Gleb Mazovetskiy
d065202ff2
Reformat the .clang-format files
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These files are YAML, changes to a more idiomatic YAML syntax
6 years ago
Anders Jenbo
04e9cff6b9
Remove unused header
6 years ago
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
6 years ago
Anders Jenbo
312168d4c1
Reformat the .clang-format files
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These files are YAML, changes to a more idiomatic YAML syntax
6 years ago
Anders Jenbo
23d4eb0e4c
Remove use of sudo from linux build
6 years ago
Anders Jenbo
1941d3095b
Add Amiga to build status list
6 years ago
Anders Jenbo
5e5de0e1c7
Sript bineries
6 years ago
Anders Jenbo
b1b5fb9daf
ppc64le is now officially supported and build
6 years ago
Trung Lê
9a69283ac9
Add ppc64le build in Travis ( #658 )
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* Add ppc64le build in Travis
* Add CPack rule for Linux ppc64le
6 years ago
Anders Jenbo
68e1e618c9
Probe for null tiles and arches when applying anit-eflag rendered fix
6 years ago
Gleb Mazovetskiy
b63b3b5f68
Fix CI Debian Stretch build ( #678 )
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The cmake package in debian-stretch has recently been updated: https://packages.debian.org/stretch-backports/cmake
This new version of cmake depends on a version of libarchive13 that is only available in stretch-backports-sloppy.
To allow libarchive13 to be installed from stretch-backports-sloppy I've added the debian-stretch-sloppy "suite" and changed -t stretch-backports to -t 'stretch-backports*'.
6 years ago
Gleb Mazovetskiy
4a8a876048
.travis.yml: Remove workaround
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Travis MacOS image has been updated but only for Xcode 11:
https://changelog.travis-ci.com/xcode-11-3-1-xcode-11-2-1-xcode-11-1-and-xcode11-images-updated-142286
Removes the workaround and updates the image version to Xcode 11
6 years ago
Yuri Pourre
f1a000cb7b
Bugfix: allows resize when fullscreen is toggled
6 years ago
Robin Eklind
cf19c4f019
Merge pull request #2021 from galaxyhaxz/namefixes
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Fix function/var names (effects/sound)
6 years ago
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
6 years ago
Alex Sweet
201c6fe89e
Fix ninja-build build error
6 years ago
Anders Jenbo
af4ef7b19b
Fix rendering the ground part of foliage
6 years ago
Gleb Mazovetskiy
d3ea0ec797
docs/manual: Fix typo
6 years ago
qndel
a197434b02
fix typo in readme
6 years ago
Gleb Mazovetskiy
82845004cc
Ensure _HASH/BLOCKENTRY are 16-bytes and aligned
6 years ago
gogogogi
1f41dfa4e0
Update debian build to 1.0.1 version ( #660 )
6 years ago
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
6 years ago
Anders Jenbo
e7bd82b44a
A handful of param names and consts
6 years ago
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
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* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
6 years ago
Gleb Mazovetskiy
8e8e7307aa
codec.cpp codec_init_key: Minor clean-up
6 years ago
Troy Bronzan
1ee9eee711
Fixed dupe bug as per the information found on this topic: https://www.reddit.com/r/Diablo/comments/4kdh3u/diablo_1_deserves_some_love_introducing/d3eel0k/
6 years ago
Anders Jenbo
58e424412a
Better line drawing function ( #98 )
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https://github.com/diasurgical/devilution/pull/1125#issuecomment-489474723
6 years ago
Anders Jenbo
e4df9319b0
Fix render order ( #639 )
6 years ago
Anders Jenbo
aab3c6021a
Update switch.md
6 years ago
Gleb Mazovetskiy
8266b8218c
Add user manuals for OD, RetroFW, and Switch
6 years ago
Gleb Mazovetskiy
2c5cc1365c
Map Start + L1/R1 to char/inventory ( #655 )
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It's common to access char and inventory and this is easier to press than Start + ←/→ on devices that have shoulder buttons
6 years ago
qndel
a09d9615d0
Update mods.md
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added PR link to per pixel light
6 years ago
qndel
283537dd0c
Update mods.md
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typos
6 years ago
qndel
4b15702f4f
Update mods.md
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describe infernity/equine as windows only to avoid confusion
6 years ago
Anders Jenbo
53f0760e00
DevilutionX 1.0.1
6 years ago
Anders Jenbo
c677e783c5
Correct typo in error message
6 years ago
Robin Eklind
038666db18
nthread: add parameter name to nthread_handler
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Fixes the following error when compiling as C with Clang:
Source/dthread.cpp:92:46: error: parameter name omitted
unsigned int __stdcall dthread_handler(void *)
^
Related to #2017 .
6 years ago
Anders Jenbo
6d9089ec87
Fix compiler warning
6 years ago
Anders Jenbo
5c02333fc0
Only log savegame read/write in debug mode
6 years ago
Robin Eklind
54a23821f2
Merge pull request #2018 from mewpull/dtherad-wait-inf
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dthread: use INFINITE enum for second argument to WaitForSingleObject
6 years ago
Robin Eklind
dce389599e
dthread: add parameter name to dthread_handler
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This fixes a build error in dthread_handler when compiling as C.
Source/dthread.cpp:92:46: error: parameter name omitted
unsigned int __stdcall dthread_handler(void *)
^
6 years ago
Robin Eklind
f6e6b4b56f
dthread: use INFINITE enum for second argument to WaitForSingleObject
6 years ago
Robin Eklind
3130ae3593
codec: fix build error of codec.cpp when compiling as C
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Prior to this commit, the following error was encountered when compiling
as C using Clang:
Source/codec.cpp:20:2: error: must use 'struct' tag to refer to type 'CodecSignature'
CodecSignature *sig;
^
struct
6 years ago
Anders Jenbo
c9015ef055
Update changelog
6 years ago
Anders Jenbo
06ff28e747
Additional mods and ports
6 years ago
Gleb Mazovetskiy
68a0c3a786
Use LF for Markdown files instead of CRLF
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Ensures the contents can be easily copy-pasted into the terminal from
most editors on all systems.
Otherwise, on Linux, you get 2 newlines for each newline in the source
when copying from VS Code.
6 years ago
Anders Jenbo
82f72713ed
Load current heros level from save game when on difficulty screen
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Fixes #566
The hero is unloaded before entering this screen from a game, hacking
the game to track the hero level would not work with single player
(planned to also have a select screen) so the only proper solution is to
load the info from the save game. Using gszHero allows us to stay synced
with the engine.
6 years ago
Anders Jenbo
d62779aa98
Adjust CodeCov settings
6 years ago
Anders Jenbo
c0e511265d
Fix Clang and MSVC builds
6 years ago
danie1kr
30576f0271
fix gpBufEnd problem (first cutscene not rendered) on 32bit architectures
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Fixes #573
6 years ago