Anders Jenbo
90960f0c14
Remove dead code
5 years ago
Gleb Mazovetskiy
5ef79ad1f2
Disable hardware cursor on Android by default
...
Fixes #2502
5 years ago
Anders Jenbo
d77a61461e
Adjust clang-tidy to where Android Studio reads it correctly
5 years ago
4aron5un
4c8210df21
Center the sub-panels (Quest, Character, Spell and Inventory) ( #2498 )
5 years ago
Gleb Mazovetskiy
9aee058137
Hardware Cursor: Default to ON only on SDL 2.0.12+
...
Fixes #2445
5 years ago
qndel
9056092cf8
more clamps ( #2496 )
5 years ago
Vladimir Olteanu
b17ff04ee2
Use string_view in DrawString and friends
5 years ago
qndel
169f980038
ranged/magic formulas
5 years ago
qndel
bd5e30db52
replace armor formula
5 years ago
Gleb Mazovetskiy
3e5a593021
🐞 Fix reading PCX files with odd widths
...
PCX files always have an even number of bytes on each uncompressed source line, which means there is an unused byte of each compressed line if the width is odd.
References:
1. https://kaba.hilvi.org/pastel-1.5.0/pastel/gfx/image_file/pcx/pcx_file.htm
2. https://www.moon-soft.com/program/FORMAT/graphics/pcx.htm#decoding%20.pcx%20files
5 years ago
qndel
f8dc7bd3e3
clamp melee hit chance ( #2491 )
5 years ago
Gleb Mazovetskiy
502b2684c9
🐞 Disable hardware cursor during video playback
...
Fixes #2448
5 years ago
qndel
81fadc79ae
fix name check and limit to multi ( #2486 )
5 years ago
Anders Jenbo
d523fc1e81
Cleanups
5 years ago
Anders Jenbo
01f66d7f73
[android] Implement loading translations from assets
5 years ago
Anders Jenbo
522f748179
[android] Detect prefered language
5 years ago
Anders Jenbo
0475aed939
[android] Allow FileExists to work on assets
5 years ago
Anders Jenbo
5c2a559487
Get default langauge
5 years ago
ephphatha
8930b789d6
Rename UiType members to follow naming convention
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Convention seems to be that scrollbar is treated as a single unhyphenated word so the UiScrollbar class was renamed to match.
5 years ago
ephphatha
0575716eac
Rename UiFlags members to group related options
5 years ago
ephphatha
bd140142c3
Convert UiType to a scoped enum
5 years ago
ephphatha
7d93cada67
Refactor UiItemBase and derived types to reduce duplicate constructors
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Using optional arguments where possible so that all use cases can share the same constructor. Also moving member initialisation to the initialiser list syntax as this makes it clear that the derived class is only setting properties on that class, leaving the parent constructor to initialise members of the parent class.
5 years ago
ephphatha
4ad53232a0
Convert the UiFlags enum to a scoped enum type
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Replace operator&& with named function
5 years ago
obligaron
fb562b29e9
Timedemo: Regard ProcessInput and gfProgressToNextGameTick
5 years ago
Anders Jenbo
eda4a5061e
Implement demo recording and playback
...
This records all keyboard and mouse events to a file and lets you play
it back at a later point with a differen game speed.
5 years ago
Anders Jenbo
1703901c2d
Explicitly mark strings as not c-formatted
5 years ago
obligaron
fe034ce709
Towncast: Fix character changes direction for casting
5 years ago
obligaron
fba534de0a
Remove unused LastMouseButtonTime
5 years ago
Anders Jenbo
4451a519eb
Fix two OOBs in missiles.cpp
5 years ago
Jmgr
84b8b5828d
Keymapper: remove now useless INI access functions
5 years ago
Anders Jenbo
24d0d37d26
Add drop shadow to DrawMapLineSteep
5 years ago
obligaron
551645060b
Fix item swapping and AnimationInfo::ChangeAnimationData
5 years ago
Anders Jenbo
9818ad4891
[Android] Locate external App data path and migrate data files
5 years ago
obligaron
7d9891b249
ADL GetOffsetForWalking: remove diagonal special
5 years ago
Anders Jenbo
ab8afa7cd7
Fix edge cases in mouse action tracking code ( #2452 )
...
Fixes #2431
Also:
- Track spell targets
- Merge repeat walk in to the new repeat action code
- Avoid time based repeats (use action frame instead)
5 years ago
obligaron
d2b2a5a4fc
Fix Counselor always hiding
5 years ago
staphen
22da429d4b
Restore return statement removed by 9ebdb6d.
5 years ago
Vladimir Olteanu
2d0c818a63
Use SdlThread stuff in appfat.cpp
5 years ago
Vladimir Olteanu
1889f2badd
Get rid of utils/thread.{h,cpp}
5 years ago
Vladimir Olteanu
e6412ff8ab
Use SdlThread in nthread
5 years ago
Vladimir Olteanu
fc8fc46e17
Use SdlThread in dthread.cpp
5 years ago
Vladimir Olteanu
77a3955bae
Introduce SdlThread
5 years ago
Vladimir Olteanu
629bd69fab
Remove duplicate code in AddFooRune
5 years ago
Vladimir Olteanu
fae1e4eee5
Replace CCritSect with SdlMutex
5 years ago
Anders Jenbo
7effa1a931
Merge pull request #2433 from diasurgical/player
5 years ago
obligaron
62ac7cc453
Fix DirOK for unique monsters
5 years ago
Anders Jenbo
a07b30a0c7
Get Towners by reference
5 years ago
Anders Jenbo
de0b3a38b8
Apply code style
5 years ago
Anders Jenbo
e5fc7fd17c
Move remaning symbols in to anonymous namespaces
5 years ago
Anders Jenbo
9c4e34f988
Player by reference
5 years ago