Yuri Pourre
d5fb1789e6
Add enums for cow sounds
5 years ago
Anders Jenbo
05f1fc7ce1
[hellfire] 🐛 Correct spell level calculations for FlashBack, search and rage
5 years ago
Anders Jenbo
8d6d508222
Correct some incorrect bool operations
5 years ago
Anders Jenbo
1284333765
♻️ Use explicit types and remove globals from save file logic
5 years ago
Yuri Pourre
1a062be845
Add transcription of deadguy
5 years ago
Trihedraf
18cff4f3b9
Add devilutionx.mpq to Win and Linux circleci Packages
5 years ago
Trihedraf
582508a123
Add Linux Packages
5 years ago
Gleb Mazovetskiy
fefdaa1ec9
Fix off-by-one in selhero_GenerateName
...
The last name in each list was never selected
5 years ago
Gleb Mazovetskiy
470e63678b
OpenDingux/RetroFW Hellfire support
5 years ago
Gleb Mazovetskiy
3f7b332828
PREFILL_PLAYER_NAME for the Monk class
...
Names taken from the Monks of Ivgorod lore
5 years ago
Xadhoom
791d400ae3
Close TCP listening socket on leave
5 years ago
Xadhoom
f8db350eed
Fix test for pfile_write_hero()
5 years ago
Anders Jenbo
58a1c1db95
♻️ Clean up function in scrollrt.cpp with swaps
5 years ago
Xadhoom
12c7b715cd
Add test for vanilla pfile_write_hero()
5 years ago
Anders Jenbo
f97adef2dd
🐛 Fix render assertions on Big Endian systems
5 years ago
Anders Jenbo
a102877a44
🐛 Fix upscaling not appearing in ini by default
5 years ago
Anders Jenbo
a827420070
🐛 Stable "hotkeys" size calculation
5 years ago
lkk7
e616e21f80
Set up inventory tests; add scroll usage tests
5 years ago
qndel
12dddc4e8f
✨ Preserve active spell and hotkeys across games
5 years ago
Ivan Epifanov
e15e7ac880
Fix dolce->vitasdk vars
5 years ago
Anders Jenbo
e8fb559e53
🐛 Correct saving/loading of enums
5 years ago
Anders Jenbo
9737ccfcfe
Limit CI builds to 2 cpus ( #1116 )
...
CI only provides us 2 CPUs but nproc reports it as 32 leading to some bad balancing and some tiles stalled builds
5 years ago
Andi
7368778cb2
Remove items dropping before entering level ( #1010 )
5 years ago
Juliano Leal Goncalves
5862451e3b
✨ Autoequip all items on pickup
...
Extend behavior of weapons to all items types except for Monk, which will still not auto-equip weapons.
5 years ago
Anders Jenbo
783e4a70b1
♻️ Strongly type items structures
5 years ago
Gleb Mazovetskiy
86bc2ee9da
dlrg: Place constants in an anonymous namespace ( #1114 )
5 years ago
Gleb Mazovetskiy
ba6a78ebc8
Migrate `Cl2DrawOutline` to accept a buffer
5 years ago
Gleb Mazovetskiy
819b5b05df
Migrate `Cl2DrawLightTbl` to accept a buffer
5 years ago
Gleb Mazovetskiy
07f4dbbd2e
Migrate `Cl2Light` to accept a buffer
5 years ago
Gleb Mazovetskiy
bb3ba369df
Migrate `Cl2Draw` to accept a buffer
5 years ago
Gleb Mazovetskiy
eadc5a20a3
Migrate `CelDrawLightRedSafe` to `CelDrawLightRedSafeTo`
5 years ago
Gleb Mazovetskiy
a70de3cecd
Migrate `CelClippedDrawSafe` to `CelClippedDrawSafeTo`
5 years ago
Gleb Mazovetskiy
9ca1fd8996
Migrate `CelBlitOutline` to `CelBlitOutlineTo`
5 years ago
Gleb Mazovetskiy
242341c0b3
Migrate `CelClippedDraw` to `CelClippedDrawTo`
5 years ago
Gleb Mazovetskiy
2f68e8e74e
Migrate `CelDrawLightRed` to `CelDrawLightRedTo`
5 years ago
Gleb Mazovetskiy
88bf59f355
Migrate `CelClippedBlitLightTrans` to `CelClippedBlitLightTransTo`
5 years ago
Gleb Mazovetskiy
14ae63d37d
Migrate `CelClippedDrawLight` to `CelClippedDrawLightTo`
5 years ago
Gleb Mazovetskiy
379b45e021
Migrate `CelDrawLight` to `CelDrawLightTo`
5 years ago
Gleb Mazovetskiy
b43325028f
Migrate `CelDraw` to `CelDrawTo`
5 years ago
qndel
2d055e3a2e
✨ Auto pickup gold
5 years ago
Anders Jenbo
53e4d82bbe
💚 Fix test builds
5 years ago
Anders Jenbo
af7a0e56fa
💚 Fix SDL2 builds
5 years ago
Anders Jenbo
e280432b92
🚨 Fix all SDL1 warnings
5 years ago
Anders Jenbo
d0248caf8d
💚 Fix SDL1 builds
5 years ago
Anders Jenbo
dd73ff2cf0
🚩 Add option for disabeling frindly fire ( #1104 )
5 years ago
Gleb Mazovetskiy
ae75c0cdc2
DiabloUI: Consider ListOffset for focus selector
...
The original version of this had a min/max range, so `SelectedItem` could be compared to `m_value`
With the recent changes, `SelectedItem` now refers to an index in the array.
This unfortunately means the function that draws the list must now know about the potential existence of the scrollbar and consider its `ListOffset` into account.
Fixes #1006
5 years ago
Anders Jenbo
a60a620e51
Update bugfix comment
5 years ago
qndel
1b304e7bb3
[diablo/hellfire] 🐛 Correct unitialized variable in AddVision
5 years ago
qndel
82ab76b22b
✨ Experience bar
5 years ago
qndel
be895274dc
✨ Monster health bar
5 years ago