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Update changelog

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Anders Jenbo 6 years ago
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      docs/CHANGELOG.md

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docs/CHANGELOG.md

@ -4,6 +4,59 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## DevilutionX 1.0.0
### Features
- FPS no longer capped at 20hz; smoother mouse and transitions
- Full-featured gamepad support
- All movies can now be skipped via ESC
- Implement `--help`, `--version` and `--data-dir`
- Implement FPS counter (`-f`)
- Force windowed mode with `-x`
- Skip startup movies with `-n`
- Implement scroll wheel navigation
- Implement touch support
- Load assets from the same folder as the mpq
- Faster loading
### Platforms
- Added Nintendo Switch support
- Added Retro Gamer Handheld (OpenDingux/Retrofw) support
- Added OpenBSD support
- Windows version is now build as GUI an app and has an icon
### Bugfixes
- Fixed random missing sounds
- Fixed NPCs not talking about the right quest
- Error messages implemented in GUI
- Fixed having to restart the game between network sessions
- Fixed game not working on some Radeon GPUs
- Fixed panel missing after minimizing game if upscaling is disabled
- Fixed clicks in the left letterbox being incorrectly handled
- Fixed end movie not looping
### Original Diablo bugs
- Fixed a large number of rare stability issues from the original game
- Correctly take open panels into account when casting spells
- Fix sound some times being muted after Diablo dies
## DevilutionX 0.5.0
### Features
- Sound is now accurate to the original
- All in-game issues fixed
- Delete hero, inline dialogs and scrollbars are now implemented
- Screenshots now have different names
- Multiple simultaneous dialogs fixed
- All builds are now 64bit (except for Windows and Raspberry Pi)
- Memory leaks and crashes fixed
- All keys are now mapped
- UI text now has correct shadows
- Much lower CPU usage
- diabdat.mpq can now be loaded with read-only access
### Known issues
- Error dialogs not implemented in main UI
- The game must restart after hosting multiplayer
## [0.10.0](https://github.com/diasurgical/devilution/compare/0.9.6...0.10.0)
### June 22, 2019
- [All functions are now binary identical](https://github.com/diasurgical/devilution/milestone/3) to the 1.09b version

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