, 1 }, 5, PLT_WEAP | PLT_STAFF | PLT_BOW , GOE_ANY, false, true },
{ "", { IPL_INVALID, 0, 0, 0, 0, 0 }, 0, 0 , GOE_ANY, false, false },
// clang-format on
};
/** Contains the data related to each unique item ID. */
const UItemStruct UniqueItemList[] = {
// clang-format off
// UIName, UIItemId, UIMinLvl, UINumPL, UIValue, UIPower1, UIParam1, UIParam2, UIPower2, UIParam3, UIParam4, UIPower3, UIParam5, UIParam6, UIPower4, UIParam7, UIParam8, UIPower5, UIParam9, UIParam10, UIPower6, UIParam11, UIParam12
// TRANSLATORS: Unique Item section
{ N_("The Butcher's Cleaver"), UITYPE_CLEAVER, 1, 3, 3650, IPL_STR, 10, 10, IPL_SETDAM, 4, 24, IPL_SETDUR, 10, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Undead Crown"), UITYPE_SKCROWN, 1, 3, 16650, IPL_RNDSTEALLIFE, 0, 0, IPL_SETAC, 8, 8, IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Empyrean Band"), UITYPE_INFRARING, 1, 4, 8000, IPL_ATTRIBS, 2, 2, IPL_LIGHT, 2, 2, IPL_FASTRECOVER, 1, 1, IPL_ABSHALFTRAP, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Optic Amulet"), UITYPE_OPTAMULET, 1, 5, 9750, IPL_LIGHT, 2, 2, IPL_LIGHTRES, 20, 20, IPL_GETHIT, 1, 1, IPL_MAG, 5, 5, IPL_INVCURS, 44, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of Truth"), UITYPE_TRING, 1, 4, 9100, IPL_LIFE, 10, 10, IPL_GETHIT, 1, 1, IPL_ALLRES, 10, 10, IPL_INVCURS, 10, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Harlequin Crest"), UITYPE_HARCREST, 1, 6, 4000, IPL_AC_CURSE, 3, 3, IPL_GETHIT, 1, 1, IPL_ATTRIBS, 2, 2, IPL_LIFE, 7, 7, IPL_MANA, 7, 7, IPL_INVCURS, 81, 0 },
{ N_("Veil of Steel"), UITYPE_STEELVEIL, 1, 6, 63800, IPL_ALLRES, 50, 50, IPL_LIGHT_CURSE, 2, 2, IPL_ACP, 60, 60, IPL_MANA_CURSE, 30, 30, IPL_STR, 15, 15, IPL_VIT, 15, 15 },
{ N_("Arkaine's Valor"), UITYPE_ARMOFVAL, 1, 4, 42000, IPL_SETAC, 25, 25, IPL_VIT, 10, 10, IPL_GETHIT, 3, 3, IPL_FASTRECOVER, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Griswold's Edge"), UITYPE_GRISWOLD, 1, 6, 42000, IPL_FIREDAM, 1, 10, IPL_TOHIT, 25, 25, IPL_FASTATTACK, 2, 2, IPL_KNOCKBACK, 0, 0, IPL_MANA, 20, 20, IPL_LIFE_CURSE, 20, 20 },
{ N_("Bovine Plate"), UITYPE_BOVINE, 1, 6, 400, IPL_SETAC, 150, 150, IPL_INDESTRUCTIBLE, 0, 0, IPL_LIGHT, 5, 5, IPL_ALLRES, 30, 30, IPL_MANA_CURSE, 50, 50, IPL_SPLLVLADD, -2, -2 },
{ N_("The Rift Bow"), UITYPE_SHORTBOW, 1, 3, 1800, IPL_RNDARROWVEL, 0, 0, IPL_DAMMOD, 2, 2, IPL_DEX_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Needler"), UITYPE_SHORTBOW, 2, 4, 8900, IPL_TOHIT, 50, 50, IPL_SETDAM, 1, 3, IPL_FASTATTACK, 2, 2, IPL_INVCURS, 158, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Celestial Bow"), UITYPE_LONGBOW, 2, 4, 1200, IPL_NOMINSTR, 0, 0, IPL_DAMMOD, 2, 2, IPL_SETAC, 5, 5, IPL_INVCURS, 133, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Deadly Hunter"), UITYPE_COMPBOW, 3, 4, 8750, IPL_3XDAMVDEM, 10, 10, IPL_TOHIT, 20, 20, IPL_MAG_CURSE, 5, 5, IPL_INVCURS, 108, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Bow of the Dead"), UITYPE_COMPBOW, 5, 6, 2500, IPL_TOHIT, 10, 10, IPL_DEX, 4, 4, IPL_VIT_CURSE, 3, 3, IPL_LIGHT_CURSE, 2, 2, IPL_SETDUR, 30, 30, IPL_INVCURS, 108, 0 },
{ N_("The Blackoak Bow"), UITYPE_LONGBOW, 5, 4, 2500, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_DAMP, 50, 50, IPL_LIGHT_CURSE, 1, 1, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Flamedart"), UITYPE_HUNTBOW, 10, 4, 14250, IPL_FIRE_ARROWS, 0, 0, IPL_FIREDAM, 1, 6, IPL_TOHIT, 20, 20, IPL_FIRERES, 40, 40, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Fleshstinger"), UITYPE_LONGBOW, 13, 4, 16500, IPL_DEX, 15, 15, IPL_TOHIT, 40, 40, IPL_DAMP, 80, 80, IPL_DUR, 6, 6, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Windforce"), UITYPE_WARBOW, 17, 4, 37750, IPL_STR, 5, 5, IPL_DAMP, 200, 200, IPL_KNOCKBACK, 0, 0, IPL_INVCURS, 164, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Eaglehorn"), UITYPE_BATTLEBOW, 26, 5, 42500, IPL_DEX, 20, 20, IPL_TOHIT, 50, 50, IPL_DAMP, 100, 100, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 108, 0, IPL_TOHIT, 0, 0 },
{ N_("Gonnagal's Dirk"), UITYPE_DAGGER, 1, 5, 7040, IPL_DEX_CURSE, 5, 5, IPL_DAMMOD, 4, 4, IPL_FASTATTACK, 2, 2, IPL_FIRERES, 25, 25, IPL_INVCURS, 54, 0, IPL_TOHIT, 0, 0 },
{ N_("The Defender"), UITYPE_SABRE, 1, 3, 2000, IPL_SETAC, 5, 5, IPL_VIT, 5, 5, IPL_TOHIT_CURSE, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Gryphons Claw"), UITYPE_FALCHION, 1, 4, 1000, IPL_DAMP, 100, 100, IPL_MAG_CURSE, 2, 2, IPL_DEX_CURSE, 5, 5, IPL_INVCURS, 68, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Black Razor"), UITYPE_DAGGER, 1, 4, 2000, IPL_DAMP, 150, 150, IPL_VIT, 2, 2, IPL_SETDUR, 5, 5, IPL_INVCURS, 53, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Gibbous Moon"), UITYPE_BROADSWR, 2, 4, 6660, IPL_ATTRIBS, 2, 2, IPL_DAMP, 25, 25, IPL_MANA, 15, 15, IPL_LIGHT_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ice Shank"), UITYPE_LONGSWR, 3, 3, 5250, IPL_FIRERES, 40, 40, IPL_SETDUR, 15, 15, IPL_STR, 5, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Executioner's Blade"), UITYPE_FALCHION, 3, 5, 7080, IPL_DAMP, 150, 150, IPL_LIFE_CURSE, 10, 10, IPL_LIGHT_CURSE, 1, 1, IPL_DUR, 200, 200, IPL_INVCURS, 58, 0, IPL_TOHIT, 0, 0 },
{ N_("The Bonesaw"), UITYPE_CLAYMORE, 6, 6, 4400, IPL_DAMMOD, 10, 10, IPL_STR, 10, 10, IPL_MAG_CURSE, 5, 5, IPL_DEX_CURSE, 5, 5, IPL_LIFE, 10, 10, IPL_MANA_CURSE, 10, 10 },
{ N_("Shadowhawk"), UITYPE_BROADSWR, 8, 4, 13750, IPL_LIGHT_CURSE, 2, 2, IPL_STEALLIFE, 5, 5, IPL_TOHIT, 15, 15, IPL_ALLRES, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Wizardspike"), UITYPE_DAGGER, 11, 5, 12920, IPL_MAG, 15, 15, IPL_MANA, 35, 35, IPL_TOHIT, 25, 25, IPL_ALLRES, 15, 15, IPL_INVCURS, 50, 0, IPL_TOHIT, 0, 0 },
{ N_("Lightsabre"), UITYPE_SABRE, 13, 4, 19150, IPL_LIGHT, 2, 2, IPL_LIGHTDAM, 1, 10, IPL_TOHIT, 20, 20, IPL_LIGHTRES, 50, 50, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Falcon's Talon"), UITYPE_SCIMITAR, 15, 5, 7867, IPL_FASTATTACK, 4, 4, IPL_TOHIT, 20, 20, IPL_DAMP_CURSE, 33, 33, IPL_DEX, 10, 10, IPL_INVCURS, 68, 0, IPL_TOHIT, 0, 0 },
{ N_("Inferno"), UITYPE_LONGSWR, 17, 4, 34600, IPL_FIREDAM, 2, 12, IPL_LIGHT, 3, 3, IPL_MANA, 20, 20, IPL_FIRERES, 80, 80, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Doombringer"), UITYPE_BASTARDSWR, 19, 5, 18250, IPL_TOHIT, 25, 25, IPL_DAMP, 250, 250, IPL_ATTRIBS_CURSE, 5, 5, IPL_LIFE_CURSE, 25, 25, IPL_LIGHT_CURSE, 2, 2, IPL_TOHIT, 0, 0 },
{ N_("The Grizzly"), UITYPE_TWOHANDSWR, 23, 6, 50000, IPL_STR, 20, 20, IPL_VIT_CURSE, 5, 5, IPL_DAMP, 200, 200, IPL_KNOCKBACK, 0, 0, IPL_DUR, 100, 100, IPL_INVCURS, 160, 0 },
{ N_("The Grandfather"), UITYPE_GREATSWR, 27, 6, 119800, IPL_ONEHAND, 0, 0, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 20, 20, IPL_DAMP, 70, 70, IPL_LIFE, 20, 20, IPL_INVCURS, 161, 0 },
{ N_("The Mangler"), UITYPE_LARGEAXE, 2, 5, 2850, IPL_DAMP, 200, 200, IPL_DEX_CURSE, 5, 5, IPL_MAG_CURSE, 5, 5, IPL_MANA_CURSE, 10, 10, IPL_INVCURS, 144, 0, IPL_TOHIT, 0, 0 },
{ N_("Sharp Beak"), UITYPE_LARGEAXE, 2, 4, 2850, IPL_LIFE, 20, 20, IPL_MAG_CURSE, 10, 10, IPL_MANA_CURSE, 10, 10, IPL_INVCURS, 143, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("BloodSlayer"), UITYPE_BROADAXE, 3, 5, 2500, IPL_DAMP, 100, 100, IPL_3XDAMVDEM, 50, 50, IPL_ATTRIBS_CURSE, 5, 5, IPL_SPLLVLADD, -1, -1, IPL_INVCURS, 144, 0, IPL_TOHIT, 0, 0 },
{ N_("The Celestial Axe"), UITYPE_BATTLEAXE, 4, 4, 14100, IPL_NOMINSTR, 0, 0, IPL_TOHIT, 15, 15, IPL_LIFE, 15, 15, IPL_STR_CURSE, 15, 15, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Wicked Axe"), UITYPE_LARGEAXE, 5, 6, 31150, IPL_TOHIT, 30, 30, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_GETHIT, 1, 6, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 143, 0 },
{ N_("Stonecleaver"), UITYPE_BROADAXE, 7, 5, 23900, IPL_LIFE, 30, 30, IPL_TOHIT, 20, 20, IPL_DAMP, 50, 50, IPL_LIGHTRES, 40, 40, IPL_INVCURS, 104, 0, IPL_TOHIT, 0, 0 },
{ N_("Aguinara's Hatchet"), UITYPE_SMALLAXE, 12, 3, 24800, IPL_SPLLVLADD, 1, 1, IPL_MAG, 10, 10, IPL_MAGICRES, 80, 80, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Hellslayer"), UITYPE_BATTLEAXE, 15, 5, 26200, IPL_STR, 8, 8, IPL_VIT, 8, 8, IPL_DAMP, 100, 100, IPL_LIFE, 25, 25, IPL_MANA_CURSE, 25, 25, IPL_TOHIT, 0, 0 },
{ N_("Messerschmidt's Reaver"), UITYPE_GREATAXE, 25, 6, 58000, IPL_DAMP, 200, 200, IPL_DAMMOD, 15, 15, IPL_ATTRIBS, 5, 5, IPL_LIFE_CURSE, 50, 50, IPL_FIREDAM, 2, 12, IPL_INVCURS, 163, 0 },
{ N_("Crackrust"), UITYPE_MACE, 1, 5, 11375, IPL_ATTRIBS, 2, 2, IPL_INDESTRUCTIBLE, 0, 0, IPL_ALLRES, 15, 15, IPL_DAMP, 50, 50, IPL_SPLLVLADD, -1, -1, IPL_TOHIT, 0, 0 },
{ N_("Hammer of Jholm"), UITYPE_MAUL, 1, 4, 8700, IPL_DAMP, 4, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_STR, 3, 3, IPL_TOHIT, 15, 15, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Civerb's Cudgel"), UITYPE_MACE, 1, 3, 2000, IPL_3XDAMVDEM, 35, 35, IPL_DEX_CURSE, 5, 5, IPL_MAG_CURSE, 2, 2, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Celestial Star"), UITYPE_FLAIL, 2, 5, 7810, IPL_NOMINSTR, 0, 0, IPL_LIGHT, 2, 2, IPL_DAMMOD, 10, 10, IPL_AC_CURSE, 8, 8, IPL_INVCURS, 131, 0, IPL_TOHIT, 0, 0 },
{ N_("Baranar's Star"), UITYPE_MORNSTAR, 5, 6, 6850, IPL_TOHIT, 12, 12, IPL_DAMP, 80, 80, IPL_FASTATTACK, 1, 1, IPL_VIT, 4, 4, IPL_DEX_CURSE, 4, 4, IPL_SETDUR, 60, 60 },
{ N_("Gnarled Root"), UITYPE_SPIKCLUB, 9, 6, 9820, IPL_TOHIT, 20, 20, IPL_DAMP, 300, 300, IPL_DEX, 10, 10, IPL_MAG, 5, 5, IPL_ALLRES, 10, 10, IPL_AC_CURSE, 10, 10 },
{ N_("The Cranium Basher"), UITYPE_MAUL, 12, 6, 36500, IPL_DAMMOD, 20, 20, IPL_STR, 15, 15, IPL_INDESTRUCTIBLE, 0, 0, IPL_MANA_CURSE, 150, 150, IPL_ALLRES, 5, 5, IPL_INVCURS, 122, 0 },
{ N_("Schaefer's Hammer"), UITYPE_WARHAMMER, 16, 6, 56125, IPL_DAMP_CURSE, 100, 100, IPL_LIGHTDAM, 1, 50, IPL_LIFE, 50, 50, IPL_TOHIT, 30, 30, IPL_LIGHTRES, 80, 80, IPL_LIGHT, 1, 1 },
{ N_("Dreamflange"), UITYPE_MACE, 26, 5, 26450, IPL_MAG, 30, 30, IPL_MANA, 50, 50, IPL_MAGICRES, 50, 50, IPL_LIGHT, 2, 2, IPL_SPLLVLADD, 1, 1, IPL_TOHIT, 0, 0 },
{ N_("Staff of Shadows"), UITYPE_LONGSTAFF, 2, 5, 1250, IPL_MAG_CURSE, 10, 10, IPL_TOHIT, 10, 10, IPL_DAMP, 60, 60, IPL_LIGHT_CURSE, 2, 2, IPL_FASTATTACK, 1, 1, IPL_TOHIT, 0, 0 },
{ N_("Immolator"), UITYPE_LONGSTAFF, 4, 4, 3900, IPL_FIRERES, 20, 20, IPL_FIREDAM, 4, 4, IPL_MANA, 10, 10, IPL_VIT_CURSE, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Storm Spire"), UITYPE_WARSTAFF, 8, 4, 22500, IPL_LIGHTRES, 50, 50, IPL_LIGHTDAM, 2, 8, IPL_STR, 10, 10, IPL_MAG_CURSE, 10, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Gleamsong"), UITYPE_SHORTSTAFF, 8, 4, 6520, IPL_MANA, 25, 25, IPL_STR_CURSE, 3, 3, IPL_VIT_CURSE, 3, 3, IPL_SPELL, 10, 76, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Thundercall"), UITYPE_COMPSTAFF, 14, 5, 22250, IPL_TOHIT, 35, 35, IPL_LIGHTDAM, 1, 10, IPL_SPELL, 3, 76, IPL_LIGHTRES, 30, 30, IPL_LIGHT, 2, 2, IPL_TOHIT, 0, 0 },
{ N_("The Protector"), UITYPE_SHORTSTAFF, 16, 6, 17240, IPL_VIT, 5, 5, IPL_GETHIT, 5, 5, IPL_SETAC, 40, 40, IPL_SPELL, 2, 86, IPL_THORNS, 1, 3, IPL_INVCURS, 162, 0 },
{ N_("Naj's Puzzler"), UITYPE_LONGSTAFF, 18, 5, 34000, IPL_MAG, 20, 20, IPL_DEX, 10, 10, IPL_ALLRES, 20, 20, IPL_SPELL, 23, 57, IPL_LIFE_CURSE, 25, 25, IPL_TOHIT, 0, 0 },
{ N_("Mindcry"), UITYPE_QUARSTAFF, 20, 4, 41500, IPL_MAG, 15, 15, IPL_SPELL, 13, 69, IPL_ALLRES, 15, 15, IPL_SPLLVLADD, 1, 1, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Rod of Onan"), UITYPE_WARSTAFF, 22, 3, 44167, IPL_SPELL, 21, 50, IPL_DAMP, 100, 100, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Helm of Sprits"), UITYPE_HELM, 1, 2, 7525, IPL_STEALLIFE, 5, 5, IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Thinking Cap"), UITYPE_SKULLCAP, 6, 5, 2020, IPL_MANA, 30, 30, IPL_SPLLVLADD, 2, 2, IPL_ALLRES, 20, 20, IPL_SETDUR, 1, 1, IPL_INVCURS, 93, 0, IPL_TOHIT, 0, 0 },
{ N_("OverLord's Helm"), UITYPE_HELM, 7, 6, 12500, IPL_STR, 20, 20, IPL_DEX, 15, 15, IPL_VIT, 5, 5, IPL_MAG_CURSE, 20, 20, IPL_SETDUR, 15, 15, IPL_INVCURS, 99, 0 },
{ N_("Fool's Crest"), UITYPE_HELM, 12, 5, 10150, IPL_ATTRIBS_CURSE, 4, 4, IPL_LIFE, 100, 100, IPL_GETHIT_CURSE, 1, 6, IPL_THORNS, 1, 3, IPL_INVCURS, 80, 0, IPL_TOHIT, 0, 0 },
{ N_("Gotterdamerung"), UITYPE_GREATHELM, 21, 6, 54900, IPL_ATTRIBS, 20, 20, IPL_SETAC, 60, 60, IPL_GETHIT, 4, 4, IPL_ALLRESZERO, 0, 0, IPL_LIGHT_CURSE, 4, 4, IPL_INVCURS, 85, 0 },
{ N_("Royal Circlet"), UITYPE_CROWN, 27, 5, 24875, IPL_ATTRIBS, 10, 10, IPL_MANA, 40, 40, IPL_SETAC, 40, 40, IPL_LIGHT, 1, 1, IPL_INVCURS, 79, 0, IPL_TOHIT, 0, 0 },
{ N_("Torn Flesh of Souls"), UITYPE_RAGS, 2, 5, 4825, IPL_SETAC, 8, 8, IPL_VIT, 10, 10, IPL_GETHIT, 1, 1, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 92, 0, IPL_TOHIT, 0, 0 },
{ N_("The Gladiator's Bane"), UITYPE_STUDARMOR, 6, 4, 3450, IPL_SETAC, 25, 25, IPL_GETHIT, 2, 2, IPL_DUR, 200, 200, IPL_ATTRIBS_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("The Rainbow Cloak"), UITYPE_CLOAK, 2, 6, 4900, IPL_SETAC, 10, 10, IPL_ATTRIBS, 1, 1, IPL_ALLRES, 10, 10, IPL_LIFE, 5, 5, IPL_DUR, 50, 50, IPL_INVCURS, 138, 0 },
{ N_("Leather of Aut"), UITYPE_LEATHARMOR, 4, 5, 10550, IPL_SETAC, 15, 15, IPL_STR, 5, 5, IPL_MAG_CURSE, 5, 5, IPL_DEX, 5, 5, IPL_INDESTRUCTIBLE, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Wisdom's Wrap"), UITYPE_ROBE, 5, 6, 6200, IPL_MAG, 5, 5, IPL_MANA, 10, 10, IPL_LIGHTRES, 25, 25, IPL_SETAC, 15, 15, IPL_GETHIT, 1, 1, IPL_INVCURS, 138, 0 },
{ N_("Sparking Mail"), UITYPE_CHAINMAIL, 9, 2, 15750, IPL_SETAC, 30, 30, IPL_LIGHTDAM, 1, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Scavenger Carapace"), UITYPE_BREASTPLATE, 13, 4, 14000, IPL_GETHIT, 15, 15, IPL_AC_CURSE, 30, 30, IPL_DEX, 5, 5, IPL_LIGHTRES, 40, 40, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Nightscape"), UITYPE_CAPE, 16, 6, 11600, IPL_FASTRECOVER, 2, 2, IPL_LIGHT_CURSE, 4, 4, IPL_SETAC, 15, 15, IPL_DEX, 3, 3, IPL_ALLRES, 20, 20, IPL_INVCURS, 138, 0 },
{ N_("Naj's Light Plate"), UITYPE_PLATEMAIL, 19, 6, 78700, IPL_NOMINSTR, 0, 0, IPL_MAG, 5, 5, IPL_MANA, 20, 20, IPL_ALLRES, 20, 20, IPL_SPLLVLADD, 1, 1, IPL_INVCURS, 159, 0 },
{ N_("Demonspike Coat"), UITYPE_FULLPLATE, 25, 5, 251175, IPL_SETAC, 100, 100, IPL_GETHIT, 6, 6, IPL_STR, 10, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_FIRERES, 50, 50, IPL_TOHIT, 0, 0 },
{ N_("The Deflector"), UITYPE_BUCKLER, 1, 5, 1500, IPL_SETAC, 7, 7, IPL_ALLRES, 10, 10, IPL_DAMP_CURSE, 20, 20, IPL_TOHIT_CURSE, 5, 5, IPL_INVCURS, 83, 0, IPL_TOHIT, 0, 0 },
{ N_("Split Skull Shield"), UITYPE_BUCKLER, 1, 6, 2025, IPL_SETAC, 10, 10, IPL_LIFE, 10, 10, IPL_STR, 2, 2, IPL_LIGHT_CURSE, 1, 1, IPL_SETDUR, 15, 15, IPL_INVCURS, 116, 0 },
{ N_("Dragon's Breach"), UITYPE_KITESHIELD, 2, 6, 19200, IPL_FIRERES, 25, 25, IPL_STR, 5, 5, IPL_SETAC, 20, 20, IPL_MAG_CURSE, 5, 5, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 117, 0 },
{ N_("Blackoak Shield"), UITYPE_SMALLSHIELD, 4, 6, 5725, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_SETAC, 18, 18, IPL_LIGHT_CURSE, 1, 1, IPL_DUR, 150, 150, IPL_INVCURS, 146, 0 },
{ N_("Holy Defender"), UITYPE_LARGESHIELD, 10, 6, 13800, IPL_SETAC, 15, 15, IPL_GETHIT, 2, 2, IPL_FIRERES, 20, 20, IPL_DUR, 200, 200, IPL_FASTBLOCK, 1, 1, IPL_INVCURS, 146, 0 },
{ N_("Stormshield"), UITYPE_GOTHSHIELD, 24, 6, 49000, IPL_SETAC, 40, 40, IPL_GETHIT_CURSE, 4, 4, IPL_STR, 10, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_FASTBLOCK, 1, 1, IPL_INVCURS, 148, 0 },
{ N_("Bramble"), UITYPE_RING, 1, 4, 1000, IPL_ATTRIBS_CURSE, 2, 2, IPL_DAMMOD, 3, 3, IPL_MANA, 10, 10, IPL_INVCURS, 9, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of Regha"), UITYPE_RING, 1, 6, 4175, IPL_MAG, 10, 10, IPL_MAGICRES, 10, 10, IPL_LIGHT, 1, 1, IPL_STR_CURSE, 3, 3, IPL_DEX_CURSE, 3, 3, IPL_INVCURS, 11, 0 },
{ N_("The Bleeder"), UITYPE_RING, 2, 4, 8500, IPL_MAGICRES, 20, 20, IPL_MANA, 30, 30, IPL_LIFE_CURSE, 10, 10, IPL_INVCURS, 8, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Constricting Ring"), UITYPE_RING, 5, 3, 62000, IPL_ALLRES, 75, 75, IPL_DRAINLIFE, 0, 0, IPL_INVCURS, 14, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of Engagement"), UITYPE_RING, 11, 5, 12476, IPL_GETHIT, 1, 2, IPL_THORNS, 1, 3, IPL_SETAC, 5, 5, IPL_TARGAC, 4, 12, IPL_INVCURS, 13, 0, IPL_TOHIT, 0, 0 },
{ N_("Giant's Knuckle"), UITYPE_RING, 8, 3, 8000, IPL_STR, 60, 60, IPL_DEX_CURSE, 30, 30, IPL_INVCURS, 179, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Mercurial Ring"), UITYPE_RING, 8, 3, 8000, IPL_DEX, 60, 60, IPL_STR_CURSE, 30, 30, IPL_INVCURS, 176, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Xorine's Ring"), UITYPE_RING, 8, 3, 8000, IPL_MAG, 60, 60, IPL_STR_CURSE, 30, 30, IPL_INVCURS, 168, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Karik's Ring"), UITYPE_RING, 8, 3, 8000, IPL_VIT, 60, 60, IPL_MAG_CURSE, 30, 30, IPL_INVCURS, 173, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of Magma"), UITYPE_RING, 8, 4, 8000, IPL_FIRERES, 60, 60, IPL_LIGHTRES_CURSE, 30, 30, IPL_MAGICRES_CURSE, 30, 30, IPL_INVCURS, 184, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of the Mystics"), UITYPE_RING, 8, 4, 8000, IPL_MAGICRES, 60, 60, IPL_FIRERES_CURSE, 30, 30, IPL_LIGHTRES_CURSE, 30, 30, IPL_INVCURS, 181, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Ring of Thunder"), UITYPE_RING, 8, 4, 8000, IPL_LIGHTRES, 60, 60, IPL_FIRERES_CURSE, 30, 30, IPL_MAGICRES_CURSE, 30, 30, IPL_INVCURS, 177, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Amulet of Warding"), UITYPE_AMULET, 12, 3, 30000, IPL_ALLRES, 40, 40, IPL_LIFE_CURSE, 100, 100, IPL_INVCURS, 170, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Gnat Sting"), UITYPE_HUNTBOW, 15, 5, 30000, IPL_MULT_ARROWS, 3, 3, IPL_SETDAM, 1, 2, IPL_FASTATTACK, 1, 1, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 210, 0, IPL_TOHIT, 0, 0 },
{ N_("Flambeau"), UITYPE_COMPBOW, 11, 4, 30000, IPL_FIREBALL, 15, 20, IPL_SETDAM, 0, 0, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 209, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Armor of Gloom"), UITYPE_FULLPLATE, 25, 5, 200000, IPL_NOMINSTR, 0, 0, IPL_SETAC, 225, 225, IPL_ALLRESZERO, 0, 0, IPL_LIGHT_CURSE, 2, 2, IPL_INVCURS, 203, 0, IPL_TOHIT, 0, 0 },
{ N_("Blitzen"), UITYPE_COMPBOW, 13, 4, 30000, IPL_ADDACLIFE, 10, 15, IPL_SETDAM, 0, 0, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 219, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Thunderclap"), UITYPE_WARHAMMER, 13, 6, 30000, IPL_ADDMANAAC, 3, 6, IPL_STR, 20, 20, IPL_LIGHTRES, 30, 30, IPL_LIGHT, 2, 2, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 205, 0 },
{ N_("Shirotachi"), UITYPE_GREATSWR, 21, 4, 36000, IPL_ONEHAND, 0, 0, IPL_FASTATTACK, 4, 4, IPL_TARGAC, 2, 2, IPL_LIGHTDAM, 6, 6, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Eater of Souls"), UITYPE_TWOHANDSWR, 23, 6, 42000, IPL_INDESTRUCTIBLE, 0, 0, IPL_LIFE, 50, 50, IPL_STEALLIFE, 5, 5, IPL_STEALMANA, 5, 5, IPL_DRAINLIFE, 0, 0, IPL_INVCURS, 200, 0 },
{ N_("Diamondedge"), UITYPE_LONGSWR, 17, 6, 42000, IPL_SETDUR, 10, 10, IPL_TOHIT, 50, 50, IPL_DAMP, 100, 100, IPL_LIGHTRES, 50, 50, IPL_SETAC, 10, 10, IPL_INVCURS, 206, 0 },
{ N_("Bone Chain Armor"), UITYPE_CHAINMAIL, 13, 3, 36000, IPL_SETAC, 40, 40, IPL_ACUNDEAD, 0, 0, IPL_INVCURS, 204, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Demon Plate Armor"), UITYPE_FULLPLATE, 25, 3, 80000, IPL_SETAC, 80, 80, IPL_ACDEMON, 0, 0, IPL_INVCURS, 225, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ N_("Acolyte's Amulet"), UITYPE_AMULET, 10, 2, 10000, IPL_MANATOLIFE, 50, 50, IPL_INVCURS, 183, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
// TRANSLATORS: Unique Item section end.
{ N_("Gladiator's Ring"), UITYPE_RING, 10, 2, 10000, IPL_LIFETOMANA, 40, 40, IPL_INVCURS, 186, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "", UITYPE_INVALID, 0, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
// UIName, UIItemId, UIMinLvl, UINumPL, UIValue, ItemPower[0], ItemPower[1], ItemPower[2], ItemPower[3], ItemPower[4], ItemPower[5]
// TRANSLATORS: Unique Item section
{ N_("The Butcher's Cleaver"), UITYPE_CLEAVER, 1, 3, 3650, { { IPL_STR, 10, 10, 0, 0 ,1 }, { IPL_SETDAM, 4, 24, 0, 0, 1 }, { IPL_SETDUR, 10, 10, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Undead Crown"), UITYPE_SKCROWN, 1, 3, 16650, { { IPL_RNDSTEALLIFE, 0, 0, 0, 0 ,1 }, { IPL_SETAC, 8, 8, 0, 0, 1 }, { IPL_INVCURS, 77, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Empyrean Band"), UITYPE_INFRARING, 1, 4, 8000, { { IPL_ATTRIBS, 2, 2, 0, 0 ,1 }, { IPL_LIGHT, 2, 2, 0, 0, 1 }, { IPL_FASTRECOVER, 1, 1, 0 ,0, 1 }, { IPL_ABSHALFTRAP, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Optic Amulet"), UITYPE_OPTAMULET, 1, 5, 9750, { { IPL_LIGHT, 2, 2, 0, 0 ,1 }, { IPL_LIGHTRES, 20, 20, 0, 0, 1 }, { IPL_GETHIT, 1, 1, 0 ,0, 1 }, { IPL_MAG, 5, 5, 0, 0, 1 }, { IPL_INVCURS, 44, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of Truth"), UITYPE_TRING, 1, 4, 9100, { { IPL_LIFE, 10, 10, 0, 0 ,1 }, { IPL_GETHIT, 1, 1, 0, 0, 1 }, { IPL_ALLRES, 10, 10, 0 ,0, 1 }, { IPL_INVCURS, 10, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Harlequin Crest"), UITYPE_HARCREST, 1, 6, 4000, { { IPL_AC_CURSE, 3, 3, 0, 0 ,1 }, { IPL_GETHIT, 1, 1, 0, 0, 1 }, { IPL_ATTRIBS, 2, 2, 0 ,0, 1 }, { IPL_LIFE, 7, 7, 0, 0, 1 }, { IPL_MANA, 7, 7, 0, 0, 1 }, { IPL_INVCURS, 81, 0, 0, 0, 1 } } },
{ N_("Veil of Steel"), UITYPE_STEELVEIL, 1, 6, 63800, { { IPL_ALLRES, 50, 50, 0, 0 ,1 }, { IPL_LIGHT_CURSE, 2, 2, 0, 0, 1 }, { IPL_ACP, 60, 60, 0 ,0, 1 }, { IPL_MANA_CURSE, 30, 30, 0, 0, 1 }, { IPL_STR, 15, 15, 0, 0, 1 }, { IPL_VIT, 15, 15, 0, 0, 1 } } },
{ N_("Arkaine's Valor"), UITYPE_ARMOFVAL, 1, 4, 42000, { { IPL_SETAC, 25, 25, 0, 0 ,1 }, { IPL_VIT, 10, 10, 0, 0, 1 }, { IPL_GETHIT, 3, 3, 0 ,0, 1 }, { IPL_FASTRECOVER, 3, 3, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Griswold's Edge"), UITYPE_GRISWOLD, 1, 6, 42000, { { IPL_FIREDAM, 1, 10, 0, 0 ,1 }, { IPL_TOHIT, 25, 25, 0, 0, 1 }, { IPL_FASTATTACK, 2, 2, 0 ,0, 1 }, { IPL_KNOCKBACK, 0, 0, 0, 0, 1 }, { IPL_MANA, 20, 20, 0, 0, 1 }, { IPL_LIFE_CURSE, 20, 20, 0, 0, 1 } } },
{ N_("Bovine Plate"), UITYPE_BOVINE, 1, 6, 400, { { IPL_SETAC, 150, 150, 0, 0 ,1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_LIGHT, 5, 5, 0 ,0, 1 }, { IPL_ALLRES, 30, 30, 0, 0, 1 }, { IPL_MANA_CURSE, 50, 50, 0, 0, 1 }, { IPL_SPLLVLADD, -2, -2, 0, 0, 1 } } },
{ N_("The Rift Bow"), UITYPE_SHORTBOW, 1, 3, 1800, { { IPL_RNDARROWVEL, 0, 0, 0, 0 ,1 }, { IPL_DAMMOD, 2, 2, 0, 0, 1 }, { IPL_DEX_CURSE, 3, 3, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Needler"), UITYPE_SHORTBOW, 2, 4, 8900, { { IPL_TOHIT, 50, 50, 0, 0 ,1 }, { IPL_SETDAM, 1, 3, 0, 0, 1 }, { IPL_FASTATTACK, 2, 2, 0 ,0, 1 }, { IPL_INVCURS, 158, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Celestial Bow"), UITYPE_LONGBOW, 2, 4, 1200, { { IPL_NOMINSTR, 0, 0, 0, 0 ,1 }, { IPL_DAMMOD, 2, 2, 0, 0, 1 }, { IPL_SETAC, 5, 5, 0 ,0, 1 }, { IPL_INVCURS, 133, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Deadly Hunter"), UITYPE_COMPBOW, 3, 4, 8750, { { IPL_3XDAMVDEM, 10, 10, 0, 0 ,1 }, { IPL_TOHIT, 20, 20, 0, 0, 1 }, { IPL_MAG_CURSE, 5, 5, 0 ,0, 1 }, { IPL_INVCURS, 108, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Bow of the Dead"), UITYPE_COMPBOW, 5, 6, 2500, { { IPL_TOHIT, 10, 10, 0, 0 ,1 }, { IPL_DEX, 4, 4, 0, 0, 1 }, { IPL_VIT_CURSE, 3, 3, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 2, 2, 0, 0, 1 }, { IPL_SETDUR, 30, 30, 0, 0, 1 }, { IPL_INVCURS, 108, 0, 0, 0, 1 } } },
{ N_("The Blackoak Bow"), UITYPE_LONGBOW, 5, 4, 2500, { { IPL_DEX, 10, 10, 0, 0 ,1 }, { IPL_VIT_CURSE, 10, 10, 0, 0, 1 }, { IPL_DAMP, 50, 50, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 1, 1, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Flamedart"), UITYPE_HUNTBOW, 10, 4, 14250, { { IPL_FIRE_ARROWS, 0, 0, 0, 0 ,1 }, { IPL_FIREDAM, 1, 6, 0, 0, 1 }, { IPL_TOHIT, 20, 20, 0 ,0, 1 }, { IPL_FIRERES, 40, 40, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Fleshstinger"), UITYPE_LONGBOW, 13, 4, 16500, { { IPL_DEX, 15, 15, 0, 0 ,1 }, { IPL_TOHIT, 40, 40, 0, 0, 1 }, { IPL_DAMP, 80, 80, 0 ,0, 1 }, { IPL_DUR, 6, 6, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Windforce"), UITYPE_WARBOW, 17, 4, 37750, { { IPL_STR, 5, 5, 0, 0 ,1 }, { IPL_DAMP, 200, 200, 0, 0, 1 }, { IPL_KNOCKBACK, 0, 0, 0 ,0, 1 }, { IPL_INVCURS, 164, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Eaglehorn"), UITYPE_BATTLEBOW, 26, 5, 42500, { { IPL_DEX, 20, 20, 0, 0 ,1 }, { IPL_TOHIT, 50, 50, 0, 0, 1 }, { IPL_DAMP, 100, 100, 0 ,0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 108, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gonnagal's Dirk"), UITYPE_DAGGER, 1, 5, 7040, { { IPL_DEX_CURSE, 5, 5, 0, 0 ,1 }, { IPL_DAMMOD, 4, 4, 0, 0, 1 }, { IPL_FASTATTACK, 2, 2, 0 ,0, 1 }, { IPL_FIRERES, 25, 25, 0, 0, 1 }, { IPL_INVCURS, 54, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Defender"), UITYPE_SABRE, 1, 3, 2000, { { IPL_SETAC, 5, 5, 0, 0 ,1 }, { IPL_VIT, 5, 5, 0, 0, 1 }, { IPL_TOHIT_CURSE, 5, 5, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gryphons Claw"), UITYPE_FALCHION, 1, 4, 1000, { { IPL_DAMP, 100, 100, 0, 0 ,1 }, { IPL_MAG_CURSE, 2, 2, 0, 0, 1 }, { IPL_DEX_CURSE, 5, 5, 0 ,0, 1 }, { IPL_INVCURS, 68, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Black Razor"), UITYPE_DAGGER, 1, 4, 2000, { { IPL_DAMP, 150, 150, 0, 0 ,1 }, { IPL_VIT, 2, 2, 0, 0, 1 }, { IPL_SETDUR, 5, 5, 0 ,0, 1 }, { IPL_INVCURS, 53, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gibbous Moon"), UITYPE_BROADSWR, 2, 4, 6660, { { IPL_ATTRIBS, 2, 2, 0, 0 ,1 }, { IPL_DAMP, 25, 25, 0, 0, 1 }, { IPL_MANA, 15, 15, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 3, 3, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ice Shank"), UITYPE_LONGSWR, 3, 3, 5250, { { IPL_FIRERES, 40, 40, 0, 0 ,1 }, { IPL_SETDUR, 15, 15, 0, 0, 1 }, { IPL_STR, 5, 10, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Executioner's Blade"), UITYPE_FALCHION, 3, 5, 7080, { { IPL_DAMP, 150, 150, 0, 0 ,1 }, { IPL_LIFE_CURSE, 10, 10, 0, 0, 1 }, { IPL_LIGHT_CURSE, 1, 1, 0 ,0, 1 }, { IPL_DUR, 200, 200, 0, 0, 1 }, { IPL_INVCURS, 58, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Bonesaw"), UITYPE_CLAYMORE, 6, 6, 4400, { { IPL_DAMMOD, 10, 10, 0, 0 ,1 }, { IPL_STR, 10, 10, 0, 0, 1 }, { IPL_MAG_CURSE, 5, 5, 0 ,0, 1 }, { IPL_DEX_CURSE, 5, 5, 0, 0, 1 }, { IPL_LIFE, 10, 10, 0, 0, 1 }, { IPL_MANA_CURSE, 10, 10, 0, 0, 1 } } },
{ N_("Shadowhawk"), UITYPE_BROADSWR, 8, 4, 13750, { { IPL_LIGHT_CURSE, 2, 2, 0, 0 ,1 }, { IPL_STEALLIFE, 5, 5, 0, 0, 1 }, { IPL_TOHIT, 15, 15, 0 ,0, 1 }, { IPL_ALLRES, 5, 5, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Wizardspike"), UITYPE_DAGGER, 11, 5, 12920, { { IPL_MAG, 15, 15, 0, 0 ,1 }, { IPL_MANA, 35, 35, 0, 0, 1 }, { IPL_TOHIT, 25, 25, 0 ,0, 1 }, { IPL_ALLRES, 15, 15, 0, 0, 1 }, { IPL_INVCURS, 50, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Lightsabre"), UITYPE_SABRE, 13, 4, 19150, { { IPL_LIGHT, 2, 2, 0, 0 ,1 }, { IPL_LIGHTDAM, 1, 10, 0, 0, 1 }, { IPL_TOHIT, 20, 20, 0 ,0, 1 }, { IPL_LIGHTRES, 50, 50, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Falcon's Talon"), UITYPE_SCIMITAR, 15, 5, 7867, { { IPL_FASTATTACK, 4, 4, 0, 0 ,1 }, { IPL_TOHIT, 20, 20, 0, 0, 1 }, { IPL_DAMP_CURSE, 33, 33, 0 ,0, 1 }, { IPL_DEX, 10, 10, 0, 0, 1 }, { IPL_INVCURS, 68, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Inferno"), UITYPE_LONGSWR, 17, 4, 34600, { { IPL_FIREDAM, 2, 12, 0, 0 ,1 }, { IPL_LIGHT, 3, 3, 0, 0, 1 }, { IPL_MANA, 20, 20, 0 ,0, 1 }, { IPL_FIRERES, 80, 80, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Doombringer"), UITYPE_BASTARDSWR, 19, 5, 18250, { { IPL_TOHIT, 25, 25, 0, 0 ,1 }, { IPL_DAMP, 250, 250, 0, 0, 1 }, { IPL_ATTRIBS_CURSE, 5, 5, 0 ,0, 1 }, { IPL_LIFE_CURSE, 25, 25, 0, 0, 1 }, { IPL_LIGHT_CURSE, 2, 2, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Grizzly"), UITYPE_TWOHANDSWR, 23, 6, 50000, { { IPL_STR, 20, 20, 0, 0 ,1 }, { IPL_VIT_CURSE, 5, 5, 0, 0, 1 }, { IPL_DAMP, 200, 200, 0 ,0, 1 }, { IPL_KNOCKBACK, 0, 0, 0, 0, 1 }, { IPL_DUR, 100, 100, 0, 0, 1 }, { IPL_INVCURS, 160, 0, 0, 0, 1 } } },
{ N_("The Grandfather"), UITYPE_GREATSWR, 27, 6, 119800, { { IPL_ONEHAND, 0, 0, 0, 0 ,1 }, { IPL_ATTRIBS, 5, 5, 0, 0, 1 }, { IPL_TOHIT, 20, 20, 0 ,0, 1 }, { IPL_DAMP, 70, 70, 0, 0, 1 }, { IPL_LIFE, 20, 20, 0, 0, 1 }, { IPL_INVCURS, 161, 0, 0, 0, 1 } } },
{ N_("The Mangler"), UITYPE_LARGEAXE, 2, 5, 2850, { { IPL_DAMP, 200, 200, 0, 0 ,1 }, { IPL_DEX_CURSE, 5, 5, 0, 0, 1 }, { IPL_MAG_CURSE, 5, 5, 0 ,0, 1 }, { IPL_MANA_CURSE, 10, 10, 0, 0, 1 }, { IPL_INVCURS, 144, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Sharp Beak"), UITYPE_LARGEAXE, 2, 4, 2850, { { IPL_LIFE, 20, 20, 0, 0 ,1 }, { IPL_MAG_CURSE, 10, 10, 0, 0, 1 }, { IPL_MANA_CURSE, 10, 10, 0 ,0, 1 }, { IPL_INVCURS, 143, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("BloodSlayer"), UITYPE_BROADAXE, 3, 5, 2500, { { IPL_DAMP, 100, 100, 0, 0 ,1 }, { IPL_3XDAMVDEM, 50, 50, 0, 0, 1 }, { IPL_ATTRIBS_CURSE, 5, 5, 0 ,0, 1 }, { IPL_SPLLVLADD, -1, -1, 0, 0, 1 }, { IPL_INVCURS, 144, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Celestial Axe"), UITYPE_BATTLEAXE, 4, 4, 14100, { { IPL_NOMINSTR, 0, 0, 0, 0 ,1 }, { IPL_TOHIT, 15, 15, 0, 0, 1 }, { IPL_LIFE, 15, 15, 0 ,0, 1 }, { IPL_STR_CURSE, 15, 15, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Wicked Axe"), UITYPE_LARGEAXE, 5, 6, 31150, { { IPL_TOHIT, 30, 30, 0, 0 ,1 }, { IPL_DEX, 10, 10, 0, 0, 1 }, { IPL_VIT_CURSE, 10, 10, 0 ,0, 1 }, { IPL_GETHIT, 1, 6, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 143, 0, 0, 0, 1 } } },
{ N_("Stonecleaver"), UITYPE_BROADAXE, 7, 5, 23900, { { IPL_LIFE, 30, 30, 0, 0 ,1 }, { IPL_TOHIT, 20, 20, 0, 0, 1 }, { IPL_DAMP, 50, 50, 0 ,0, 1 }, { IPL_LIGHTRES, 40, 40, 0, 0, 1 }, { IPL_INVCURS, 104, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Aguinara's Hatchet"), UITYPE_SMALLAXE, 12, 3, 24800, { { IPL_SPLLVLADD, 1, 1, 0, 0 ,1 }, { IPL_MAG, 10, 10, 0, 0, 1 }, { IPL_MAGICRES, 80, 80, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Hellslayer"), UITYPE_BATTLEAXE, 15, 5, 26200, { { IPL_STR, 8, 8, 0, 0 ,1 }, { IPL_VIT, 8, 8, 0, 0, 1 }, { IPL_DAMP, 100, 100, 0 ,0, 1 }, { IPL_LIFE, 25, 25, 0, 0, 1 }, { IPL_MANA_CURSE, 25, 25, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Messerschmidt's Reaver"), UITYPE_GREATAXE, 25, 6, 58000, { { IPL_DAMP, 200, 200, 0, 0 ,1 }, { IPL_DAMMOD, 15, 15, 0, 0, 1 }, { IPL_ATTRIBS, 5, 5, 0 ,0, 1 }, { IPL_LIFE_CURSE, 50, 50, 0, 0, 1 }, { IPL_FIREDAM, 2, 12, 0, 0, 1 }, { IPL_INVCURS, 163, 0, 0, 0, 1 } } },
{ N_("Crackrust"), UITYPE_MACE, 1, 5, 11375, { { IPL_ATTRIBS, 2, 2, 0, 0 ,1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_ALLRES, 15, 15, 0 ,0, 1 }, { IPL_DAMP, 50, 50, 0, 0, 1 }, { IPL_SPLLVLADD, -1, -1, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Hammer of Jholm"), UITYPE_MAUL, 1, 4, 8700, { { IPL_DAMP, 4, 10, 0, 0 ,1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_STR, 3, 3, 0 ,0, 1 }, { IPL_TOHIT, 15, 15, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Civerb's Cudgel"), UITYPE_MACE, 1, 3, 2000, { { IPL_3XDAMVDEM, 35, 35, 0, 0 ,1 }, { IPL_DEX_CURSE, 5, 5, 0, 0, 1 }, { IPL_MAG_CURSE, 2, 2, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Celestial Star"), UITYPE_FLAIL, 2, 5, 7810, { { IPL_NOMINSTR, 0, 0, 0, 0 ,1 }, { IPL_LIGHT, 2, 2, 0, 0, 1 }, { IPL_DAMMOD, 10, 10, 0 ,0, 1 }, { IPL_AC_CURSE, 8, 8, 0, 0, 1 }, { IPL_INVCURS, 131, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Baranar's Star"), UITYPE_MORNSTAR, 5, 6, 6850, { { IPL_TOHIT, 12, 12, 0, 0 ,1 }, { IPL_DAMP, 80, 80, 0, 0, 1 }, { IPL_FASTATTACK, 1, 1, 0 ,0, 1 }, { IPL_VIT, 4, 4, 0, 0, 1 }, { IPL_DEX_CURSE, 4, 4, 0, 0, 1 }, { IPL_SETDUR, 60, 60, 0, 0, 1 } } },
{ N_("Gnarled Root"), UITYPE_SPIKCLUB, 9, 6, 9820, { { IPL_TOHIT, 20, 20, 0, 0 ,1 }, { IPL_DAMP, 300, 300, 0, 0, 1 }, { IPL_DEX, 10, 10, 0 ,0, 1 }, { IPL_MAG, 5, 5, 0, 0, 1 }, { IPL_ALLRES, 10, 10, 0, 0, 1 }, { IPL_AC_CURSE, 10, 10, 0, 0, 1 } } },
{ N_("The Cranium Basher"), UITYPE_MAUL, 12, 6, 36500, { { IPL_DAMMOD, 20, 20, 0, 0 ,1 }, { IPL_STR, 15, 15, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0 ,0, 1 }, { IPL_MANA_CURSE, 150, 150, 0, 0, 1 }, { IPL_ALLRES, 5, 5, 0, 0, 1 }, { IPL_INVCURS, 122, 0, 0, 0, 1 } } },
{ N_("Schaefer's Hammer"), UITYPE_WARHAMMER, 16, 6, 56125, { { IPL_DAMP_CURSE, 100, 100, 0, 0 ,1 }, { IPL_LIGHTDAM, 1, 50, 0, 0, 1 }, { IPL_LIFE, 50, 50, 0 ,0, 1 }, { IPL_TOHIT, 30, 30, 0, 0, 1 }, { IPL_LIGHTRES, 80, 80, 0, 0, 1 }, { IPL_LIGHT, 1, 1, 0, 0, 1 } } },
{ N_("Dreamflange"), UITYPE_MACE, 26, 5, 26450, { { IPL_MAG, 30, 30, 0, 0 ,1 }, { IPL_MANA, 50, 50, 0, 0, 1 }, { IPL_MAGICRES, 50, 50, 0 ,0, 1 }, { IPL_LIGHT, 2, 2, 0, 0, 1 }, { IPL_SPLLVLADD, 1, 1, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Staff of Shadows"), UITYPE_LONGSTAFF, 2, 5, 1250, { { IPL_MAG_CURSE, 10, 10, 0, 0 ,1 }, { IPL_TOHIT, 10, 10, 0, 0, 1 }, { IPL_DAMP, 60, 60, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 2, 2, 0, 0, 1 }, { IPL_FASTATTACK, 1, 1, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Immolator"), UITYPE_LONGSTAFF, 4, 4, 3900, { { IPL_FIRERES, 20, 20, 0, 0 ,1 }, { IPL_FIREDAM, 4, 4, 0, 0, 1 }, { IPL_MANA, 10, 10, 0 ,0, 1 }, { IPL_VIT_CURSE, 5, 5, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Storm Spire"), UITYPE_WARSTAFF, 8, 4, 22500, { { IPL_LIGHTRES, 50, 50, 0, 0 ,1 }, { IPL_LIGHTDAM, 2, 8, 0, 0, 1 }, { IPL_STR, 10, 10, 0 ,0, 1 }, { IPL_MAG_CURSE, 10, 10, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gleamsong"), UITYPE_SHORTSTAFF, 8, 4, 6520, { { IPL_MANA, 25, 25, 0, 0 ,1 }, { IPL_STR_CURSE, 3, 3, 0, 0, 1 }, { IPL_VIT_CURSE, 3, 3, 0 ,0, 1 }, { IPL_SPELL, 10, 76, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Thundercall"), UITYPE_COMPSTAFF, 14, 5, 22250, { { IPL_TOHIT, 35, 35, 0, 0 ,1 }, { IPL_LIGHTDAM, 1, 10, 0, 0, 1 }, { IPL_SPELL, 3, 76, 0 ,0, 1 }, { IPL_LIGHTRES, 30, 30, 0, 0, 1 }, { IPL_LIGHT, 2, 2, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Protector"), UITYPE_SHORTSTAFF, 16, 6, 17240, { { IPL_VIT, 5, 5, 0, 0 ,1 }, { IPL_GETHIT, 5, 5, 0, 0, 1 }, { IPL_SETAC, 40, 40, 0 ,0, 1 }, { IPL_SPELL, 2, 86, 0, 0, 1 }, { IPL_THORNS, 1, 3, 0, 0, 1 }, { IPL_INVCURS, 162, 0, 0, 0, 1 } } },
{ N_("Naj's Puzzler"), UITYPE_LONGSTAFF, 18, 5, 34000, { { IPL_MAG, 20, 20, 0, 0 ,1 }, { IPL_DEX, 10, 10, 0, 0, 1 }, { IPL_ALLRES, 20, 20, 0 ,0, 1 }, { IPL_SPELL, 23, 57, 0, 0, 1 }, { IPL_LIFE_CURSE, 25, 25, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Mindcry"), UITYPE_QUARSTAFF, 20, 4, 41500, { { IPL_MAG, 15, 15, 0, 0 ,1 }, { IPL_SPELL, 13, 69, 0, 0, 1 }, { IPL_ALLRES, 15, 15, 0 ,0, 1 }, { IPL_SPLLVLADD, 1, 1, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Rod of Onan"), UITYPE_WARSTAFF, 22, 3, 44167, { { IPL_SPELL, 21, 50, 0, 0 ,1 }, { IPL_DAMP, 100, 100, 0, 0, 1 }, { IPL_ATTRIBS, 5, 5, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Helm of Sprits"), UITYPE_HELM, 1, 2, 7525, { { IPL_STEALLIFE, 5, 5, 0, 0 ,1 }, { IPL_INVCURS, 77, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Thinking Cap"), UITYPE_SKULLCAP, 6, 5, 2020, { { IPL_MANA, 30, 30, 0, 0 ,1 }, { IPL_SPLLVLADD, 2, 2, 0, 0, 1 }, { IPL_ALLRES, 20, 20, 0 ,0, 1 }, { IPL_SETDUR, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 93, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("OverLord's Helm"), UITYPE_HELM, 7, 6, 12500, { { IPL_STR, 20, 20, 0, 0 ,1 }, { IPL_DEX, 15, 15, 0, 0, 1 }, { IPL_VIT, 5, 5, 0 ,0, 1 }, { IPL_MAG_CURSE, 20, 20, 0, 0, 1 }, { IPL_SETDUR, 15, 15, 0, 0, 1 }, { IPL_INVCURS, 99, 0, 0, 0, 1 } } },
{ N_("Fool's Crest"), UITYPE_HELM, 12, 5, 10150, { { IPL_ATTRIBS_CURSE, 4, 4, 0, 0 ,1 }, { IPL_LIFE, 100, 100, 0, 0, 1 }, { IPL_GETHIT_CURSE, 1, 6, 0 ,0, 1 }, { IPL_THORNS, 1, 3, 0, 0, 1 }, { IPL_INVCURS, 80, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gotterdamerung"), UITYPE_GREATHELM, 21, 6, 54900, { { IPL_ATTRIBS, 20, 20, 0, 0 ,1 }, { IPL_SETAC, 60, 60, 0, 0, 1 }, { IPL_GETHIT, 4, 4, 0 ,0, 1 }, { IPL_ALLRESZERO, 0, 0, 0, 0, 1 }, { IPL_LIGHT_CURSE, 4, 4, 0, 0, 1 }, { IPL_INVCURS, 85, 0, 0, 0, 1 } } },
{ N_("Royal Circlet"), UITYPE_CROWN, 27, 5, 24875, { { IPL_ATTRIBS, 10, 10, 0, 0 ,1 }, { IPL_MANA, 40, 40, 0, 0, 1 }, { IPL_SETAC, 40, 40, 0 ,0, 1 }, { IPL_LIGHT, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 79, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Torn Flesh of Souls"), UITYPE_RAGS, 2, 5, 4825, { { IPL_SETAC, 8, 8, 0, 0 ,1 }, { IPL_VIT, 10, 10, 0, 0, 1 }, { IPL_GETHIT, 1, 1, 0 ,0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 92, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Gladiator's Bane"), UITYPE_STUDARMOR, 6, 4, 3450, { { IPL_SETAC, 25, 25, 0, 0 ,1 }, { IPL_GETHIT, 2, 2, 0, 0, 1 }, { IPL_DUR, 200, 200, 0 ,0, 1 }, { IPL_ATTRIBS_CURSE, 3, 3, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Rainbow Cloak"), UITYPE_CLOAK, 2, 6, 4900, { { IPL_SETAC, 10, 10, 0, 0 ,1 }, { IPL_ATTRIBS, 1, 1, 0, 0, 1 }, { IPL_ALLRES, 10, 10, 0 ,0, 1 }, { IPL_LIFE, 5, 5, 0, 0, 1 }, { IPL_DUR, 50, 50, 0, 0, 1 }, { IPL_INVCURS, 138, 0, 0, 0, 1 } } },
{ N_("Leather of Aut"), UITYPE_LEATHARMOR, 4, 5, 10550, { { IPL_SETAC, 15, 15, 0, 0 ,1 }, { IPL_STR, 5, 5, 0, 0, 1 }, { IPL_MAG_CURSE, 5, 5, 0 ,0, 1 }, { IPL_DEX, 5, 5, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Wisdom's Wrap"), UITYPE_ROBE, 5, 6, 6200, { { IPL_MAG, 5, 5, 0, 0 ,1 }, { IPL_MANA, 10, 10, 0, 0, 1 }, { IPL_LIGHTRES, 25, 25, 0 ,0, 1 }, { IPL_SETAC, 15, 15, 0, 0, 1 }, { IPL_GETHIT, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 138, 0, 0, 0, 1 } } },
{ N_("Sparking Mail"), UITYPE_CHAINMAIL, 9, 2, 15750, { { IPL_SETAC, 30, 30, 0, 0 ,1 }, { IPL_LIGHTDAM, 1, 10, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Scavenger Carapace"), UITYPE_BREASTPLATE, 13, 4, 14000, { { IPL_GETHIT, 15, 15, 0, 0 ,1 }, { IPL_AC_CURSE, 30, 30, 0, 0, 1 }, { IPL_DEX, 5, 5, 0 ,0, 1 }, { IPL_LIGHTRES, 40, 40, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Nightscape"), UITYPE_CAPE, 16, 6, 11600, { { IPL_FASTRECOVER, 2, 2, 0, 0 ,1 }, { IPL_LIGHT_CURSE, 4, 4, 0, 0, 1 }, { IPL_SETAC, 15, 15, 0 ,0, 1 }, { IPL_DEX, 3, 3, 0, 0, 1 }, { IPL_ALLRES, 20, 20, 0, 0, 1 }, { IPL_INVCURS, 138, 0, 0, 0, 1 } } },
{ N_("Naj's Light Plate"), UITYPE_PLATEMAIL, 19, 6, 78700, { { IPL_NOMINSTR, 0, 0, 0, 0 ,1 }, { IPL_MAG, 5, 5, 0, 0, 1 }, { IPL_MANA, 20, 20, 0 ,0, 1 }, { IPL_ALLRES, 20, 20, 0, 0, 1 }, { IPL_SPLLVLADD, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 159, 0, 0, 0, 1 } } },
{ N_("Demonspike Coat"), UITYPE_FULLPLATE, 25, 5, 251175, { { IPL_SETAC, 100, 100, 0, 0 ,1 }, { IPL_GETHIT, 6, 6, 0, 0, 1 }, { IPL_STR, 10, 10, 0 ,0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_FIRERES, 50, 50, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("The Deflector"), UITYPE_BUCKLER, 1, 5, 1500, { { IPL_SETAC, 7, 7, 0, 0 ,1 }, { IPL_ALLRES, 10, 10, 0, 0, 1 }, { IPL_DAMP_CURSE, 20, 20, 0 ,0, 1 }, { IPL_TOHIT_CURSE, 5, 5, 0, 0, 1 }, { IPL_INVCURS, 83, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Split Skull Shield"), UITYPE_BUCKLER, 1, 6, 2025, { { IPL_SETAC, 10, 10, 0, 0 ,1 }, { IPL_LIFE, 10, 10, 0, 0, 1 }, { IPL_STR, 2, 2, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 1, 1, 0, 0, 1 }, { IPL_SETDUR, 15, 15, 0, 0, 1 }, { IPL_INVCURS, 116, 0, 0, 0, 1 } } },
{ N_("Dragon's Breach"), UITYPE_KITESHIELD, 2, 6, 19200, { { IPL_FIRERES, 25, 25, 0, 0 ,1 }, { IPL_STR, 5, 5, 0, 0, 1 }, { IPL_SETAC, 20, 20, 0 ,0, 1 }, { IPL_MAG_CURSE, 5, 5, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 117, 0, 0, 0, 1 } } },
{ N_("Blackoak Shield"), UITYPE_SMALLSHIELD, 4, 6, 5725, { { IPL_DEX, 10, 10, 0, 0 ,1 }, { IPL_VIT_CURSE, 10, 10, 0, 0, 1 }, { IPL_SETAC, 18, 18, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 1, 1, 0, 0, 1 }, { IPL_DUR, 150, 150, 0, 0, 1 }, { IPL_INVCURS, 146, 0, 0, 0, 1 } } },
{ N_("Holy Defender"), UITYPE_LARGESHIELD, 10, 6, 13800, { { IPL_SETAC, 15, 15, 0, 0 ,1 }, { IPL_GETHIT, 2, 2, 0, 0, 1 }, { IPL_FIRERES, 20, 20, 0 ,0, 1 }, { IPL_DUR, 200, 200, 0, 0, 1 }, { IPL_FASTBLOCK, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 146, 0, 0, 0, 1 } } },
{ N_("Stormshield"), UITYPE_GOTHSHIELD, 24, 6, 49000, { { IPL_SETAC, 40, 40, 0, 0 ,1 }, { IPL_GETHIT_CURSE, 4, 4, 0, 0, 1 }, { IPL_STR, 10, 10, 0 ,0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_FASTBLOCK, 1, 1, 0, 0, 1 }, { IPL_INVCURS, 148, 0, 0, 0, 1 } } },
{ N_("Bramble"), UITYPE_RING, 1, 4, 1000, { { IPL_ATTRIBS_CURSE, 2, 2, 0, 0 ,1 }, { IPL_DAMMOD, 3, 3, 0, 0, 1 }, { IPL_MANA, 10, 10, 0 ,0, 1 }, { IPL_INVCURS, 9, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of Regha"), UITYPE_RING, 1, 6, 4175, { { IPL_MAG, 10, 10, 0, 0 ,1 }, { IPL_MAGICRES, 10, 10, 0, 0, 1 }, { IPL_LIGHT, 1, 1, 0 ,0, 1 }, { IPL_STR_CURSE, 3, 3, 0, 0, 1 }, { IPL_DEX_CURSE, 3, 3, 0, 0, 1 }, { IPL_INVCURS, 11, 0, 0, 0, 1 } } },
{ N_("The Bleeder"), UITYPE_RING, 2, 4, 8500, { { IPL_MAGICRES, 20, 20, 0, 0 ,1 }, { IPL_MANA, 30, 30, 0, 0, 1 }, { IPL_LIFE_CURSE, 10, 10, 0 ,0, 1 }, { IPL_INVCURS, 8, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Constricting Ring"), UITYPE_RING, 5, 3, 62000, { { IPL_ALLRES, 75, 75, 0, 0 ,1 }, { IPL_DRAINLIFE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 14, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of Engagement"), UITYPE_RING, 11, 5, 12476, { { IPL_GETHIT, 1, 2, 0, 0 ,1 }, { IPL_THORNS, 1, 3, 0, 0, 1 }, { IPL_SETAC, 5, 5, 0 ,0, 1 }, { IPL_TARGAC, 4, 12, 0, 0, 1 }, { IPL_INVCURS, 13, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Giant's Knuckle"), UITYPE_RING, 8, 3, 8000, { { IPL_STR, 60, 60, 0, 0 ,1 }, { IPL_DEX_CURSE, 30, 30, 0, 0, 1 }, { IPL_INVCURS, 179, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Mercurial Ring"), UITYPE_RING, 8, 3, 8000, { { IPL_DEX, 60, 60, 0, 0 ,1 }, { IPL_STR_CURSE, 30, 30, 0, 0, 1 }, { IPL_INVCURS, 176, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Xorine's Ring"), UITYPE_RING, 8, 3, 8000, { { IPL_MAG, 60, 60, 0, 0 ,1 }, { IPL_STR_CURSE, 30, 30, 0, 0, 1 }, { IPL_INVCURS, 168, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Karik's Ring"), UITYPE_RING, 8, 3, 8000, { { IPL_VIT, 60, 60, 0, 0 ,1 }, { IPL_MAG_CURSE, 30, 30, 0, 0, 1 }, { IPL_INVCURS, 173, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of Magma"), UITYPE_RING, 8, 4, 8000, { { IPL_FIRERES, 60, 60, 0, 0 ,1 }, { IPL_LIGHTRES_CURSE, 30, 30, 0, 0, 1 }, { IPL_MAGICRES_CURSE, 30, 30, 0 ,0, 1 }, { IPL_INVCURS, 184, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of the Mystics"), UITYPE_RING, 8, 4, 8000, { { IPL_MAGICRES, 60, 60, 0, 0 ,1 }, { IPL_FIRERES_CURSE, 30, 30, 0, 0, 1 }, { IPL_LIGHTRES_CURSE, 30, 30, 0 ,0, 1 }, { IPL_INVCURS, 181, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Ring of Thunder"), UITYPE_RING, 8, 4, 8000, { { IPL_LIGHTRES, 60, 60, 0, 0 ,1 }, { IPL_FIRERES_CURSE, 30, 30, 0, 0, 1 }, { IPL_MAGICRES_CURSE, 30, 30, 0 ,0, 1 }, { IPL_INVCURS, 177, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Amulet of Warding"), UITYPE_AMULET, 12, 3, 30000, { { IPL_ALLRES, 40, 40, 0, 0 ,1 }, { IPL_LIFE_CURSE, 100, 100, 0, 0, 1 }, { IPL_INVCURS, 170, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Gnat Sting"), UITYPE_HUNTBOW, 15, 5, 30000, { { IPL_MULT_ARROWS, 3, 3, 0, 0 ,1 }, { IPL_SETDAM, 1, 2, 0, 0, 1 }, { IPL_FASTATTACK, 1, 1, 0 ,0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 210, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Flambeau"), UITYPE_COMPBOW, 11, 4, 30000, { { IPL_FIREBALL, 15, 20, 0, 0 ,1 }, { IPL_SETDAM, 0, 0, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0 ,0, 1 }, { IPL_INVCURS, 209, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Armor of Gloom"), UITYPE_FULLPLATE, 25, 5, 200000, { { IPL_NOMINSTR, 0, 0, 0, 0 ,1 }, { IPL_SETAC, 225, 225, 0, 0, 1 }, { IPL_ALLRESZERO, 0, 0, 0 ,0, 1 }, { IPL_LIGHT_CURSE, 2, 2, 0, 0, 1 }, { IPL_INVCURS, 203, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Blitzen"), UITYPE_COMPBOW, 13, 4, 30000, { { IPL_ADDACLIFE, 10, 15, 0, 0 ,1 }, { IPL_SETDAM, 0, 0, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0 ,0, 1 }, { IPL_INVCURS, 219, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Thunderclap"), UITYPE_WARHAMMER, 13, 6, 30000, { { IPL_ADDMANAAC, 3, 6, 0, 0 ,1 }, { IPL_STR, 20, 20, 0, 0, 1 }, { IPL_LIGHTRES, 30, 30, 0 ,0, 1 }, { IPL_LIGHT, 2, 2, 0, 0, 1 }, { IPL_INDESTRUCTIBLE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 205, 0, 0, 0, 1 } } },
{ N_("Shirotachi"), UITYPE_GREATSWR, 21, 4, 36000, { { IPL_ONEHAND, 0, 0, 0, 0 ,1 }, { IPL_FASTATTACK, 4, 4, 0, 0, 1 }, { IPL_TARGAC, 2, 2, 0 ,0, 1 }, { IPL_LIGHTDAM, 6, 6, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Eater of Souls"), UITYPE_TWOHANDSWR, 23, 6, 42000, { { IPL_INDESTRUCTIBLE, 0, 0, 0, 0 ,1 }, { IPL_LIFE, 50, 50, 0, 0, 1 }, { IPL_STEALLIFE, 5, 5, 0 ,0, 1 }, { IPL_STEALMANA, 5, 5, 0, 0, 1 }, { IPL_DRAINLIFE, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 200, 0, 0, 0, 1 } } },
{ N_("Diamondedge"), UITYPE_LONGSWR, 17, 6, 42000, { { IPL_SETDUR, 10, 10, 0, 0 ,1 }, { IPL_TOHIT, 50, 50, 0, 0, 1 }, { IPL_DAMP, 100, 100, 0 ,0, 1 }, { IPL_LIGHTRES, 50, 50, 0, 0, 1 }, { IPL_SETAC, 10, 10, 0, 0, 1 }, { IPL_INVCURS, 206, 0, 0, 0, 1 } } },
{ N_("Bone Chain Armor"), UITYPE_CHAINMAIL, 13, 3, 36000, { { IPL_SETAC, 40, 40, 0, 0 ,1 }, { IPL_ACUNDEAD, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 204, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Demon Plate Armor"), UITYPE_FULLPLATE, 25, 3, 80000, { { IPL_SETAC, 80, 80, 0, 0 ,1 }, { IPL_ACDEMON, 0, 0, 0, 0, 1 }, { IPL_INVCURS, 225, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ N_("Acolyte's Amulet"), UITYPE_AMULET, 10, 2, 10000, { { IPL_MANATOLIFE, 50, 50, 0, 0 ,1 }, { IPL_INVCURS, 183, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
// TRANSLATORS: Unique Item section end.
{ N_("Gladiator's Ring"), UITYPE_RING, 10, 2, 10000, { { IPL_LIFETOMANA, 40, 40, 0, 0 ,1 }, { IPL_INVCURS, 186, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
{ "", UITYPE_INVALID, 0, 0, 0, { { IPL_TOHIT, 0, 0, 0, 0 ,1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0 ,0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 }, { IPL_TOHIT, 0, 0, 0, 0, 1 } } },
// clang-format on
};

35
Source/itemdat.h

@ -565,19 +565,23 @@ enum affix_item_type : uint8_t {
// clang-format on
};
struct ItemPower {
item_effect_type type;
int param1;
int param2;
int minval;
int maxval;
int multval;
};
struct PLStruct {
const char *PLName;
enum item_effect_type PLPower;
int PLParam1;
int PLParam2;
ItemPower power;
int8_t PLMinLvl;
int PLIType; // affix_item_type as bit flags
enum goodorevil PLGOE;
bool PLDouble;
bool PLOk;
int PLMinVal;
int PLMaxVal;
int PLMultVal;
};
struct UItemStruct {
@ -586,24 +590,7 @@ struct UItemStruct {
int8_t UIMinLvl;
int8_t UINumPL;
int UIValue;
enum item_effect_type UIPower1;
int UIParam1;
int UIParam2;
enum item_effect_type UIPower2;
int UIParam3;
int UIParam4;
enum item_effect_type UIPower3;
int UIParam5;
int UIParam6;
enum item_effect_type UIPower4;
int UIParam7;
int UIParam8;
enum item_effect_type UIPower5;
int UIParam9;
int UIParam10;
enum item_effect_type UIPower6;
int UIParam11;
int UIParam12;
ItemPower powers[6];
};
extern ItemDataStruct AllItemsList[];

898
Source/items.cpp

File diff suppressed because it is too large Load Diff

1
Source/items.h

@ -420,7 +420,6 @@ bool ItemSpaceOk(Point position);
int AllocateItem();
Point GetSuperItemLoc(Point position);
void GetItemAttrs(int i, int idata, int lvl);
void SaveItemPower(int i, item_effect_type power, int param1, int param2, int minval, int maxval, int multval);
void GetItemPower(int i, int minlvl, int maxlvl, affix_item_type flgs, bool onlygood);
void SetupItem(int i);
int RndItem(int m);

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