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@ -80,7 +80,10 @@ bool SpawnWindow(const char *lpWindowName, int nWidth, int nHeight)
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#else |
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int flags = 0; |
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if (upscale) { |
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flags |= fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_RESIZABLE; |
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if (fullscreen) { |
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flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; |
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} |
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flags |= SDL_WINDOW_RESIZABLE; |
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char scaleQuality[2] = "2"; |
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DvlStringSetting("scaling quality", scaleQuality, 2); |
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