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@ -121,7 +121,6 @@ QuickMessage QuickMessages[QUICK_MESSAGE_OPTIONS] = {
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/** This and the following mouse variables are for handling in-game click-and-hold actions */ |
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MouseActionType LastMouseButtonAction = MouseActionType::None; |
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uint32_t LastMouseButtonTime = 0; |
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// Controller support: Actions to run after updating the cursor state.
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// Defined in SourceX/controls/plctrls.cpp.
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@ -288,7 +287,6 @@ void LeftMouseCmd(bool bShift)
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void LeftMouseDown(int wParam) |
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{ |
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LastMouseButtonAction = MouseActionType::None; |
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LastMouseButtonTime = SDL_GetTicks(); |
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if (gmenu_left_mouse(true)) |
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return; |
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@ -377,7 +375,6 @@ void LeftMouseUp(int wParam)
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void RightMouseDown() |
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{ |
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LastMouseButtonAction = MouseActionType::None; |
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LastMouseButtonTime = SDL_GetTicks(); |
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if (gmenu_is_active() || sgnTimeoutCurs != CURSOR_NONE || PauseMode == 2 || Players[MyPlayerId]._pInvincible) { |
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return; |
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