Anders Jenbo
56170b3372
Clean up id normalization
4 years ago
Andrew James
796e2813cf
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
Gleb Mazovetskiy
3d308983a8
Migrate to libmpq
...
libmpq is a much simpler alternative to StormLib for reading MPQ archives.
We use our own fork of libmpq: https://github.com/diasurgical/libmpq
Impact:
* DevilutionX is now a lot more portable. Unlike StormLib, libmpq only
needs platform-specific code for Windows.
* Locks around file access **removed** (instead we duplicate the file descriptor for streamed audio only).
* RAM usage is **300 KiB** lower than StormLib.
* Stripped release linux_x86_64 binary is **32 KiB** smaller.
* Amiga build now hangs instead of crashing.
4 years ago
Gleb Mazovetskiy
12b73076b8
Fix build error in plrctrl.cpp ( #3374 )
...
Follow-up to #3370
4 years ago
Stephen C. Wills
423441c3dc
Fix speedbook navigation on gamepad
4 years ago
staphen
884f9ed46b
[Virtual Gamepad] Turn player when stand button is pressed
4 years ago
ephphatha
6d545868d2
Move objectIsDisabled to a member function
...
While it does reference a global configuration option it's mainly concerned with the properties of the object itself, so makes sense to be a member of the object class.
4 years ago
Anders Jenbo
c0c97bf224
[gamepad] Operate object as last option for primery action
...
Fixes #3307
4 years ago
staphen
f090da3ca8
[Gamepad] Prevent player applying stat points to maxed stat
4 years ago
staphen
e2408bc6bc
[Virtual Gamepad] Set primary action button graphic to apply in char panel when applying stat points for level up
4 years ago
qndel
9c10f43019
disable using crippling shrines with controller
4 years ago
staphen
85f0e7b8c3
Add button for standing still to attack
4 years ago
Anders Jenbo
609414fd69
[touch] Indicate level up in a touch friendly way
4 years ago
staphen
ccd8f114f8
[Virtual Gamepad] Add menu panel to top-right corner
4 years ago
Anders Jenbo
396aa449d2
[touch] Update button faces
4 years ago
Anders Jenbo
488acf0eba
[touch] Fix some button faces
4 years ago
staphen
a6807beb59
Improve gamepad cursor positioning when picking up items in inventory
4 years ago
Anders Jenbo
284f0347cc
[touch] Add additional button faces
...
Apply color correciton
4 years ago
staphen
76de43fb0a
[Gamepad] Use secondary action button to apply oils
4 years ago
staphen
900af16a9e
Fix distributing stat points using gamepad
4 years ago
Anders Jenbo
d5999e6027
[gamepad] Only warp the cursor if item was moved
4 years ago
Anders Jenbo
8e70cd7a37
[gamepad] Fix OOB when using equiped items
4 years ago
Anders Jenbo
8730c3b2db
[touch] Ignore irelevant input when in the inventory
4 years ago
Anders Jenbo
3d38e6ce88
[gamepad] Correctly jump over items horizontally
4 years ago
Anders Jenbo
2f925bfeb7
[gamepad] Prevent warping from row 9 and 10 to belt
4 years ago
Anders Jenbo
1ba7e07b29
Do not show the cursor when using a touch device
4 years ago
Anders Jenbo
b3a9a2ddce
[gamepad] Allow for mixed mode navigation in inventory
4 years ago
Anders Jenbo
78c4f06e9e
[gamepad] Remove item warping
4 years ago
Anders Jenbo
8042bf1ab9
[gamepad] Render joystick on top of buttons
4 years ago
Anders Jenbo
808702fe92
[gamepad] Make horizontal inventory navigation stable
4 years ago
staphen
9ada44ae6b
[Virtual Gamepad] Closing inventory drops item
4 years ago
staphen
5a75e076b6
[Gamepad] Don't treat special cursors as items
4 years ago
staphen
ab13fba13f
Use Rune Bomb or Cathedral Map to open Hive or Crypt
4 years ago
staphen
ee23f41e0c
Enable opening Hive and Crypt using gamepad
5 years ago
staphen
06801789e2
Move potion buttons to the left side
5 years ago
staphen
fd2f0e3f0d
Validate gamepad button count
5 years ago
Yuri Pourre
7d74336e6b
Enhance ctrl + drop
5 years ago
Bernd Stellwag
07c5c0972d
replace dead links with their snapshot from the wayback machine
5 years ago
Yuri Pourre
071206a9e4
Fix ctrl + drop garbage
5 years ago
Yuri Pourre
b8450dc792
Assign ctrl to drop items
5 years ago
obligaron
0818c55b88
Holding mouse when shift is held shouldn't lock to a target (Spells)
5 years ago
staphen
271740a2bc
Fix case for blank virtual gamepad potion buttons
5 years ago
staphen
d220129ddc
Only render the virtual gamepad when the game is running
5 years ago
staphen
b8950877c5
Add buttons for using potions from belt
5 years ago
Gleb Mazovetskiy
ec13c333a9
Refactor: Use item iterators for scroll checks
...
Refs #2586
5 years ago
staphen
1142d2ee7b
Hardware rendering for the virtual gamepad
5 years ago
staphen
471a435209
Organize virtual gamepad button graphics into frames
5 years ago
Anders Jenbo
7771a08d03
Translatable mainpanel
5 years ago
staphen
e44448f3b7
Remove unused function declaration from VirtualGamepad
5 years ago
staphen
4e93de5ee1
Remove unnecessary precompiler check in virtual gamepad initialization
5 years ago